good for low rate servers! i hope that this job npc become a reality!
my thoughts about this npc:
imagine of a server that has 6 limited jobs "swordman","archer","magician","merchant", "thief","acolyte".
and on a specific date (for example june 23,2015) the server will release a advancement job for "swordman", the "knight" job. the knight job will be available in the jobchanger npc menu.
knight job will dominate "swordman","archer","magician","merchant", "thief","acolyte" jobs!
and another example "wizard" job will be released on august 3,2015. by that time wizard is available and can overpower the previous released knight job!
wooohooo! and so on.... until we reach 3rd jobs
(optional features: job cost for each job can be different, cost can be zeny,cash,custom currency or free!)
i hope sir capuche read and implement my cool npc idea
Question
joelolopez
hi rathena, i would like to request a jobchanger npc that
-limit the available jobs
-release date of specific job is configurable (for example: knight job will be relased in june 23, 2015)
-initial jobs must be configurable like this
setarray .AvailableJobs$[0],
"swordman", // [1]
"archer", // [2]
"magician", // [4]
"merchant", // [8]
"thief", // [16]
"acolyte", // [32]
"knight", // [64]
"hunter", // [128]
"wizard", // [256]
"blacksmith", // [512]
"assassin"; // [1024]
ETC....
set .@AvailableJobs,1|2|4|8|16|32; <--- this means from swordman to acolyte is the only available jobs
if a specific job is not on the availablejobs above then a condition must be satisfied..
that condition is the release date that i mentioned earlier.
if the current date is >= the released date then knight should appear in the jobchange menu else knight is not included in the menu.
==========================================================================
this concept is based on grand chase's job release events
(this will give every simple job a big break!)
==========================================================================
good for low rate servers! i hope that this job npc become a reality!
my thoughts about this npc:
imagine of a server that has 6 limited jobs "swordman","archer","magician","merchant", "thief","acolyte".
and on a specific date (for example june 23,2015) the server will release a advancement job for "swordman", the "knight" job. the knight job will be available in the jobchanger npc menu.
knight job will dominate "swordman","archer","magician","merchant", "thief","acolyte" jobs!
and another example "wizard" job will be released on august 3,2015. by that time wizard is available and can overpower the previous released knight job!
wooohooo! and so on.... until we reach 3rd jobs
(optional features: job cost for each job can be different, cost can be zeny,cash,custom currency or free!)
i hope sir capuche read and implement my cool npc idea
Edited by joelolopezLink to comment
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