[ I'm sorry if this wasn't the right thread to post to since i don't know where's the right place to post this ]
So i actually made a custom skill that's similar to swordman's bash skill but the animation of the skill is not the attacking animation instead it's like you're just casting a buff or something like this (I used the priest sprite as an example):
And i would like to make it the attack animation and i have no idea how to do it like this one:
Additionally, whenever i cast it, the delay of the skill doesn't depend on your agi / dex. My setup on skill_db is:
Question
Scylla
[ I'm sorry if this wasn't the right thread to post to since i don't know where's the right place to post this ]
So i actually made a custom skill that's similar to swordman's bash skill but the animation of the skill is not the attacking animation instead it's like you're just casting a buff or something like this (I used the priest sprite as an example):
And i would like to make it the attack animation and i have no idea how to do it like this one:
Additionally, whenever i cast it, the delay of the skill doesn't depend on your agi / dex. My setup on skill_db is:
skill_db:
I'm really sorry for my bad english.
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.