Jump to content
  • 0

Passive Skill custom


Tio Akima

Question


  • Group:  Members
  • Topic Count:  94
  • Topics Per Day:  0.02
  • Content Count:  191
  • Reputation:   138
  • Joined:  09/24/12
  • Last Seen:  

 

hi

 

I'm trying to make a passive skill

 

A skill passive to do the following

 

 

After hitting some normal blows,  he hit a stronger blow!

 

accompanied by this strong blow,it would have an effect that I'm doing.

 

Releasing the effect is simple, just use the command clif-> SpecialEffect ()

 

but calculate this time is the problem

 

 

I just want to produce a stronger blow and an explosion effect after a series of blows.

 

Not necessarily need an exact count!

 

It may be a variance ... I do not know.

 

A skills that approaches this idea is the skill Double Attack. (Thief) ... or even the skill Triple Attack (Monk / Champion)

 

I do not know how they calculate the time of action of these skills.

 

 

But the main idea is this:

 

  produce a stronger hit and an explosion effect after a series of blows.
Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...