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Help with script bonus :/


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Posted

Hey guyz could any 1 give me the combined script bonus for the folowing? which i can replace to the {},{},{} present at the end of item script :D?

 

Set 1: Adds +20 all stat, 2% hp and 2%sp per refine

Set 2: Adds +15 all stat, 1% Increase dmg to demihuman per refine

Set 3: Adds +30 all stat, 10% increase in Movement speed,1% decrease dmg from demiH per refine

 

Thanks alot :) i was able to do the movement speed andd all stat part but the "per refine" is being a bit of a problem for me. Thnx in advance :)


*Bump*?


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2 answers to this question

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Posted

This is actually a scripting question and would be better handled there. But I'll answer it here.

To increase an item relative to it's refine rate, you need to use the getrefine() command. A great example of this is the Kathryne Keyron Card.

To increase damage against Demi Human.

 

bonus2 bAddRace,RC_DemiHuman,getrefine();

Likewise, to do the opposite:

bonus2 bSubRace, RC_DemiHuman,getrefine();

Keep in mind: bAddRace is only for Physical Attacks as per the documentation. I haven't tested if the reduction is the same, however, there is a bAddRace2 option, so if the first one doesn't work for you, you can always add a "2" to the end of it.
 

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