donkeyg Posted March 22, 2015 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Share Posted March 22, 2015 (edited) requesting like card trader. anyone has this script? Edited March 23, 2015 by donkeyg Quote Link to comment Share on other sites More sharing options...
EL Dragon Posted March 22, 2015 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted March 22, 2015 use Putty npc , the npc change card to points and Card points to items //===== rAthena Script ======================================= //= Card Trader //===== By: ================================================== //= Elias (og2) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena SVN r15340+ //===== Description: ========================================= //= Card and Points Trader //===== Additional Comments: ================================= //= v1.0 Translated from the Official [Elias] //= v1.1 Fixed variables and optimized script [Elias] //= v1.2 Fixed char being stuck with breaks [Elias] (bugreport:5374) //= v1.3 Optimized: reduced from 123kb to 7kb! [Euphy] //= v1.4 Variables don't need to load OnInit. [Euphy] //============================================================ prt_vilg01,99,100,0 script Putty 90,{ if (!.card[1]) { setarray .card1[0], 4001,4006,4009,4019,4075,4033,4012,4016,4026,4022, 4027,4028,4038,4025,4021,4050,4079,4081,4090,4094, 4101,4104,4110,4114,4119,4108,4095,4231,4280,4008, 4011,4013,4014,4015,4020,4032,4037,4039,4041,4045, 4046,4010,4023,4029,4052,4048,4056,4071,4093,4031, 4036,4034,4042,4055,4061,4087,4096,4116,4122,4170, 4215,4220,4228,4226,4212,4227,4267,4257,4278,4286, 4287,4292,4311,4315,4319,4322,4084,4078,4113,4149, 4153,4196,4240,4247,4256,4057,4066,4067,4112,4150, 4152,4186,4187,4181,4173,4167,4162,4176,4195,4193, 4200,4223,4194,4190,4189,4192,4224,4244,4248,4261, 4260,4259,4274,4275,4313,4299,4304,4294,4076,4127, 4154,4157,4156,4213,4214,4225,4235; setarray .card2[0], 4293,4297,4288,4283,4295,4307,4308,4309,4132,4326, 4341,4335,4337,4345,4344,4331,4333,4332,4089,4161, 4177,4178,4180,4184,4191,4206,4199,4273,4282,4268, 4289,4321,4316,4343,4339,4369,4377,4385,4383,4382, 4380,4381,4378,4379,4390,4389,4388,4391,4405,4400, 4401,4402,4404,4002,4003,4004,4005,4007,4017,4024, 4030,4035,4040,4043,4044,4049,4051,4053,4058,4060, 4062,4063,4064,4065,4068,4069,4070,4072,4073,4074, 4077,4080,4082,4083,4085,4086,4088,4091,4092,4097, 4098,4099,4100,4102,4103,4106,4107,4109,4111,4115, 4117,4118,4120,4124,4125,4126,4138,4139,4141,4151, 4158,4164,4165,4182,4185,4159,4160,4166,4172,4175, 4188,4201,4202,4204,4205,4208,4209; setarray .card3[0], 4120,4216,4217,4219,4221,4222,4230,4234,4233,4232, 4237,4238,4242,4243,4245,4246,4249,4252,4255,4258, 4262,4264,4276,4270,4271,4218,4239,4251,4253,4269, 4334,4105,4133,4136,4229,4272,4277,4279,4281,4284, 4285,4290,4296,4298,4301,4310,4314,4317,4325,4327, 4328,4329,4338,4340,4346,4347,4348,4349,4350,4351, 4353,4354,4355,4356,4358,4360,4362,4364,4366,4368, 4370,4371,4373,4375,4387,4406,4129,4155,4291,4392, 4393,4394,4409,4410,4411,4412,4413,4414,4415,4416, 4417,4418,4420,4421,4422,4423,4424,4427,4427,4428, 4429,4431,4432,4433,4434,4435,4436,4437,4438,4439, 4440,4442,4443,4444,4445,4447,4448,4449,4450,4452, 4453; setarray .card[1], getarraysize(.card1), getarraysize(.card2), getarraysize(.card3); } set .@points,oversea_event9; if (!.@points) { mes "[Putty]"; mes "Hi there."; mes "I don't know if I can be"; mes "of any assistance, but I"; mes "am trying to help older veterans"; mes "by exchaning the cards that"; mes "they are no longer using."; next; switch(select("Ask for more information!","I don't have any cards right now.")) { case 1: mes "[Putty]"; mes "I am giving 1 point for each card that you bring me."; mes "The points can be used to exchange for items that I have."; next; mes "[Putty]"; mes "For ^CC0000100 points^000000: ^0000CC1 Old Card Album^000000."; mes "For ^CC000050 points^000000: ^0000CC20 Yggdrasil Berry^000000."; mes "For ^CC000020 points^000000: ^0000CC10 Blue Potion^000000."; mes "For ^CC00001 point^000000: ^0000CC4 Honey^000000."; next; break; case 2: mes "[Putty]"; mes "Well, remember this offer!"; close; break; } } else { mes "[Putty]"; mes "Welcome back!"; mes "I see you already have some"; mes "trading points. Actually, you currently have ^00cc00" + .@points + "^000000."; next; mes "[Putty]"; mes "Would you like to exchange these"; mes "points now, or you would like to exchange more cards?"; next; } switch(select("I would like to exchange cards.","Can I exchange the points?")) { case 1: mes "[Putty]"; mes "Please tell me what card you want to exchange."; next; input .@i$; set .@input$, "_"+.@i$; set .@card,0; //freeloop(1); for(set .@j,1; .@j<4; set .@j,.@j+1) { for(set .@i,0; .@i<.card[.@j]; set .@i,.@i+1) if (compare(.@input$,"_"+getitemname(getd(".card"+.@j+"["+.@i+"]")))) { set .@card, getd(".card"+.@j+"["+.@i+"]"); break; } sleep2 10; // For good measure if (.@card) break; } //freeloop(0); mes "[Putty]"; if (!.@card) mes "Please, come back here if you want to exchange a monster card."; else { set .@count, countitem(.@card); if (!.@count) { mes "You don't have any ^0055FF"+getitemname(.@card)+"s^000000 with you!"; close; } mes "You've got ^0055FF"+.@count+" "+getitemname(.@card)+((.@count>1)?"s":"")+"^000000."; mes " "; mes "Would you like to exchange 1 point for each of them?"; next; switch(select("Yes, please!","No, thank you.")) { case 1: delitem .@card,.@count; set oversea_event9, (.@points+.@count); mes "[Putty]"; mes "Alright, you have received ^CC0000"+.@count+"^000000 points."; break; case 2: mes "[Putty]"; mes "Okay, let me know if I can help you with something else."; break; } } close; case 2: if (.@points) { mes "[Putty]"; mes "These are the items that I have."; next; switch(select("1 Old Card Album - 50 Points","20 Yggdrasil Berry - 50 Points","10 Blue Potion - 20 Points","4 Honey - 1 Point","^777777Nerver mind.^000000")) { case 1: if (.@points < 100) break; mes "[Putty]"; mes "Great, I wish you the best"; mes "of luck with this album. I have a"; mes "very good feeling about this one!"; set oversea_event9, .@points - 100; getitem 616,1; close; case 2: if (.@points < 50) break; mes "[Putty]"; mes "Oh, you must like adventures."; mes "Here you go, just what you need!"; set oversea_event9, .@points - 50; getitem 607,20; close; case 3: if (.@points < 20) break; mes "[Putty]"; mes "Blue Potions? Are you sure?"; mes "If that's what you want, here they are!"; set oversea_event9, .@points - 20; getitem 505,10; close; case 4: if (.@points < 1) break; mes "[Putty]"; mes "It took many bees"; mes "to make all of this."; mes "Make good use of it."; set oversea_event9, .@points - 1; getitem 518,4; close; case 5: mes "[Putty]"; mes "Alright, come back when you have more points."; close; } mes "[Putty]"; mes "Sorry, but you don't have enough points."; close; } else { mes "[Putty]"; mes "You have 0 points. You need at least 1 point to exchange."; } break; } close; } Quote Link to comment Share on other sites More sharing options...
donkeyg Posted March 22, 2015 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted March 22, 2015 use Putty npc , the npc change card to points and Card points to items //===== rAthena Script ======================================= //= Card Trader //===== By: ================================================== //= Elias (og2) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= rAthena SVN r15340+ //===== Description: ========================================= //= Card and Points Trader //===== Additional Comments: ================================= //= v1.0 Translated from the Official [Elias] //= v1.1 Fixed variables and optimized script [Elias] //= v1.2 Fixed char being stuck with breaks [Elias] (bugreport:5374) //= v1.3 Optimized: reduced from 123kb to 7kb! [Euphy] //= v1.4 Variables don't need to load OnInit. [Euphy] //============================================================ prt_vilg01,99,100,0 script Putty 90,{ if (!.card[1]) { setarray .card1[0], 4001,4006,4009,4019,4075,4033,4012,4016,4026,4022, 4027,4028,4038,4025,4021,4050,4079,4081,4090,4094, 4101,4104,4110,4114,4119,4108,4095,4231,4280,4008, 4011,4013,4014,4015,4020,4032,4037,4039,4041,4045, 4046,4010,4023,4029,4052,4048,4056,4071,4093,4031, 4036,4034,4042,4055,4061,4087,4096,4116,4122,4170, 4215,4220,4228,4226,4212,4227,4267,4257,4278,4286, 4287,4292,4311,4315,4319,4322,4084,4078,4113,4149, 4153,4196,4240,4247,4256,4057,4066,4067,4112,4150, 4152,4186,4187,4181,4173,4167,4162,4176,4195,4193, 4200,4223,4194,4190,4189,4192,4224,4244,4248,4261, 4260,4259,4274,4275,4313,4299,4304,4294,4076,4127, 4154,4157,4156,4213,4214,4225,4235; setarray .card2[0], 4293,4297,4288,4283,4295,4307,4308,4309,4132,4326, 4341,4335,4337,4345,4344,4331,4333,4332,4089,4161, 4177,4178,4180,4184,4191,4206,4199,4273,4282,4268, 4289,4321,4316,4343,4339,4369,4377,4385,4383,4382, 4380,4381,4378,4379,4390,4389,4388,4391,4405,4400, 4401,4402,4404,4002,4003,4004,4005,4007,4017,4024, 4030,4035,4040,4043,4044,4049,4051,4053,4058,4060, 4062,4063,4064,4065,4068,4069,4070,4072,4073,4074, 4077,4080,4082,4083,4085,4086,4088,4091,4092,4097, 4098,4099,4100,4102,4103,4106,4107,4109,4111,4115, 4117,4118,4120,4124,4125,4126,4138,4139,4141,4151, 4158,4164,4165,4182,4185,4159,4160,4166,4172,4175, 4188,4201,4202,4204,4205,4208,4209; setarray .card3[0], 4120,4216,4217,4219,4221,4222,4230,4234,4233,4232, 4237,4238,4242,4243,4245,4246,4249,4252,4255,4258, 4262,4264,4276,4270,4271,4218,4239,4251,4253,4269, 4334,4105,4133,4136,4229,4272,4277,4279,4281,4284, 4285,4290,4296,4298,4301,4310,4314,4317,4325,4327, 4328,4329,4338,4340,4346,4347,4348,4349,4350,4351, 4353,4354,4355,4356,4358,4360,4362,4364,4366,4368, 4370,4371,4373,4375,4387,4406,4129,4155,4291,4392, 4393,4394,4409,4410,4411,4412,4413,4414,4415,4416, 4417,4418,4420,4421,4422,4423,4424,4427,4427,4428, 4429,4431,4432,4433,4434,4435,4436,4437,4438,4439, 4440,4442,4443,4444,4445,4447,4448,4449,4450,4452, 4453; setarray .card[1], getarraysize(.card1), getarraysize(.card2), getarraysize(.card3); } set .@points,oversea_event9; if (!.@points) { mes "[Putty]"; mes "Hi there."; mes "I don't know if I can be"; mes "of any assistance, but I"; mes "am trying to help older veterans"; mes "by exchaning the cards that"; mes "they are no longer using."; next; switch(select("Ask for more information!","I don't have any cards right now.")) { case 1: mes "[Putty]"; mes "I am giving 1 point for each card that you bring me."; mes "The points can be used to exchange for items that I have."; next; mes "[Putty]"; mes "For ^CC0000100 points^000000: ^0000CC1 Old Card Album^000000."; mes "For ^CC000050 points^000000: ^0000CC20 Yggdrasil Berry^000000."; mes "For ^CC000020 points^000000: ^0000CC10 Blue Potion^000000."; mes "For ^CC00001 point^000000: ^0000CC4 Honey^000000."; next; break; case 2: mes "[Putty]"; mes "Well, remember this offer!"; close; break; } } else { mes "[Putty]"; mes "Welcome back!"; mes "I see you already have some"; mes "trading points. Actually, you currently have ^00cc00" + .@points + "^000000."; next; mes "[Putty]"; mes "Would you like to exchange these"; mes "points now, or you would like to exchange more cards?"; next; } switch(select("I would like to exchange cards.","Can I exchange the points?")) { case 1: mes "[Putty]"; mes "Please tell me what card you want to exchange."; next; input .@i$; set .@input$, "_"+.@i$; set .@card,0; //freeloop(1); for(set .@j,1; .@j<4; set .@j,.@j+1) { for(set .@i,0; .@i<.card[.@j]; set .@i,.@i+1) if (compare(.@input$,"_"+getitemname(getd(".card"+.@j+"["+.@i+"]")))) { set .@card, getd(".card"+.@j+"["+.@i+"]"); break; } sleep2 10; // For good measure if (.@card) break; } //freeloop(0); mes "[Putty]"; if (!.@card) mes "Please, come back here if you want to exchange a monster card."; else { set .@count, countitem(.@card); if (!.@count) { mes "You don't have any ^0055FF"+getitemname(.@card)+"s^000000 with you!"; close; } mes "You've got ^0055FF"+.@count+" "+getitemname(.@card)+((.@count>1)?"s":"")+"^000000."; mes " "; mes "Would you like to exchange 1 point for each of them?"; next; switch(select("Yes, please!","No, thank you.")) { case 1: delitem .@card,.@count; set oversea_event9, (.@points+.@count); mes "[Putty]"; mes "Alright, you have received ^CC0000"+.@count+"^000000 points."; break; case 2: mes "[Putty]"; mes "Okay, let me know if I can help you with something else."; break; } } close; case 2: if (.@points) { mes "[Putty]"; mes "These are the items that I have."; next; switch(select("1 Old Card Album - 50 Points","20 Yggdrasil Berry - 50 Points","10 Blue Potion - 20 Points","4 Honey - 1 Point","^777777Nerver mind.^000000")) { case 1: if (.@points < 100) break; mes "[Putty]"; mes "Great, I wish you the best"; mes "of luck with this album. I have a"; mes "very good feeling about this one!"; set oversea_event9, .@points - 100; getitem 616,1; close; case 2: if (.@points < 50) break; mes "[Putty]"; mes "Oh, you must like adventures."; mes "Here you go, just what you need!"; set oversea_event9, .@points - 50; getitem 607,20; close; case 3: if (.@points < 20) break; mes "[Putty]"; mes "Blue Potions? Are you sure?"; mes "If that's what you want, here they are!"; set oversea_event9, .@points - 20; getitem 505,10; close; case 4: if (.@points < 1) break; mes "[Putty]"; mes "It took many bees"; mes "to make all of this."; mes "Make good use of it."; set oversea_event9, .@points - 1; getitem 518,4; close; case 5: mes "[Putty]"; mes "Alright, come back when you have more points."; close; } mes "[Putty]"; mes "Sorry, but you don't have enough points."; close; } else { mes "[Putty]"; mes "You have 0 points. You need at least 1 point to exchange."; } break; } close; } do u have cards to cards? (normal cards only) Quote Link to comment Share on other sites More sharing options...
EL Dragon Posted March 22, 2015 Group: Members Topic Count: 86 Topics Per Day: 0.02 Content Count: 591 Reputation: 146 Joined: 06/19/12 Last Seen: December 10, 2016 Share Posted March 22, 2015 the scrip change cards to Card Points ,Poins to Oca etc. Quote Link to comment Share on other sites More sharing options...
Skorm Posted March 22, 2015 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: April 11 Share Posted March 22, 2015 - shop ex_card_shop -1,501:1000 prontera,160,181,5 script card_exchange 474,{ mes "[ Card Exchange ]"; mes "Give to me your old cards in exchange I'll give you OCA."; mes "You currently have "+ex_cd_pts+" point(s)."; mes "Each card equals "+.points+" point(s)."; mes .limit+" point(s) will earn you "+.amount+" "+getitemname(.item)+"(s)."; callshop "ex_card_shop",2; npcshopattach "ex_card_shop"; end; OnSellItem: for (.@i = 0; .@i < getarraysize(@sold_nameid); .@i++) { if( getiteminfo( @sold_nameid[.@i], 2 ) != 6 ) { dispbottom "I only accept cards."; end; } if( .mvp ) { .@str$ = substr( getitemname( @sold_nameid[.@i] ), 0, getstrlen( getitemname(@sold_nameid[.@i]) ) -6 ); query_sql ( "SELECT count(*) FROM `mob_db_re` WHERE `iName` LIKE '"+.@str$+"' AND `MEXP`;", .@count ); if( .@count ) { dispbottom "I'm sorry but I don't accept mvp cards..."; end; } } if( countitem( @sold_nameid[.@i] ) < @sold_quantity[.@i] ) { dispbottom "Wth...?"; end; } delitem @sold_nameid[.@i], @sold_quantity[.@i]; ex_cd_pts = ex_cd_pts + ( @sold_quantity[.@i] * .points ); if( ex_cd_pts >= .limit ) { ex_cd_pts = ex_cd_pts % .limit; .@numbers = ex_cd_pts / .limit; getitem .item, .@numbers * .amount; } } end; OnInit: .mvp = 1; // Search and ignore mvp cards? .points = 1; // Points per card. .limit = 7; // The number of points required for ".item". .item = 616; // Item you get for reaching ".limit". .amount = 1; // The amount of ".item" you get per ".limit" reached. } Quote Link to comment Share on other sites More sharing options...
Question
donkeyg
requesting like card trader.
anyone has this script?
Edited by donkeygLink to comment
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