Dr_Jackal Posted January 30, 2015 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 01/24/15 Last Seen: February 16, 2015 Share Posted January 30, 2015 PC.Cif(pos & EQP_HEAD_LOW|EQP_HEAD_LOW_C) { if(id && !(pos&(EQP_HEAD_TOP|EQP_HEAD_MID|EQP_HEAD_TOP_C|EQP_HEAD_MID_C))) sd->status.head_bottom = id->look; else sd->status.head_bottom = 0; clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); } if(pos & EQP_HEAD_TOP|EQP_HEAD_TOP_C) { if(id) sd->status.head_top = id->look; else sd->status.head_top = 0; clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); } if(pos & EQP_HEAD_MID|EQP_HEAD_MID_C) { if(id && !(pos&EQP_HEAD_TOP|EQP_HEAD_TOP_C)) sd->status.head_mid = id->look; else sd->status.head_mid = 0; clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); }if( i == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index ) continue; if( i == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index ) continue; if( i == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index) ) continue; static unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_AMMO,EQP_HEAD_TOP_C, EQP_HEAD_MID_C, EQP_HEAD_LOW_C, EQP_GARMENT_C}; pc.h enum equip_pos { EQP_HEAD_LOW = 0x0001, EQP_HEAD_MID = 0x0200, //512 EQP_HEAD_TOP = 0x0100, //256 EQP_HAND_R = 0x0002, EQP_HAND_L = 0x0020, //32 EQP_ARMOR = 0x0010, //16 EQP_SHOES = 0x0040, //64 EQP_GARMENT = 0x0004, EQP_ACC_L = 0x0008, EQP_ACC_R = 0x0080, //128 EQP_HEAD_TOP_C = 0x0400, EQP_HEAD_MID_C = 0x0800, EQP_HEAD_LOW_C = 0x1000, EQP_GARMENT_C = 0x2000, EQP_AMMO = 0x8000 //32768 #define EQP_WEAPON EQP_HAND_R #define EQP_SHIELD EQP_HAND_L #define EQP_ARMS (EQP_HAND_R|EQP_HAND_L) #define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP|EQP_HEAD_TOP_C|EQP_HEAD_MID_C|EQP_HEAD_LOW_C) #define EQP_ACC (EQP_ACC_L|EQP_ACC_R) #define EQP_GARMENT (EQP_GARMENT|EQP_GARMENT_C) //Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index //where the arrows are equipped) enum equip_index { EQI_ACC_L = 0, EQI_ACC_R, EQI_SHOES, EQI_GARMENT, EQI_HEAD_LOW, EQI_HEAD_MID, EQI_HEAD_TOP, EQI_ARMOR, EQI_HAND_L, EQI_HAND_R, EQI_HEAD_TOP_C, EQI_HEAD_MID_C, EQI_HEAD_LOW_C, EQI_GARMENT_C, EQI_AMMO, EQI_MAX }; example item as in the thumbnail 5574,Well-Chewed_Pencil,Well Chewed Pencil,5,,,100,,0,,0,0xFFFFFFFF,7,2,4096,,10,1,555,{ bonus bHit,3; if(isequipped(5073)) { bonus bDex,2; bonus bDef,2; } },{},{} I downloaded a ready made server named Ragnarok Super Saiyan and im using this server because its too hard for me to make one :3... the client is 20100707 (checked using NEMO-master) also data files are in .lub. but i already converted it into lua*This problem about costumes is what, server sided or client? or both?:3*Is it possible to add custom items w/o editting acce files?*Im using notepad ++ to edit src files, is it enough to use it for pc.h and pc.c help please Quote Link to comment Share on other sites More sharing options...
Radian Posted February 16, 2015 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted February 16, 2015 I don't remember NEMO supports 2010 clients. And are you using the latest rAthena? or your using a different emulator? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.