Hi rAthena,
I reach out to you because I've been breaking my head about this problem all day. Hopefully you can help.
First things first, I extracted the following sprite (cons_of_poison) from TaiwanRO grf:
In GRF Editor it looks perfect, however, as soon as I equip it in-game there is nothing to see.
Well, not exactly... in the equip window, I see the Scaraba Queen helmet, but according to GRF Editor that's right because it's a combined sprite headgear.
Either way so it doesn't actually show the poison aura. I should add that all other con_of_water/wind/earth/fire/darkness sprites work just fine.
Lub info:
[39087] = {
unidentifiedDisplayName = "Hat",
unidentifiedResourceName = "Èĵå",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Costume Cons of Poison",
identifiedResourceName = "cons_of_poison",
identifiedDescriptionName = {
"Test",
"^ffffff_^000000",
"Class: ^777777Costume^000000",
"Location: ^777777Mid^000000",
"Weight: ^7777770^000000",
"Jobs: ^777777All Jobs^000000",
},
slotCount = 0,
ClassNum = 3024,
},
Item db info (yes, I still use an old revision):
39087,Cons_of_Poison,Costume Con of Poison,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,3024,{},{},{}
Accessoryid:
ACCESSORY_Cons_Of_Poison = 3024,
Accname:
[ACCESSORY_IDs.ACCESSORY_Cons_Of_Poison] = "_Cons_Of_Poison"
Sprites all present in the right directory:
Anyone got a clue what might be wrong?