SusanoSprites's post in Passive elemental magic skill? was marked as the answer
Status.c
// Absolute modifiers from passive skills
if(pc_checkskill(sd,BS_HILTBINDING)>0)
base_status->str++;
if((skill=pc_checkskill(sd,SA_DRAGONOLOGY))>0)
base_status->int_ += (skill+1)/2; // +1 INT / 2 lv
if((skill=pc_checkskill(sd,AC_OWL))>0)
base_status->dex += skill;
if((skill = pc_checkskill(sd,RA_RESEARCHTRAP))>0)
base_status->int_ += skill;
if (pc_checkskill(sd, SU_POWEROFLAND) > 0)
base_status->int_ += 20;
+ if((skill=pc_checkskill(sd,SKILL_NAME))>0)
+ magic_atk_ele[ELE_FIRE] += 10*skill;
Solved