Hello, I'm attempting to create the barricades that are currently in WoE SE I believe? Except, I'd like to have them in a different map and position?
Would anyone mind helping me with this?
I got this, but it doesn't accomplish much..
- script Barricade 78,{
OnInit:
donpcevent "Barricade::OnSpawn";
end;
OnSpawn:
setcell "phang_cas01",69,34,73,34,cell_walkable,0; //non walkable
monster "phang_cas01",69,34,""+getmonsterinfo(1905,0)+"",1905,1,"Barricade::OnBossDead";
monster "phang_cas01",70,34,""+getmonsterinfo(1905,0)+"",1905,1,"Barricade::OnBossDead";
monster "phang_cas01",71,34,""+getmonsterinfo(1905,0)+"",1905,1,"Barricade::OnBossDead";
monster "phang_cas01",72,34,""+getmonsterinfo(1905,0)+"",1905,1,"Barricade::OnBossDead";
monster "phang_cas01",73,34,""+getmonsterinfo(1905,0)+"",1905,1,"Barricade::OnBossDead";
set $@monster_Barricade1,5; //need to destroy all barricades for enter
OnBossDead:
set $@monster_Barricade1, $@monster_Barricade1-1;
if($@monster_Barricade1==0) {
mapannounce "phang_cas01","First Gate Destroyed! ",0,0x6CC6666;}
setcell "phang_cas01",69,34,73,34,cell_walkable,1; //walkable
sleep2 120000;
monster "phang_cas01",71,37,""+getmonsterinfo(3927,0)+"",3927,1,"Barricade::OnBossDead2";
end;
}
/Edit: I'm adding these to a different map, which will be a wall of barricades. The people will have to break the barricades to pass through.
I changed the entire script, so I just have the barricade along with a setwall.. It doesn't allow me to attack the barricade though?