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Thank you for your answer! Youre a gem! does this work on bots? or players using open kore? how did you fix that error? please because im experiencing the same thing I download net framework , the problem still remain. What specific frame work should I download?
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Hi guys, Im Looking for Custom items files. to put in pre-renewal. Like custom Valkyrie helm, Dragon Wings, Invoker Aura, etc like what you see on most high rate servers. Ive been looking all over and cant find it. Help me please.
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how to fix rocshield patch error?
fireicesurfer replied to fireicesurfer's question in Third Party Support
is there any programs similar to rocshield? -
im having the same problem. How to fix this please?
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Hello. I want to use some game guard for my free server. I tried rocshield but im having errors upon applying patch. how do you fix this? help me please.
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Hi guys. I need help. I want to make clone of myself. but when i type @clone Admin Player kills it. How do I make it invulnerable, cannot be hit. please
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How to put broadcast on questboard?
fireicesurfer replied to fireicesurfer's question in Scripting Support
thank you!. it worked. -
hi guys. please help me. How can I put broadcast on questboard, like if player completed quest board, it will announce player completed quest and received "many event tickets" pleaseeee master scripters //===== rAthena Script ======================================= //= tr0n's Questboard //===== By: ================================================== //= tr0n //===== Current Version: ===================================== //= 1.6.5 //===== Description: ========================================= //= Easily add collection and hunting quests. //===== Changelogs: ========================================== // 1.0.0 Release // 1.1.0 Added zeny reward // 1.2.0 Rewrote checkmob and killcounter // 1.3.1 Added level restriction // 1.3.4 Added Reward Item Amount // 1.4.4 Added Quest delay // 1.5.4 Added repeatable Quests // 1.6.4 Added party support // 1.6.5 Bug fixes for party support //============================================================ prontera,147,173,5 script Event Monsters 116,{ if(c_run==true){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ currentquest$ + "_collectionitem")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+getitemname(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+" - "+countitem(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+"/"+getd("."+currentquest$+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +currentquest$+"_collectionprize"))?getitemname(getd("." +currentquest$+"_collectionprize"))+" - "+getd("." +currentquest$+"_collectionamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +currentquest$+"_collectionzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+1+"]")+"^000000"; next; if(select("Finish:Abort") == 2){ mes "[^FF7700Questboard^000000]"; mes "Quest aborted."; set currentquest$, ""; set c_run, false; close; } goto L_checkitems; } if(h_run==true){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ currentquest$ + "_huntingmob")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@j)+"]"); mes "^FF0000"+strmobinfo(1,getd("."+currentquest$+"_huntingmob["+.@j+"]"))+" - "+getd(currentquest$+"_"+.@currentmob+"_"+(.@j+1)+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +currentquest$+"_huntingprize"))?getitemname(getd("." +currentquest$+"_huntingprize"))+" - "+getd("." +currentquest$+"_huntingamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +currentquest$+"_huntingzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+1+"]")+"^000000"; next; if(select("Finish:Abort") == 2){ mes "[^FF7700Questboard^000000]"; mes "Quest aborted."; for(set .@x, 1; .@x < .@size; set .@x,.@x+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]"); setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0); } set currentquest$, ""; set h_run, false; close; } goto L_checkmobs; } mes "[^FF7700Questboard^000000]"; mes "Select category:"; next; switch(select((.collection)?"Collection Quests":"", (.hunting)?"Hunting Quests":"", "Exit")) { case 1: set .@collectmenu$, ""; for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1){ if (.@i) set .@collectmenu$,.@collectmenu$+":"; set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); } set .@selection,select(.@collectmenu$); if(.quest_repeat == true){ if(gettimetick(2) < getd(.@selection + "_collection_delay")){ set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); mes "[^FF7700Questboard^000000]"; mes "You have to wait ^0000FF"+Time2Str(.@time_left)+"^000000 to do this quest again."; close; } } else{ if(getd(.@selection + "_collection_repeat") == true){ mes "[^FF7700Questboard^000000]"; mes "You already did this quest."; mes "Please choose another one."; close; } } mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ .@selection + "_collectionitem")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; next; if(select("Accept:Decline") == 2){ close; } if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")){ mes "[^FF7700Questboard^000000]"; mes "Quest accepted."; set c_run, true; set currentquest$, .@selection; close; } else{ mes "[^FF7700Questboard^000000]"; mes "You don't have the required"; mes "level to do this quest."; close; } case 2: set .@huntmenu$, ""; for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1){ if (.@i) set .@huntmenu$,.@huntmenu$+":"; set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); } set .@selection,select(.@huntmenu$); if(.quest_repeat == true){ if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); mes "[^FF7700Questboard^000000]"; mes "You have to wait ^0000FF"+Time2Str(.@time_left)+"^000000 to do this quest again."; close; } } else{ if(getd(.@selection + "_hunting_repeat") == true){ mes "[^FF7700Questboard^000000]"; mes "You already did this quest."; mes "Please choose another one."; close; } } mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ .@selection + "_huntingmob")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; next; if(select("Accept:Decline") == 2){ close; } if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")){ mes "[^FF7700Questboard^000000]"; mes "Quest accepted."; set h_run, true; set currentquest$, .@selection; close; } else{ mes "[^FF7700Questboard^000000]"; mes "You don't have the required"; mes "level to do this quest."; close; } case 3: close; } L_checkitems: set .@size, getarraysize(getd("."+currentquest$+"_collectionitem")); for( set .@k,0; .@k < .@size; set .@k,.@k+2){ if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){ set .@checkitem,.@checkitem+2; } } if(.@checkitem<.@size){ mes "[^FF7700Questboard^000000]"; mes "You don't have everything."; close; } for( set .@delcount,0; .@delcount < .@size; set .@delcount,.@delcount+2){ delitem getd("."+currentquest$+"_collectionitem["+.@delcount+"]"),getd("."+currentquest$+"_collectionitem["+(.@delcount+1)+"]"); } mes "[^FF7700Questboard^000000]"; mes "Congratulation! Here is your Reward."; if(getd("." +currentquest$+"_collectionprize")!=0) getitem(getd("." +currentquest$+"_collectionprize"),getd("." +currentquest$+"_collectionamount")); set Zeny,Zeny+getd("." +currentquest$+"_collectionzeny"); getexp getd("." +currentquest$+"_collectionexp["+0+"]"),getd("." +currentquest$+"_collectionexp["+1+"]"); setd(currentquest$ + "_collection_delay"),gettimetick(2)+.quest_delay; setd(currentquest$ + "_collection_repeat"),true; set currentquest$, ""; set c_run, false; close; L_checkmobs: set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); set .@goal, .@size/2; for(set .@i, 1; .@i < .@size; set .@i,.@i+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]"); if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")==getd("."+currentquest$+"_huntingmob["+.@i+"]")){ set .@checkmonster, .@checkmonster+1; if(.@checkmonster==.@goal){ goto L_checkmobs2; } continue; } goto L_checkmobs2; } L_checkmobs2: if(.@checkmonster<.@goal){ mes "[^FF7700Questboard^000000]"; mes "You didn't kill everything."; close; } mes "[^FF7700Questboard^000000]"; mes "Congratulation! Here is your Reward."; set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); for(set .@x, 1; .@x < .@size; set .@x,.@x+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]"); setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0); } if(getd("." +currentquest$+"_huntingprize")!=0) getitem(getd("." +currentquest$+"_huntingprize"),getd("." +currentquest$+"_huntingamount")); set Zeny, Zeny+getd("." +currentquest$+"_huntingzeny"); getexp getd("." +currentquest$+"_huntingexp["+0+"]"),getd("." +currentquest$+"_huntingexp["+1+"]"); setd(currentquest$ + "_hunting_delay"),gettimetick(2)+.quest_delay; setd(currentquest$ + "_hunting_repeat"),true; set currentquest$, ""; set h_run, false; close; OnNPCKillEvent: if(h_run!=true) end; set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); for(set .@i, 1; .@i < .@size; set .@i,.@i+2){ if(killedrid==getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]")){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]"); if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")<getd("."+currentquest$+"_huntingmob["+.@i+"]")){ setd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1); dispbottom getd("."+currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+.@i+"]")+")"; } if(getcharid(1) != 0 && .party_support == true){ getmapxy(.@map1$,.@x1,.@y1); set .@killerid, getcharid(3); set .@currentquest$, currentquest$; getpartymember getcharid(1),1; getpartymember getcharid(1),2; for(set .@j, 0; .@j < $@partymembercount; .@j++){ if(isloggedin($@partymemberaid[.@j], $@partymembercid[.@j])){ if(h_run==true && $@partymemberaid[.@j] != .@killerid && .@currentquest$ == getvar(currentquest$, $@partymembercid[.@j]) && readparam(HP, $@partymembercid[.@j]) > 0){ getmapxy(.@map2$,.@x2,.@y2,BL_PC,rid2name($@partymemberaid[.@j])); if(.@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) < .party_range){ set .@kill_amt,getvar(getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount"), $@partymembercid[.@j]); set .@kill_goal,getd("."+.@currentquest$+"_huntingmob["+.@i+"]"); if(.@kill_amt<.@kill_goal) { setd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", .@kill_amt+1, $@partymembercid[.@j]); dispbottom getd("."+.@currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+(.@kill_amt+1)+"/"+.@kill_goal+")", 0xB6FF00, $@partymembercid[.@j]; } } } } } } break; } } end; OnInit: waitingroom "Event Monsters",0; function AddCollection; function AddHunting; //Activate/Deactivate quest categories (true/1 - activated, false/0 - deactivated) set .collection, false; set .hunting, true; //Quest Delay (seconds) //24 hours = 86400 seconds set .quest_delay, 0; //Activate/Deactivate repeatable quests (true/1 - activated, false/0 - deactivated) set .quest_repeat, true; //Activate/Deactivate party support (true/1 - activated, false/0 - deactivated) set .party_support, true; //Max range for party support (+- x & y coordinations) set .party_range, 25; //Checks if quests are loaded (prevents out of index) if(.questsloaded==true) end; set .questsloaded, true; //Add Collection Quests here (You can add as many required items as you want) //AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); //Add Hunting Quests here (You can add as many required mobs as you want) //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); Addhunting("Low-difficulty",1,99,7711,5,30000,30000,20000,1480,100); Addhunting("Ave-difficulty",1,99,7711,10,40000,40000,30000,1379,100); Addhunting("Mid-difficulty",1,99,7711,15,50000,50000,40000,1310,100); Addhunting("High-difficulty",1,99,7711,20,50000,100000,80000,1098,100); end; function AddCollection{ set .collectionquestcount,.collectionquestcount+1; setd ("." +.collectionquestcount+"_collectionname$", getarg(0)); setd ("." +.collectionquestcount+"_collectionmin", getarg(1)); setd ("." +.collectionquestcount+"_collectionmax", getarg(2)); setd ("." +.collectionquestcount+"_collectionprize", getarg(3)); setd ("." +.collectionquestcount+"_collectionamount", getarg(4)); setd ("." +.collectionquestcount+"_collectionzeny", getarg(5)); set .@argcount, 6; set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp")); setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount)); setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem")); while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){ setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount)); setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount,.@argcount+2; set .@size, .@size+2; } return; } function AddHunting{ set .huntingquestcount,.huntingquestcount+1; setd ("." +.huntingquestcount+"_huntingname$", getarg(0)); setd ("." +.huntingquestcount+"_huntingmin", getarg(1)); setd ("." +.huntingquestcount+"_huntingmax", getarg(2)); setd ("." +.huntingquestcount+"_huntingprize", getarg(3)); setd ("." +.huntingquestcount+"_huntingamount", getarg(4)); setd ("." +.huntingquestcount+"_huntingzeny", getarg(5)); set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp")); set .@argcount, 6; setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount)); setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob")); while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){ setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount)); setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, .@size+2; } return; } }
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How to make a kill of one member of party will count as kill for all party? example: we are hunting majorous for quest board, if someone kill a mob it will be counted for all members of the party I need help please master scripters //===== rAthena Script ======================================= //= tr0n's Questboard //===== By: ================================================== //= tr0n //===== Current Version: ===================================== //= 1.6.5 //===== Description: ========================================= //= Easily add collection and hunting quests. //===== Changelogs: ========================================== // 1.0.0 Release // 1.1.0 Added zeny reward // 1.2.0 Rewrote checkmob and killcounter // 1.3.1 Added level restriction // 1.3.4 Added Reward Item Amount // 1.4.4 Added Quest delay // 1.5.4 Added repeatable Quests // 1.6.4 Added party support // 1.6.5 Bug fixes for party support //============================================================ prontera,147,173,5 script Event Monsters 116,{ if(c_run==true){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ currentquest$ + "_collectionitem")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+getitemname(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+" - "+countitem(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+"/"+getd("."+currentquest$+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +currentquest$+"_collectionprize"))?getitemname(getd("." +currentquest$+"_collectionprize"))+" - "+getd("." +currentquest$+"_collectionamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +currentquest$+"_collectionzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+1+"]")+"^000000"; next; if(select("Finish:Abort") == 2){ mes "[^FF7700Questboard^000000]"; mes "Quest aborted."; set currentquest$, ""; set c_run, false; close; } goto L_checkitems; } if(h_run==true){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ currentquest$ + "_huntingmob")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@j)+"]"); mes "^FF0000"+strmobinfo(1,getd("."+currentquest$+"_huntingmob["+.@j+"]"))+" - "+getd(currentquest$+"_"+.@currentmob+"_"+(.@j+1)+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +currentquest$+"_huntingprize"))?getitemname(getd("." +currentquest$+"_huntingprize"))+" - "+getd("." +currentquest$+"_huntingamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +currentquest$+"_huntingzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+1+"]")+"^000000"; next; if(select("Finish:Abort") == 2){ mes "[^FF7700Questboard^000000]"; mes "Quest aborted."; for(set .@x, 1; .@x < .@size; set .@x,.@x+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]"); setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0); } set currentquest$, ""; set h_run, false; close; } goto L_checkmobs; } mes "[^FF7700Questboard^000000]"; mes "Select category:"; next; switch(select((.collection)?"Collection Quests":"", (.hunting)?"Hunting Quests":"", "Exit")) { case 1: set .@collectmenu$, ""; for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1){ if (.@i) set .@collectmenu$,.@collectmenu$+":"; set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); } set .@selection,select(.@collectmenu$); if(.quest_repeat == true){ if(gettimetick(2) < getd(.@selection + "_collection_delay")){ set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); mes "[^FF7700Questboard^000000]"; mes "You have to wait ^0000FF"+Time2Str(.@time_left)+"^000000 to do this quest again."; close; } } else{ if(getd(.@selection + "_collection_repeat") == true){ mes "[^FF7700Questboard^000000]"; mes "You already did this quest."; mes "Please choose another one."; close; } } mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ .@selection + "_collectionitem")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; next; if(select("Accept:Decline") == 2){ close; } if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")){ mes "[^FF7700Questboard^000000]"; mes "Quest accepted."; set c_run, true; set currentquest$, .@selection; close; } else{ mes "[^FF7700Questboard^000000]"; mes "You don't have the required"; mes "level to do this quest."; close; } case 2: set .@huntmenu$, ""; for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1){ if (.@i) set .@huntmenu$,.@huntmenu$+":"; set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); } set .@selection,select(.@huntmenu$); if(.quest_repeat == true){ if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); mes "[^FF7700Questboard^000000]"; mes "You have to wait ^0000FF"+Time2Str(.@time_left)+"^000000 to do this quest again."; close; } } else{ if(getd(.@selection + "_hunting_repeat") == true){ mes "[^FF7700Questboard^000000]"; mes "You already did this quest."; mes "Please choose another one."; close; } } mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; mes "--------------------------------"; set .@size, getarraysize(getd("."+ .@selection + "_huntingmob")); for( set .@j, 0; .@j < .@size; set .@j,.@j+2){ mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; } mes "--------------------------------"; mes "[Reward]"; mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; next; if(select("Accept:Decline") == 2){ close; } if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")){ mes "[^FF7700Questboard^000000]"; mes "Quest accepted."; set h_run, true; set currentquest$, .@selection; close; } else{ mes "[^FF7700Questboard^000000]"; mes "You don't have the required"; mes "level to do this quest."; close; } case 3: close; } L_checkitems: set .@size, getarraysize(getd("."+currentquest$+"_collectionitem")); for( set .@k,0; .@k < .@size; set .@k,.@k+2){ if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){ set .@checkitem,.@checkitem+2; } } if(.@checkitem<.@size){ mes "[^FF7700Questboard^000000]"; mes "You don't have everything."; close; } for( set .@delcount,0; .@delcount < .@size; set .@delcount,.@delcount+2){ delitem getd("."+currentquest$+"_collectionitem["+.@delcount+"]"),getd("."+currentquest$+"_collectionitem["+(.@delcount+1)+"]"); } mes "[^FF7700Questboard^000000]"; mes "Congratulation! Here is your Reward."; if(getd("." +currentquest$+"_collectionprize")!=0) getitem(getd("." +currentquest$+"_collectionprize"),getd("." +currentquest$+"_collectionamount")); set Zeny,Zeny+getd("." +currentquest$+"_collectionzeny"); getexp getd("." +currentquest$+"_collectionexp["+0+"]"),getd("." +currentquest$+"_collectionexp["+1+"]"); setd(currentquest$ + "_collection_delay"),gettimetick(2)+.quest_delay; setd(currentquest$ + "_collection_repeat"),true; set currentquest$, ""; set c_run, false; close; L_checkmobs: set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); set .@goal, .@size/2; for(set .@i, 1; .@i < .@size; set .@i,.@i+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]"); if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")==getd("."+currentquest$+"_huntingmob["+.@i+"]")){ set .@checkmonster, .@checkmonster+1; if(.@checkmonster==.@goal){ goto L_checkmobs2; } continue; } goto L_checkmobs2; } L_checkmobs2: if(.@checkmonster<.@goal){ mes "[^FF7700Questboard^000000]"; mes "You didn't kill everything."; close; } mes "[^FF7700Questboard^000000]"; mes "Congratulation! Here is your Reward."; set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); for(set .@x, 1; .@x < .@size; set .@x,.@x+2){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]"); setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0); } if(getd("." +currentquest$+"_huntingprize")!=0) getitem(getd("." +currentquest$+"_huntingprize"),getd("." +currentquest$+"_huntingamount")); set Zeny, Zeny+getd("." +currentquest$+"_huntingzeny"); getexp getd("." +currentquest$+"_huntingexp["+0+"]"),getd("." +currentquest$+"_huntingexp["+1+"]"); setd(currentquest$ + "_hunting_delay"),gettimetick(2)+.quest_delay; setd(currentquest$ + "_hunting_repeat"),true; set currentquest$, ""; set h_run, false; close; OnNPCKillEvent: if(h_run!=true) end; set .@size, getarraysize(getd("."+currentquest$+"_huntingmob")); for(set .@i, 1; .@i < .@size; set .@i,.@i+2){ if(killedrid==getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]")){ set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]"); if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")<getd("."+currentquest$+"_huntingmob["+.@i+"]")){ setd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1); dispbottom getd("."+currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+.@i+"]")+")"; } if(getcharid(1) != 0 && .party_support == true){ getmapxy(.@map1$,.@x1,.@y1); set .@killerid, getcharid(3); set .@currentquest$, currentquest$; getpartymember getcharid(1),1; getpartymember getcharid(1),2; for(set .@j, 0; .@j < $@partymembercount; .@j++){ if(isloggedin($@partymemberaid[.@j], $@partymembercid[.@j])){ if(h_run==true && $@partymemberaid[.@j] != .@killerid && .@currentquest$ == getvar(currentquest$, $@partymembercid[.@j]) && readparam(HP, $@partymembercid[.@j]) > 0){ getmapxy(.@map2$,.@x2,.@y2,BL_PC,rid2name($@partymemberaid[.@j])); if(.@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) < .party_range){ set .@kill_amt,getvar(getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount"), $@partymembercid[.@j]); set .@kill_goal,getd("."+.@currentquest$+"_huntingmob["+.@i+"]"); if(.@kill_amt<.@kill_goal) { setd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", .@kill_amt+1, $@partymembercid[.@j]); dispbottom getd("."+.@currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+(.@kill_amt+1)+"/"+.@kill_goal+")", 0xB6FF00, $@partymembercid[.@j]; } } } } } } break; } } end; OnInit: waitingroom "Event Monsters",0; function AddCollection; function AddHunting; //Activate/Deactivate quest categories (true/1 - activated, false/0 - deactivated) set .collection, false; set .hunting, true; //Quest Delay (seconds) //24 hours = 86400 seconds set .quest_delay, 0; //Activate/Deactivate repeatable quests (true/1 - activated, false/0 - deactivated) set .quest_repeat, true; //Activate/Deactivate party support (true/1 - activated, false/0 - deactivated) set .party_support, true; //Max range for party support (+- x & y coordinations) set .party_range, 25; //Checks if quests are loaded (prevents out of index) if(.questsloaded==true) end; set .questsloaded, true; //Add Collection Quests here (You can add as many required items as you want) //AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); //Add Hunting Quests here (You can add as many required mobs as you want) //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...); Addhunting("Low-difficulty",1,99,7711,5,30000,30000,20000,1197,100); Addhunting("Ave-difficulty",1,99,7711,10,40000,40000,30000,1379,100); Addhunting("Mid-difficulty",1,99,7711,15,50000,50000,40000,1310,100); Addhunting("High-difficulty",1,99,7711,20,50000,100000,80000,1098,100); end; function AddCollection{ set .collectionquestcount,.collectionquestcount+1; setd ("." +.collectionquestcount+"_collectionname$", getarg(0)); setd ("." +.collectionquestcount+"_collectionmin", getarg(1)); setd ("." +.collectionquestcount+"_collectionmax", getarg(2)); setd ("." +.collectionquestcount+"_collectionprize", getarg(3)); setd ("." +.collectionquestcount+"_collectionamount", getarg(4)); setd ("." +.collectionquestcount+"_collectionzeny", getarg(5)); set .@argcount, 6; set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp")); setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount)); setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem")); while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){ setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount)); setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount,.@argcount+2; set .@size, .@size+2; } return; } function AddHunting{ set .huntingquestcount,.huntingquestcount+1; setd ("." +.huntingquestcount+"_huntingname$", getarg(0)); setd ("." +.huntingquestcount+"_huntingmin", getarg(1)); setd ("." +.huntingquestcount+"_huntingmax", getarg(2)); setd ("." +.huntingquestcount+"_huntingprize", getarg(3)); setd ("." +.huntingquestcount+"_huntingamount", getarg(4)); setd ("." +.huntingquestcount+"_huntingzeny", getarg(5)); set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp")); set .@argcount, 6; setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount)); setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob")); while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){ setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount)); setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1)); set .@argcount, .@argcount+2; set .@size, .@size+2; } return; } }
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How to fix Pvp Warper Users not displaying
fireicesurfer replied to fireicesurfer's question in Script Requests
thanks man! it worked! youre the best! -
How to fix Pvp Warper Users not displaying
fireicesurfer replied to fireicesurfer's question in Script Requests
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How to fix Pvp Warper Users not displaying
fireicesurfer replied to fireicesurfer's question in Script Requests
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How to fix Pvp Warper Users not displaying
fireicesurfer replied to fireicesurfer's question in Script Requests
thanks. will test it and give you feedback in a minute -
Hello guys! im having errors on my pvp warpers its not displaying its Users inside prontera,163,186,5 script PVP Warper 860,{ delwaitingroom; warp "guild_vs3",0,0; announce ""+strcharinfo(0)+" entered PVP ROOM !",bc_all; waitingroom "PVP [ "+getmapusers("guild_vs3")+" Users ]",0; } close; } Help me please master scripters