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Hale

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  1. I did that now and I was like thank god the blue cowboy hat is now gone. But the problem now is it doesn't display anything. Any idea? please see the image below. Here's my item_db.txt in my server. 50011,Half_Angel_Wings,Half Angel Wings,5,5,0,10,,5,,1,0xFFFFFFFF,7,2,1,,1,1,1772,{},{},{} Here's the end part accessoryid.lub from my server.grf ACCESSORY_Mini_Melon = 1758, ACCESSORY_Striking_hat = 1759, ACCESSORY_Floating_Ball = 1760, ACCESSORY_Protect_cloth = 1761, ACCESSORY_C_JP_EV15 = 1762, ACCESSORY_Pop_Popcorn_Hat = 1763, ACCESSORY_Slurp_Slurp_Hat = 1764, ACCESSORY_Surpentarius_Crown_J = 1765, ACCESSORY_C_Lunch_box = 1766, ACCESSORY_Exa_Goat_Cap = 1768, ACCESSORY_C_Happy_Rabbit_Ribbon = 1769, ACCESSORY_C_Lovely_Heart_Cap = 1770, ACCESSORY_C_Warm_Cat_Muffler_BL = 1771, ACCESSORY_YIN_YANG_VOODOO_WINGS = 1772 }
  2. Hello guys! I've done everything on what's been instructed in the instructions from: https://github.com/rathena/rathena/wiki/Custom-Items The fact that there's no sprite error or anything else.. But the appearance is not what it seem I want to. Can you help? Thanks! In the image below, I have a Half Angel Wings that should look like black and white wings. But when I equipped it, it turns to be a blue cowboy hat. All of my new added custom items are like that. Thanks guys!
  3. Hello rAthena! I don't know why but only accounts with group ID of 99 can use the @gstorage, other groups cannot especially for normal players. I already placed @gstorage at conf/groups.conf and still not working. Kindly please help me, Thanks! groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { refresh: true alootid: true autoloot: true autoloottype: true request: true go: true warp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true allskill: true commands: true storage: true hominfo: true homstats: true whereis: true who: true homlevel: true duel: true glvl: true gstorage: true changegm: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true attendance: true } },
  4. Hello guys! My client is crashing when warping to gefenia01. Can you kindly help me? What I've done is I downloaded the 06-29-2017 kRO Client, data.grf from ratemyserver. I copied the gefenia .gat .gnd .rsw into my current data.grf and repacked it. Nothing happened. Below is the crash log. Ragnarok has been crashed! UTC Time: 11/03/2020 09:33:08 Local Time: 11/03/2020 17:33:08 EXE version: 2015-11-02 Gepard version: 2020021901 OS version: Windows 8.1 0x0089810b HaleRO.exe 0x0088beea HaleRO.exe 0x0065a264 HaleRO.exe 0x009925c6 HaleRO.exe 0x00994027 HaleRO.exe 0x7778b8da ntdll.dll 0xffffffffffffffff ---------- 0x7777071a ntdll.dll EAX: 0x00000000 | 0000000000 ECX: 0x18e9b008 | 0417968136 EDX: 0x15b46d68 | 0364146024 EBX: 0x220519b8 | 0570759608 ESI: 0x220519b8 | 0570759608 EDI: 0x22051a20 | 0570759712 ESP: 0x0018f948 | 0001636680 EBP: 0x0018f958 | 0001636696 EIP: 0x0089810b | 0009011467 DR0: 0x00000000 | 0000000000 DR1: 0x00000000 | 0000000000 DR2: 0x00000000 | 0000000000 DR3: 0x00000000 | 0000000000 DR6: 0x00000000 | 0000000000 DR7: 0x00000000 | 0000000000 ============================================================================= RST: 0 SST: 0 CST: 0 TCI: 1 TL1: 0 TL2: 53196 TL3: 0 =================================== Stack =================================== 0018f948: 88 e2 ff 18 b8 19 05 22 de a1 9f 00 ff ff ff ff " 0018f958: b8 fa 18 00 ea be 88 00 67 f8 05 8d d8 4d bc 00 g M 0018f968: a8 4d bc 00 b0 4d bc 00 b8 19 05 22 20 1a 05 22 M M " " 0018f978: 38 91 4c 16 65 00 00 00 18 56 f4 19 02 00 00 00 8 L e V 0018f988: 20 00 00 00 2f 00 00 00 00 00 00 00 30 00 00 00 / 0 0018f998: 20 fa 18 00 e9 15 77 77 1c 00 00 00 00 00 00 00 ww 0018f9a8: b8 19 05 22 1c 00 00 00 b0 4d bc 00 02 00 00 00 " M 0018f9b8: 10 e2 ff 18 02 00 00 00 05 00 00 00 18 00 00 00 0018f9c8: 00 00 00 00 28 00 00 00 bc 1f 05 22 18 56 f4 19 ( " V 0018f9d8: 09 00 00 00 a0 d6 7c 77 0f 05 00 00 c0 00 ce 19 |w 0018f9e8: 64 00 00 00 00 00 00 00 00 00 00 00 a0 b5 d7 19 d 0018f9f8: 21 07 0f 05 bc 1f 05 22 18 00 00 00 bc 1f 05 22 ! " " 0018fa08: 21 19 41 00 18 56 f4 19 24 fa 18 00 c2 dc 5c 70 ! A V $ \p 0018fa18: 00 00 28 00 00 00 00 00 b0 58 d8 19 54 fa 18 00 ( X T 0018fa28: 62 28 41 00 b0 58 d8 19 8b f8 05 8d 90 fa 18 00 b(A X 0018fa38: bc 1f 05 22 b0 4d bc 00 18 56 f4 19 30 fa 18 00 " M V 0 0018fa48: 70 fa 18 00 f0 82 9a 00 ff ff ff ff 7c fa 18 00 p | 0018fa58: 13 aa 4a 00 06 00 00 00 a3 f8 05 8d b8 19 05 22 J " 0018fa68: bc 1f 05 22 38 56 f4 19 b0 fa 18 00 32 18 9c 00 "8V 2 0018fa78: ff ff ff ff 94 fa 18 00 f8 e7 8b 00 38 56 f4 19 8V 0018fa88: b8 19 05 22 ac 1b 05 22 7b 03 00 00 bc fa 18 00 " "{ 0018fa98: ea c0 87 00 63 f8 05 8d d8 4d bc 00 a8 4d bc 00 c M M 0018faa8: 67 f8 05 8d d4 fa 18 00 f6 ec a2 00 03 00 00 00 g 0018fab8: e0 fa 18 00 64 a2 65 00 b0 4d bc 00 3f f8 05 8d d e M ? 0018fac8: f0 88 6a 76 01 00 00 00 80 89 6a 76 50 ff 18 00 jv jvP INIT: 15 : 14 : 0 VSYNC: 1 LL/LLD: 54/72 FM: 29142c TM: 3e3570 PMU: 49be8 CMU: 46444 ============================================================================= Loaded GRFs: [0] gepard.grf [1] server.grf [2] rdata.grf [3] data.grf [4] newprontera.grf [5] palette.grf ============================================================================= Network packet's statistic: s_bytes: 761 bytes r_bytes: 24 Kbytes s_packets ->: 41 r_packets <-: 493 00# <- 8e000c005761727065642e00 [4609 ms] 01# <- 9100676566656e696130312e67617400000006018800 [4609 ms] 02# -> f30024004261627920426c75652048616c65203a20407761727020676566656e69613031 [4734 ms] 03# <- 8000d7841e0000 [8250 ms] 04# <- 80006d0c9a0600 [8375 ms] 05# <- ff095e0006350d9a0600000000c80000000000000000001b030000000000000000000000000000000000000000000000000000000000000000000026897400000000000000ffffffffffffffff0000004469736775697365204576656e74 [8484 ms] 06# <- ff09580006570d9a0600000000c800000000000000000020030000000000000000000000000000000000000000000000000000000000000000000025897400000000000000ffffffffffffffff000000436c75636b657273 [8484 ms] 07# <- 8000c80c9a0600 [8593 ms] 08# <- d7001b00eb0c9a06acda000000000100034576656e742041726561 [8703 ms] 09# <- ff095c0006eb0c9a0600000000c800000000000000000045030000000000000000000000000000000000000000000000000000000000000000000027099300000000000000ffffffffffffffff0000004576656e74204e6f74696365 [8703 ms] 10# <- 80008b0c9a0600 [8812 ms] 11# <- 87008655551f27caa278a388 [9093 ms] 12# -> 6303278a30 [9218 ms] 13# <- 300ad3841e004a616f6a616f0000000000000000000000000000000000004a616f6a616f0000000000000000000000000000000000004a616f6a616f0000000000000000000000000000000000004a616f6a616f00000000000000000000000000000000000000000000 [11797 ms] 14# <- 300afd841e004261627920426c75652048616c6500000000000000000000000001000000000000000800000000000000406da752fe7f0000a6fe8a435a7f00008708000000000000ac3878405a7f00000800000000000000738567000000000020856700000000000000 [11859 ms] 15# -> 8708d3841e00 [11922 ms] 16# -> 8708fd841e00 [11984 ms] 17# <- ff09630006e30c9a0600000000c8000000000000000000f502000000000000000000000000000000000000000000000000000000000000000000002909c500000000000000ffffffffffffffff00000048616c6520524f20544347204d616e61676572 [12265 ms] 18# <- 8000e10c9a0600 [12281 ms] 19# <- 8000e20c9a0600 [12281 ms] 20# <- 8000e50c9a0600 [12281 ms] 21# <- ff096400068b0c9a0600000000c8000000000000000000d602000000000000000000000000000000000000000000000000000000000000000000002b0b7300000000000000ffffffffffffffff000000556e6976657273616c2052656e74616c204e5043 [12515 ms] 22# <- 80006ef0990600 [12515 ms] 23# <- 800088089a0600 [12515 ms] 24# <- 8000cc0c9a0600 [12515 ms] 25# <- 800024229a0600 [12515 ms] 26# <- 800022229a0600 [12515 ms] 27# <- ff09640006df0c9a0600000000c8000000000000000000ca02000000000000000000000000000000000000000000000000000000000000000000002909f300000000000000ffffffffffffffff00000048616c6520524f20436f696e204d616e61676572 [12687 ms] 28# <- 80006e0c9a0600 [12703 ms] 29# <- 8000d20c9a0600 [12703 ms] 30# <- 8700c946551f270ae27caa88 [12859 ms] ============================================================================= 00# [ OK ] gefenia01.rsw [2172 ms] 01# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\loading01.jpg [4000 ms] 02# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\win_msgbox.bmp [4578 ms] 03# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_cancel_b.bmp [4593 ms] 04# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_cancel_a.bmp [4593 ms] 05# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\btn_cancel.bmp [4609 ms] 06# [ OK ] ..\_tmpEmblem\server_18_6.ebm [11640 ms] 07# [ OK ] sprite\npc\4_m_nfdeadman.act [22281 ms] 08# [ OK ] sprite\npc\4_m_nfdeadman.spr [22390 ms] 09# [ OK ] sprite\npc\4_nfcock.act [22406 ms] 10# [ OK ] sprite\npc\4_nfcock.spr [22422 ms] 11# [ OK ] model\3dmob\empelium90_0.gr2 [24687 ms] 12# [FAIL] ..\_tmpEmblem\..\data\texture\effect\flaggraffiti0.ebm [31343 ms] 13# [FAIL] ..\_tmpEmblem\server_0_42454764.ebm [31343 ms] 14# [ OK ] sprite\npc\4_cat_sailor1.act [31390 ms] 15# [ OK ] sprite\npc\4_cat_sailor1.spr [31422 ms] 16# [ OK ] sprite\npc\2_board1.act [31672 ms] 17# [ OK ] sprite\npc\2_board1.spr [31687 ms] 18# [ OK ] sprite\npc\4_f_valkyrie.act [31703 ms] 19# [ OK ] sprite\npc\4_f_valkyrie.spr [31765 ms] 20# [ OK ] imf\ÇÁ¸®½ºÆ®_³².imf [32343 ms] 21# [ OK ] imf\Á¦Ã¶°ø_³².imf [32468 ms] 22# [FAIL] ..\_tmpEmblem\..\data\texture\effect\flaggraffiti0.ebm [32531 ms] 23# [ OK ] sprite\Àΰ£Á·\¸öÅë\³²\ÇÏÀÌÇÁ¸®_³².spr [32547 ms] 24# [ OK ] sprite\Àΰ£Á·\¸öÅë\³²\ÇÏÀÌÇÁ¸®_³².act [32593 ms] 25# [ OK ] sprite\ÀÌÆÑÆ®\¼Õ¼ö·¹3.act [32718 ms] 26# [ OK ] sprite\ÀÌÆÑÆ®\¼Õ¼ö·¹3.spr [32750 ms] 27# [ OK ] sprite\Àΰ£Á·\¸öÅë\³²\È­ÀÌÆ®½º¹Ì½º_³².spr [32781 ms] 28# [ OK ] sprite\Àΰ£Á·\¸öÅë\³²\È­ÀÌÆ®½º¹Ì½º_³².act [32812 ms] 29# [ OK ] model\3dmob\guildflag90_1.gr2 [32968 ms] 30# [ OK ] sprite\npc\4_f_fairykid.act [33656 ms] ============================================================================= 00000001 00000002 ..\_tmpEmblem\..\data\texture\effect\flaggraffiti0.ebm 00000001 ..\_tmpEmblem\server_0_42454764.ebm 00000001 ..\ftwrk.lex 00000001 C:\Users\rojen\Desktop\HaleRO Full Client\ProhibitionLog.gd 00000001 SaveData\UserKeys.lua ============================================================================= 0x00400000 0x01d63000 C:\Users\rojen\Desktop\HaleRO Full Client\HaleRO.exe 0x77730000 0x0016e000 C:\Windows\SYSTEM32\ntdll.dll 0x76680000 0x00140000 C:\Windows\SYSTEM32\KERNEL32.DLL 0x77580000 0x000d7000 C:\Windows\SYSTEM32\KERNELBASE.dll 0x72ce0000 0x000a0000 C:\Windows\system32\apphelp.dll 0x77320000 0x0007c000 C:\Windows\SYSTEM32\ADVAPI32.dll 0x70730000 0x000ec000 C:\Windows\SYSTEM32\DDRAW.dll 0x003f0000 0x00007000 C:\Users\rojen\Desktop\HaleRO Full Client\DINPUT.dll 0x77040000 0x0010e000 C:\Windows\SYSTEM32\GDI32.dll 0x76f70000 0x00027000 C:\Windows\SYSTEM32\IMM32.DLL 0x74a40000 0x00020000 C:\Windows\SYSTEM32\IPHLPAPI.DLL 0x706a0000 0x00085000 C:\Users\rojen\Desktop\HaleRO Full Client\MSVCP110.dll 0x705c0000 0x000d6000 C:\Users\rojen\Desktop\HaleRO Full Client\MSVCR110.dll 0x74980000 0x00013000 C:\Windows\SYSTEM32\NETAPI32.dll 0x76fa0000 0x00095000 C:\Windows\SYSTEM32\oleaut32.dll 0x74f60000 0x012ad000 C:\Windows\SYSTEM32\SHELL32.dll 0x76800000 0x00045000 C:\Windows\SYSTEM32\SHLWAPI.dll 0x768e0000 0x00153000 C:\Windows\SYSTEM32\USER32.dll 0x74580000 0x00023000 C:\Windows\SYSTEM32\winmm.dll 0x76d30000 0x00050000 C:\Windows\SYSTEM32\WS2_32.dll 0x30000000 0x0006d000 C:\Users\rojen\Desktop\HaleRO Full Client\binkw32.dll 0x10000000 0x00015000 C:\Users\rojen\Desktop\HaleRO Full Client\cps.dll 0x00380000 0x0005d000 C:\Users\rojen\Desktop\HaleRO Full Client\granny2.dll 0x60000000 0x0005d000 C:\Users\rojen\Desktop\HaleRO Full Client\ijl15.dll 0x21100000 0x0005e000 C:\Users\rojen\Desktop\HaleRO Full Client\mss32.dll 0x77450000 0x00128000 C:\Windows\SYSTEM32\ole32.dll 0x76390000 0x000c3000 C:\Windows\SYSTEM32\msvcrt.dll 0x76890000 0x00041000 C:\Windows\SYSTEM32\sechost.dll 0x76ea0000 0x000ba000 C:\Windows\SYSTEM32\RPCRT4.dll 0x705b0000 0x00007000 C:\Windows\SYSTEM32\DCIMAN32.dll 0x76d80000 0x00113000 C:\Windows\SYSTEM32\MSCTF.dll 0x76f60000 0x00007000 C:\Windows\SYSTEM32\NSI.dll 0x74970000 0x00008000 C:\Windows\SYSTEM32\WINNSI.DLL 0x74960000 0x0000a000 C:\Windows\SYSTEM32\netutils.dll 0x74940000 0x0001d000 C:\Windows\SYSTEM32\srvcli.dll 0x74920000 0x00011000 C:\Windows\SYSTEM32\wkscli.dll 0x76210000 0x0017d000 C:\Windows\SYSTEM32\combase.dll 0x74550000 0x00023000 C:\Windows\SYSTEM32\WINMMBASE.dll 0x6fc40000 0x00961000 C:\Users\rojen\Desktop\HaleRO Full Client\gepard.dll 0x74f30000 0x0001e000 C:\Windows\SYSTEM32\SspiCli.dll 0x76850000 0x0003c000 C:\Windows\SYSTEM32\cfgmgr32.dll 0x74520000 0x00021000 C:\Windows\SYSTEM32\DEVOBJ.dll 0x6fbb0000 0x00089000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_7c5769eaaa0aa358\COMCTL32.dll 0x74eb0000 0x0000f000 C:\Windows\SYSTEM32\WTSAPI32.dll 0x6fa60000 0x00141000 C:\Windows\SYSTEM32\dbghelp.dll 0x773a0000 0x00006000 C:\Windows\SYSTEM32\PSAPI.DLL 0x73b80000 0x001d6000 C:\Windows\SYSTEM32\WININET.dll 0x6fa50000 0x00008000 C:\Windows\SYSTEM32\FLTLIB.DLL 0x74e80000 0x00008000 C:\Windows\SYSTEM32\VERSION.dll 0x74f20000 0x0000a000 C:\Windows\SYSTEM32\CRYPTBASE.dll 0x73eb0000 0x00232000 C:\Windows\SYSTEM32\iertutil.dll 0x74e90000 0x0001b000 C:\Windows\SYSTEM32\USERENV.dll 0x74ec0000 0x00054000 C:\Windows\SYSTEM32\bcryptPrimitives.dll 0x74e70000 0x0000f000 C:\Windows\SYSTEM32\profapi.dll 0x744d0000 0x00045000 C:\Windows\SYSTEM32\WINSTA.dll 0x74260000 0x000ed000 C:\Windows\system32\uxtheme.dll 0x74910000 0x00009000 C:\Windows\SYSTEM32\kernel.appcore.dll 0x73b10000 0x00014000 C:\Windows\SYSTEM32\dhcpcsvc.DLL 0x73a50000 0x0004b000 C:\Windows\system32\mswsock.dll 0x744b0000 0x00011000 C:\Windows\system32\napinsp.dll 0x74490000 0x00016000 C:\Windows\system32\pnrpnsp.dll 0x74470000 0x00014000 C:\Windows\system32\NLAapi.dll 0x739d0000 0x0007e000 C:\Windows\SYSTEM32\DNSAPI.dll 0x74460000 0x0000a000 C:\Windows\System32\winrnr.dll 0x74450000 0x00010000 C:\Windows\system32\wshbth.dll 0x74400000 0x00046000 C:\Windows\System32\fwpuclnt.dll 0x739c0000 0x00008000 C:\Windows\System32\rasadhlp.dll 0x26f00000 0x0002a000 C:\Users\rojen\Desktop\HaleRO Full Client\Mp3dec.asi 0x22600000 0x00016000 C:\Users\rojen\Desktop\HaleRO Full Client\Mssfast.m3d 0x741d0000 0x00081000 C:\Windows\SYSTEM32\DSOUND.DLL 0x74190000 0x00040000 C:\Windows\SYSTEM32\POWRPROF.dll 0x765f0000 0x0008d000 C:\Windows\SYSTEM32\clbcatq.dll 0x74130000 0x00053000 C:\Windows\System32\MMDevApi.dll 0x73e50000 0x00060000 C:\Windows\SYSTEM32\AUDIOSES.DLL 0x743f0000 0x0000a000 C:\Windows\SYSTEM32\avrt.dll 0x74de0000 0x0008b000 C:\Windows\SYSTEM32\shcore.dll 0x74110000 0x0001a000 C:\Windows\system32\dwmapi.dll 0x72fc0000 0x009f9000 C:\Windows\SYSTEM32\igdumdim32.dll 0x72960000 0x0037b000 C:\Windows\SYSTEM32\igdusc32.dll 0x73d70000 0x000df000 C:\Windows\SYSTEM32\D3DIM700.DLL 0x74900000 0x0000d000 C:\Windows\system32\wbem\wbemprox.dll 0x74890000 0x00066000 C:\Windows\SYSTEM32\wbemcomn.dll 0x74870000 0x00019000 C:\Windows\SYSTEM32\CRYPTSP.dll 0x74840000 0x00030000 C:\Windows\system32\rsaenh.dll 0x74820000 0x0001e000 C:\Windows\SYSTEM32\bcrypt.dll 0x747d0000 0x00011000 C:\Windows\system32\wbem\wbemsvc.dll 0x74700000 0x000c4000 C:\Windows\system32\wbem\fastprox.dll
  5. Ehhh its that easy. Thank you @sader1992
  6. Hello guys! When using Ice wall on maps etc. It says "The skill cannot be used within this area." How do I enable the use of Ice wall on Maps such as dungeons, fields, MVP maps etc. As of now the Ice wall on my server can only be used in PVP. Can someone help me with this? Thank a lot!
  7. Haven't tried it yet. Let me do so then get back to you. Thanks ? @Mabuhay It actually works on the first line, but the second line don't. Am I doing it right? I'm putting a comma every after skill. Please see, thank you. // Skill Damage Adjustment Database // // Structure of Database: // SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}} // // Caster: The groups for which the adjustment takes effect. (bitmask) // BL_PC = Player // BL_MOB = Monster // BL_PET = Pet // BL_HOM = Homunculus // BL_MER = Mercenary // BL_ELEM = Elemental // // Map: // 1 - Normal (the maps that aren't classified as these maps below) // 2 - PVP // 4 - GVG // 8 - Battlegrounds // 16 - 'skill_damage' mapflag // Restricted zones - they're configured by 'restricted <number>' mapflag // 32 - Zone 1 // 64 - Zone 2 // 128 - Zone 3 // 256 - Zone 4 // 512 - Zone 5 // 1024 - Zone 6 // 2048 - Zone 7 // // Notes: // Damage is a percentage between -100 and 100000. // Negative values decrease damage and positive values increase it (0 = no change). // // Examples: // MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite. // MO_EXTREMITYFIST,BL_PC,7,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike. // AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus. WZ_EARTHSPIKE,BL_PC,7,-80, MG_COLDBOLT,BL_PC,7,-80, MG_FIREBOLT,BL_PC,7,-80, MG_LIGHTNINGBOLT,BL_PC,7,-80, MG_SOULSTRIKE,BL_PC,7,-80, MG_FIREBALL,BL_PC,7,-80, MG_FIREWALL,BL_PC,7,-80, MG_FROSTDIVER,BL_PC,7,-80
  8. I've been testing a lot, changing then compiling but it seems doesn't work. Any idea how?? This is from my src/map/battle.cpp Default: case MG_FIREBOLT: case MG_COLDBOLT: case MG_LIGHTNINGBOLT: if (sc && sc->data[SC_SPELLFIST] && mflag&BF_SHORT) { skillratio += (sc->data[SC_SPELLFIST]->val4 * 100) + (sc->data[SC_SPELLFIST]->val1 * 50) - 100; // val4 = used bolt level, val2 = used spellfist level. [Rytech] ad.div_ = 1; // ad mods, to make it work similar to regular hits [Xazax] ad.flag = BF_WEAPON|BF_SHORT; ad.type = DMG_NORMAL; } break; 1st Change: case MG_FIREBOLT: case MG_COLDBOLT: case MG_LIGHTNINGBOLT: if (sc && sc->data[SC_SPELLFIST] && mflag&BF_SHORT) { skillratio += (sc->data[SC_SPELLFIST]->val4 * 100) + (sc->data[SC_SPELLFIST]->val1 * 50) - 200; // val4 = used bolt level, val2 = used spellfist level. [Rytech] ad.div_ = 1; // ad mods, to make it work similar to regular hits [Xazax] ad.flag = BF_WEAPON|BF_SHORT; ad.type = DMG_NORMAL; } break; 2nd Change: case MG_FIREBOLT: case MG_COLDBOLT: case MG_LIGHTNINGBOLT: if (sc && sc->data[SC_SPELLFIST] && mflag&BF_SHORT) { skillratio += (sc->data[SC_SPELLFIST]->val4 * 50) + (sc->data[SC_SPELLFIST]->val1 * 25) - 100; // val4 = used bolt level, val2 = used spellfist level. [Rytech] ad.div_ = 1; // ad mods, to make it work similar to regular hits [Xazax] ad.flag = BF_WEAPON|BF_SHORT; ad.type = DMG_NORMAL; } break; After doing this three modifications, the damage isn't reducing. Can someone help me with this?
  9. @Emistry, Can you kindly help me regarding this matter? Thank you! Does someone have any clue about this problem? Any answer will be much appreciated. Up
  10. Good day! First of all, I'm sorry if this is not the correct place for this thread, but since the problem can be in so many places(battleconf, db, src), I prefer to post it here and get the thread moved if it's the case. My current need is to fully remove the after cast delay from all skills. I've tried changing configurations in many different places, but I still couldn't achieve this goal. I already put up max agility and dexterity and still couldn't work it off. Consider the following scenario 1: I want have a Ministrel and I want to spam Arrow Vulcan and Musical Strike AS FAST AS HELL (Continuous), but I can't due this little impasse. Server Information: 99/70, Max ASPD: 190 This is a related topic from here but I can't seem to find what settings @Judas is referring to. These are my settings: battle/skill.conf sd //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- // The rate of time it takes to cast a spell (Note 2, 0 = No casting time) casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 0 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: no delay_dependon_agi: yes // Minimum allowed delay for ANY skills after castbegin (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 30 // This delay is the min 'can't walk delay' of all skills. // NOTE: Do not set this too low, if a character starts moving too soon after // doing a skill, the client will not update this, and the player/mob will // appear to "teleport" afterwards. default_walk_delay: 300 // Completely disable skill delay of the following types (Note 3) // NOTE: By default mobs don't have the skill delay as specified in the skill // database, but follow their own 'reuse' skill delay which is specified on // the mob skill db. When set, the delay for all skills become // min_skill_delay_limit. no_skill_delay: 1 // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 // How much (dex*2+int) does variable cast turns zero? vcast_stat_scale: 530 // On official servers, amotion delay is applied at castbegin. There is no amotion delay applied // at castend. Set this to anything above 0 to also apply amotion delay at castend. (Note 2) // NOTE: Setting this will break chaining of skills with cast time but no aftercast delay. // The client-sided delays are different from skill to skill and usually range from 140 to 180. // If you want to be secure, a value between 90 and 140 is recommended. skill_amotion_leniency: 0 db/pre-re/skill_cast_db.txt //===== Bard =============================== //-- BA_MUSICALSTRIKE 316,1500,0,0,0,0,0 //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN 394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0,0 db/pre-pre/skill_castnodex_db.txt 316,0,0 //BA_MUSICALSTRIKE 394,0,0 //CG_ARROWVULCAN Do any of you guys have any clue about this problem? Any answer will be much appreciated. Thanks for the attention.
  11. Hello Good Day! Is there anyone with this kind of script? For example. Today is my fresh opening server then.. 1.) A NPC will give free costume to the first twenty(20) players. (IP-Based/HID Based/Etc.) //I don't know which is much better. 2.) Then after the first twenty players [20/20] claimed the costumes, 3. The NPC will automatically be disabled, hide, or tell that all costumes are claimed. Thank you guys!
  12. rAthena Pre-Renewal 2015 Client Good day! I downloaded sa script for King of Hill at AnnieRuRu's content. The script works but the problem is, even tho I'm the owner of the Emperium, I can still hit the Emperium itself. I saw one post recently that you need to patch your server using the koe_1.2.diff file/patch file for rAthena. But I can't seem to find tutorials online on how to do it ? What I did earlier was to upload the diff file into the root folder of my server using WinSCP (shown in the first image below) and then I did the git apply using terminal in my server using VNCviewer and it has error (shown in the second image below). I really don't have the slightest idea on how to do this the correct way. I hope you could help me asap. Thanks a lot! Here's the patch content I got from AnnieRuRu's most update KOE Files and Patch // ===== rAthena Patch ======================================== // = King of Emperium Hill // ===== By: ================================================== // = AnnieRuru // ===== Current Version: ===================================== // = 1.2 // ===== Compatible With: ===================================== // = rAthena 2018-04-08 // ===== Description: ========================================= // = stop guild owner from hitting the emperium over and over // ===== Topic ================================================ // = http://herc.ws/board/topic/4495-king-of-emperium-hill/ // ===== Additional Comments: ================================= // = finally a patch for this popular script // ============================================================ db/castle_db.txt | 2 ++ src/map/battle.cpp | 7 +++++++ src/map/battle.hpp | 1 + 3 files changed, 10 insertions(+) diff --git a/db/castle_db.txt b/db/castle_db.txt index ceb74dd..0fc8231 100644 --- a/db/castle_db.txt +++ b/db/castle_db.txt @@ -60,3 +60,5 @@ 41,te_prtcas03,Gloria 3,Manager_TE#Wigner 42,te_prtcas04,Gloria 4,Manager_TE#Heine 43,te_prtcas05,Gloria 5,Manager_TE#Nerious + +100,guild_vs1,King of Emperium Hill,koe \ No newline at end of file diff --git a/src/map/battle.cpp b/src/map/battle.cpp index e845c5e..4234ba7 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -7643,6 +7643,13 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if( (s_bl = battle_get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { + struct map_session_data *sd = BL_CAST( BL_PC, s_bl ); + if ( ( ( (TBL_MOB*)target )->mob_id == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) && + ( sd->status.guild_id == mapreg_readreg( add_str("$koegid") ) || battle_getcurrentskill(src) > 0 ) ) + return 0; + } + if ( s_bl->type == BL_PC ) { switch( t_bl->type ) { case BL_MOB: // Source => PC, Target => MOB diff --git a/src/map/battle.hpp b/src/map/battle.hpp index b5fe7d4..f8e8908 100644 --- a/src/map/battle.hpp +++ b/src/map/battle.hpp @@ -10,6 +10,7 @@ #include "../config/core.h" #include "map.hpp" //ELE_MAX +#include "mapreg.hpp" //fwd declaration struct map_session_data;
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