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Mccloud

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Posts posted by Mccloud

  1. Tool for Edit Navigation Sistem


    Tool developed to assist in editing and adding information to the navigation system, assistance for the following files:

    navi_link_krsak.lub
    navi_mob_krsak.lub
    navi_npc_krsak.lub

    With this tool you will be able to easily add new monsters and npcs to the internal search system of the navigation system.

    The system for calculating the distance between the maps will be developed soon.

    Contact:
    Discord: Mccloud#8701

    Tool for Navigation System - Video


    • Submitter
    • Submitted
      01/15/2021
    • Category
    • Video
      https://www.youtube.com/watch?v=PLggPAIqmwU&t=281s&ab_channel=Mccloud
    • Content Author
      Mccloud

     

  2. I'm not sure how the "AG_BATTLE" achievement group works, but looking at the source, I found this:

    mob.c

    			if (sd->status.party_id)
    				map_foreachinallrange(quest_update_objective_sub, &md->bl, AREA_SIZE, BL_PC, sd->status.party_id, md->mob_id);
    			else if (sd->avail_quests)
    				quest_update_objective(sd, md->mob_id);
    
    			if (achievement_db.mobexists(md->mob_id))
    				achievement_update_objective(sd, AG_BATTLE, 1, md->mob_id);
    
    			if (sd->md && src && src->type == BL_MER && mob_db(md->mob_id)->lv > sd->status.base_level / 2)
    				mercenary_kills(sd->md);

     

     

  3. Hello guys, i have a problem with killing achievements... regardless of being in a party, the killcount only goes to player that gave the final blow...

    Does anyone know a way to fix this?

    I would like the killcount to register for all members, regardless of who gave the final blow...

    Thanks for attention

     

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