Jump to content

Jaburak

Members
  • Posts

    1125
  • Joined

  • Days Won

    31

Posts posted by Jaburak

  1. s1 Lykos Free Thor Patcher


    Settings:

    1. Just add your logo in bg.jpg [Located at Configuration > Images]
    2. Set your links at config.ini [Located at Confugration]
    3. Recompile using ConfigGenerator.exe [Located at Configuration]
    4. Edit the main.ini file_url=http://yourwebsite.com/patcher/data/ to your website link [Located at Web > Patcher]
    5. Upload the patcher folder in your website [Located at Web]

     

    Please do not remove/replace s1 Lykos credit at the bottom.


    • Submitter
    • Submitted
      06/05/2021
    • Category
    • Video
    • Content Author
      Anakid

     

    • Upvote 1
    • Love 1
  2. 12 hours ago, Najara said:

    Well, you guys' work is clearly great but where's the logic here? May I ask- if you're not willing to answer quotations, why do you put up a thread in the third party service section (which is bound to get you inquiries)?

    Just sheer curiosity.... ?

    We just made a comeback and that thread was posted oct 9, 2019. ?

  3. 6 hours ago, Radian said:

    You never inform your clients that your going off the grid? xD after sending the files for the page you dont reply anymore. /??

    I dont see anything wrong in our side since we finished all the project from our past client. We just didnt reply to people who want a quotation./ok

  4.  

    Did it work before or did it never work?

     

    I only know that if you are using Windows Vista, then patchers won't work, you need to manually patch.

    Yes Sir its totally working before i had no problems like this before, then i stopped playing RO for atleast 8months i think coz i got busy and then sine the other day everytime i Open the Patcher that error always pops up in my windows >.< im Using Windows 7 and i tried downloading new  Private Servers RO Lite Patchers :D but its just the same :D that error always pops up >.< 

     

    Did it work before or did it never work?

     

    I only know that if you are using Windows Vista, then patchers won't work, you need to manually patch.

    just do a compatibility modification.

    what is this thing?

     

    sir i have already tried Troubleshoot Compatibility but the only thing that change is the error pops up after some mins. :D

    Use the latest version of Thor Patcher. I've been experienced this error back when I was sending an old version of Thor Patcher in my clients.

    sir how can i update the Thor patcher to latest?? im sorry im really newbie about this kind of problems im just  a plain gamer.. :(

     

    http://rathena.org/board/files/file/2259-thor-patcher/

  5. https://raw.githubusercontent.com/rathena/rathena/master/npc/re/merchants/ticket_refiner.txt

    //===== rAthena Script ======================================= 
    //= Ticket Refiner
    //===== By: ==================================================
    //= Euphy
    //===== Current Version: =====================================
    //= 1.0
    //===== Compatible With: =====================================
    //= rAthena Project
    //===== Description: =========================================
    //= [Official Conversion]
    //= Refiner that uses +5~9/+11 refine tickets to refine
    //= equipment with no chance of failure.
    //= NOTE: This NPC is currently disabled on official servers.
    //===== Additional Comments: =================================
    //= 1.0 First version. [Euphy]
    //============================================================
    
    // Main NPC :: safety_Ref_NPC
    //============================================================
    prontera,184,177,6	script	Refine Master	851,{
    	disable_items;
    	if (countitem(6238) || countitem(6228) || countitem(6229) || countitem(6230) || countitem(6231) || countitem(6456))
    		set .@bWeaponUp,1;
    	if (countitem(6239) || countitem(6232) || countitem(6233) || countitem(6234) || countitem(6235) || countitem(6457))
    		set .@bArmorUp,1;
    	if (!.@bWeaponUp && !.@bArmorUp) {
    		mes "[Refine Master]";
    		mes "Hello!";
    		mes "What's up?";
    		mes "I'm a specialist";
    		mes "for refining items,";
    		mes "but I don't work anymore.";
    		next;
    		switch(select("I'll go on my way.:Hmm... this makes me curious.")) {
    		case 1:
    			mes "[Refine Master]";
    			mes "Take care, adventurer.";
    			close;
    		case 2:
    			mes "[Refine Master]";
    			mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000...";
    			mes "Bye bye~!";
    			close;
    		}
    	}
    	emotion e_gasp;
    	mes "[Refine Master]";
    	mes "Greetings!";
    	mes "I can refine an item up to the ^006400same level as your ticket^000000.";
    	mes "You don't have to worry! There's no chance of breaking your item.";
    	next;
    	if(select("I'll come back later.:Refine item with ticket.") == 1) {
    		mes "[Refine Master]";
    		mes "Okay.";
    		mes "You can come again later.";
    		close;
    	}
    	mes "[Refine Master]";
    	mes "Which equipment would you like to refine?";
    	next;
    	setarray .@position$[1],"Head upper","Armor","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head middle","Head lower";
    	set .@menu$,"";
    	for(set .@i,1; .@i<=10; set .@i,.@i+1)
    		set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":";
    	set .@part, select(.@menu$);
    	if (!getequipisequiped(.@part)) {
    		mes "[Refine Master]";
    		mes "You have to equip the item you want to refine.";
    		close;
    	}
    	if (!getequipisenableref(.@part)) {
    		emotion e_otl;
    		mes "[Refine Master]";
    		mes "Oh, I'm sorry.";
    		mes "This item is impossible to refine.";
    		close;
    	}
    	switch(getequipweaponlv(.@part)) {
    	default:
    	case 0:
    		setarray .@tickets[0],6457,6235,6234,6233,6232,6239;
    		setarray .@levels[0],5,6,7,8,9,11;
    		set .@type$,"Armor";
    		set .@check,.@bArmorUp;
    		break;
    	case 1:
    	case 2:
    	case 3:
    	case 4:
    		setarray .@tickets[0],6456,6231,6230,6229,6228,6238;
    		setarray .@levels[0],5,6,7,8,9,11;
    		set .@type$,"Weapon";
    		set .@check,.@bWeaponUp;
    		break;
    	}
    	if (!.@check) {
    		emotion e_dots;
    		mes "[Refine Master]";
    		mes "If you want to refine this ^006400"+.@type$+"^000000, please come along with ^006400"+.@type$+" Refine Ticket^000000.";
    		mes "See you later!";
    		close;
    	}
    	mes "[Refine Master]";
    	mes "Please choose which ^006400"+.@type$+" Refine Ticket^000000 you want to use.";
    	next;
    	set .@menu$,"";
    	for(set .@i,0; .@i<getarraysize(.@tickets); set .@i,.@i+1)
    		set .@menu$, .@menu$+getitemname(.@tickets[.@i])+":";
    	set .@select, select(.@menu$)-1;
    	set .@ticket_lv, .@levels[.@select];
    	set .@ticket_id, .@tickets[.@select];
    	if (countitem(.@ticket_id) == 0) {
    		emotion e_what;
    		mes "[Refine Master]";
    		mes getitemname(.@ticket_id)+" is not in your inventory. Did you put it in your storage?";
    		mes "Please check again.";
    		mes "See you later!";
    		close;
    	}
    	if (getequiprefinerycnt(.@part) >= .@ticket_lv) {
    		emotion e_swt2;
    		mes "[Refine Master]";
    		mes "^8B4513This item is already refined as much as your deed.^000000";
    		mes "Please come along with an item refined less than your ticket.";
    		close;
    	}
    	mes "[Refine Master]";
    	mes "I'm going to refine ^006400"+getequipname(.@part)+"^8B4513 up to the +"+.@ticket_lv+" level^000000 with ^006400"+getitemname(.@ticket_id)+"^000000.";
    	mes "May I proceed?";
    	next;
    	if(select("No.:Yes.") == 1) {
    		emotion e_dots;
    		mes "[Refine Master]";
    		mes "Oh, you changed your mind.";
    		mes "Ok.";
    		mes "You can come back later.";
    		close;
    	}
    	mes "[Refine Master]";
    	mes "Great.";
    	mes "As you wish!";
    	mes "I have my own special way to refine...";
    	mes ".......ka boom!";
    	specialeffect EF_SUI_EXPLOSION;
    	if (countitem(.@ticket_id))
    		delitem .@ticket_id,1;
    	else {
    		next;
    		mes "Error!";
    		mes "Please report this.";
    		close;
    	}
    	successrefitem .@part, .@ticket_lv;
    	next;
    	emotion e_ho;
    	mes "[Refine Master]";
    	mes "Alright, here it is~";
    	mes "Well, ^0000FF"+strcharinfo(0)+"^000000!";
    	mes "Congratulations on your shining "+.@type$+".";
    	mes "You look GREAT!";
    	mes "Farewell~!";
    	close;
    }
    
×
×
  • Create New...