GeorgeBrian
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[Warning]: Unable to restore stack! Double continuation!
GeorgeBrian replied to GeorgeBrian's question in General Support
I still use the old system of item_db and it's item_db.txt. There is no explanation in the mapserv other than that I mentioned in my first post. So mysterious. And thanks for your response anyway. ? -
[Warning]: Unable to restore stack! Double continuation!
GeorgeBrian replied to GeorgeBrian's question in General Support
I don't use any script. Every time I use (click) awakening potion in my inventory, it just suddenly crashes. -
[Warning]: Unable to restore stack! Double continuation!
GeorgeBrian posted a question in General Support
Hello. My server crashes (shuts down) whenever I use Awakening Potion. Then the mapserv says: Any idea? -
I will try to implement it. Thank you so much for the assist, sire. You've helped me a lot!
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Hi, thank you for answering. Yes, but I don't know where and how to put it correctly. If you don't mind, can you edit my script above and make it complete with those variables? Thanks a lot. Thanks a lot, sire! By the way, how to make it account bound? (Each account can only receive the potions once a day).
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Hi, can anybody make it receivable once a day per user account (not per character)? And also if he already has more than 250 in his inventory, the NPC will refuse the giveaway. izlude,144,121,3 script JohnDoe NPC::JohnDoe 1_M_MERCHANT,{ mes "[JohnDoe]"; mes "Do you need some Novice Potions?"; menu "Yes, please.",receive,"I don't need them for now, thank you.",refuse; close; receive: mes "Here, take these."; getitem 569,250; next; mes "Good luck!."; close; end; refuse: mes "Okay, good luck!"; close; } Thanks a bunch! PS: Sorry for keep asking noob/stupid stuff.
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How? Is there any example of it somewhere in the web? Oops, I didn't see this before. Yes, please, thanks a lot. Edit: Or any script that similar to it will do (a script that is triggered by an event, then reads and writes to the database), so I can learn what's what and tweak it a little bit. Thank you once again.
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Hi, I'm looking forward to track every player's kill and write them into mySQL database by userid, account_id, and mobid killed. It's similar to zenylog and picklog, but it counts every monster killed. Can anyone make me a script to do that? Thank you in advance.