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dest1n

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Everything posted by dest1n

  1. hello anyone know how to remove item script effect when comboing with item ? for example : - amon ra card has a chance of auto casting Level 10 Kyrie Eleison My question is , How to remove that auto casting when pairing with any boots ? like tidal shoes for example thank you, sorry for bad grammar
  2. Hello is anyone have the item script for this item ? or can help me script this item ? Thank you
  3. hello, is anyone have newest or updated itemdb and itemcombodb ? like upto newest patch ( something like JRO ) ? if anyone have it, would you mind share it to me or us ? thank you
  4. so after i edit my script on itemdb.txt become like this 22132,Lighting_Gods_Shoes,Lightning Gods Shoes,4,20,,100,,18,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ .@r = getrefine(); bonus bMatk,(.@r*5) ; bonus2 bVariableCastrate,-.@r ; bonus2 bMagicAddEle,Ele_Earth,2*.@r ; bonus2 bMagicAddEle,Ele_Neutral,2*.@r ; bonus2 bMagicAddEle,Ele_Undead,2*.@r ; bonus2 bMagicAddEle,Ele_Ghost,2*.@r; },{},{} still not working for the +5matk every refine
  5. how about the 2nd one ? the item_combo_db ?
  6. Hello can someone help or fix my script ? Because its not working for both ( normal effect and item combo ) Here's the item : Every refine MATK +5, Variable cast time -1% Increases magical attack inflicted on Earth, Ghost, Neutral and Undead monsters by 2% When combined with Moonlight Flower Card Enables the use of Level 10 Heal If Base Level is below 100 Every refine MDEF +5, MATK +5 If Base Level at least 100 "Every refine MDEF +10, MATK +15 Type Footgear Defense18 Weight 100 RefinableYes Requirement Base level 99 and my script in itemdb.txt 22132,Lighting_Gods_Shoes,Lightning Gods Shoes,4,20,,400,,18,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ .@r = getrefine(); bonus2 bVariableCastrate,-.@r; bonus bMatk,(.@r*5); bonus2 bMagicAddEle,Ele_Earth,2*.@r; bonus2 bAddEle,Ele_Neutral,2*.@r; bonus2 bAddEle,Ele_Undead,2*.@r; bonus2 bAddEle,Ele_Ghost,2*.@r;},{},{} and this one in item_combo_db.txt 22132:4131,{.@r = getequiprefinerycnt(EQI_SHOES);skill "AL_HEAL",10;if(BaseLevel < 99){bonus bMatk,.@r*5;bonus bMdef,.@r*;} else {bonus bMatk,.@r*15;bonus bMdef,.@r*10;}} Thank You
  7. is it become like this ? 22178:4352,{.@r = getequiprefinerycnt(EQI_SHOES); skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000 ; bonus2 bSPRegenRate,100,10000; if(BaseLevel < 99){ bonus bStr,3*.@r; bonus bFlee,5*.@r;} else{bonus bStr,10*.@r;bonus bFlee,15*.@r;}} ok so after i put that script , its working for the skill and bonus stats, but the hp/sp regen still not working
  8. so i put like this 22178:4352,{.@r = getequiprefinerycnt(EQI_SHOES); skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000 ; bonus2 bSPRegenRate,100,10000; if(BaseLevel < 99){ bonus bStr,3*.@r; bonus bFlee,5*.@r;} ; else{bonus bStr,10*.@r;bonus bFlee,15*.@r;}} but only get the skill,, the bonus regen rate and bonus status are not working
  9. yes i wear both item , everything is fine , i got the skill " Magnum Break ". only the bonus str and flee is not working it's still not working for the regen rate and bonus str/flee for both condition the item effect is like this
  10. thank you, i will try it later . and sorry for the double post so i tried put this code into my \db\re\item_combo.txt like this 22178:4352,{ skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000; bonus2 bSPRegenRate,100,10000; .@r = getrefine(); if(BaseLevel<99){bonus bStr,3*.@r;bonus bFlee,5*.@r;}else{bonus bStr,10*.@r;bonus bFlee,15*.@r;} } everything works fine but for the bonus str and flee every refine are not working for both condition
  11. hello can anyone help me with scripting for this effect ? 1. - enable to use Magnus Break lvl 10 - every 10 seconds recover 5,000 HP and 100 SP - If user's base level is lower than 99, every refine level adds str+3 and flee +5 - if user's base level is higherr than 99, every refine level adds str+10 and flee +15 thank you
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