dest1n

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About dest1n

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  1. so after i edit my script on itemdb.txt become like this 22132,Lighting_Gods_Shoes,Lightning Gods Shoes,4,20,,100,,18,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ [email protected] = getrefine(); bonus bMatk,([email protected]*5) ; bonus2 bVariableCastrate,[email protected] ; bonus2 bMagicAddEle,Ele_Earth,2*[email protected] ; bonus2 bMagicAddEle,Ele_Neutral,2*[email protected] ; bonus2 bMagicAddEle,Ele_Undead,2*[email protected] ; bonus2 bMagicAddEle,Ele_Ghost,2*[email protected]; },{},{} still not working for the +5matk every refine
  2. how about the 2nd one ? the item_combo_db ?
  3. Hello can someone help or fix my script ? Because its not working for both ( normal effect and item combo ) Here's the item : Every refine MATK +5, Variable cast time -1% Increases magical attack inflicted on Earth, Ghost, Neutral and Undead monsters by 2% When combined with Moonlight Flower Card Enables the use of Level 10 Heal If Base Level is below 100 Every refine MDEF +5, MATK +5 If Base Level at least 100 "Every refine MDEF +10, MATK +15 Type Footgear Defense18 Weight 100 RefinableYes Requirement Base level 99 and my script in itemdb.txt 22132,Lighting_Gods_Shoes,Lightning Gods Shoes,4,20,,400,,18,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ [email protected] = getrefine(); bonus2 bVariableCastrate,[email protected]; bonus bMatk,([email protected]*5); bonus2 bMagicAddEle,Ele_Earth,2*[email protected]; bonus2 bAddEle,Ele_Neutral,2*[email protected]; bonus2 bAddEle,Ele_Undead,2*[email protected]; bonus2 bAddEle,Ele_Ghost,2*[email protected];},{},{} and this one in item_combo_db.txt 22132:4131,{[email protected] = getequiprefinerycnt(EQI_SHOES);skill "AL_HEAL",10;if(BaseLevel < 99){bonus bMatk,[email protected]*5;bonus bMdef,[email protected]*;} else {bonus bMatk,[email protected]*15;bonus bMdef,[email protected]*10;}} Thank You
  4. ok so after i put that script , its working for the skill and bonus stats, but the hp/sp regen still not working
  5. is it become like this ? 22178:4352,{[email protected] = getequiprefinerycnt(EQI_SHOES); skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000 ; bonus2 bSPRegenRate,100,10000; if(BaseLevel < 99){ bonus bStr,3*[email protected]; bonus bFlee,5*[email protected];} else{bonus bStr,10*[email protected];bonus bFlee,15*[email protected];}}
  6. so i put like this 22178:4352,{[email protected] = getequiprefinerycnt(EQI_SHOES); skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000 ; bonus2 bSPRegenRate,100,10000; if(BaseLevel < 99){ bonus bStr,3*[email protected]; bonus bFlee,5*[email protected];} ; else{bonus bStr,10*[email protected];bonus bFlee,15*[email protected];}} but only get the skill,, the bonus regen rate and bonus status are not working
  7. it's still not working for the regen rate and bonus str/flee for both condition the item effect is like this
  8. yes i wear both item , everything is fine , i got the skill " Magnum Break ". only the bonus str and flee is not working
  9. so i tried put this code into my \db\re\item_combo.txt like this 22178:4352,{ skill "SM_MAGNUM",10; bonus2 bHPRegenRate,5000,10000; bonus2 bSPRegenRate,100,10000; [email protected] = getrefine(); if(BaseLevel<99){bonus bStr,3*[email protected];bonus bFlee,5*[email protected];}else{bonus bStr,10*[email protected];bonus bFlee,15*[email protected];} } everything works fine but for the bonus str and flee every refine are not working for both condition
  10. thank you, i will try it later . and sorry for the double post
  11. hello can anyone help me with scripting for this effect ? 1. - enable to use Magnus Break lvl 10 - every 10 seconds recover 5,000 HP and 100 SP - If user's base level is lower than 99, every refine level adds str+3 and flee +5 - if user's base level is higherr than 99, every refine level adds str+10 and flee +15 thank you