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SBK_

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Posts posted by SBK_

  1. 13 hours ago, sfj209jfo-p said:

    galera usem o chat gpt 4 pra tradução, eu fiz no hércules, anexei arquivos com 1000 linhas e ele traduz tudo, no máximo tem q traduzir na mão o nome dos monstros ou alguns detalhes.

    traduzi o emulador inteiro (hercules) em menos de 7 dias.

    interessante, vou dar uma olhadinha, de monstro eu tenho script que faz isso xD

  2. On 4/14/2022 at 7:41 AM, Kakaroto said:

    This are not an free script, talk with the owner!

     

    @SBK_

    This one is free yes, I created it in mid 2008~10

     

    I am the owner, git:
    https://github.com/SoulBlaker/

    it's mine, it's an old script and I have to thank people for updating it and giving more life to things that are about 10 years old.
    SoulBlaker = sbk_ it's me

     

    free and thanks @IsabelaFernandez for recycling, "I say new features in something that should be dead", continues congratulations.

  3. Well I don't know if it's a problem in the source, because there is no way to attack without the shift pressed, even giving / ns does not work.
    Example the game's standard dueling system does not allow attacking without the shift being pressed:

     

    It was tested with hexed from 2018 and 2019 and in both this problem occurs, in 2017 it does not.

    Thanks to everyone who collaborates.

  4. I took a look at hercules I saw that there are packages for RO Zero that can remove effects, it will be if in our emulator there is nothing to remove effects or at least reset to zero?

  5. 9 hours ago, CyberDevil said:

    I have the same problem after server restart, precisely after the restart the items that can be purchased by merchants in autotrades with different zeny currencies, can also be purchased with zeny and no longer with the currency also shown in the merchant's autotrade trade window. But despite several attempts and tests I was unable to solve the problem... my code is also different and shows these lines in the file /src/map/vending.cpp

    
    				// initialize player
    				CREATE(at->sd, struct map_session_data, 1);
    				pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
    				at->sd->state.autotrade = 1|2;
    				if (battle_config.autotrade_monsterignore)
    					at->sd->state.block_action |= PCBLOCK_IMMUNE;
    				else
    					at->sd->state.block_action &= ~PCBLOCK_IMMUNE;
    				chrif_authreq(at->sd, true);
    				uidb_put(vending_autotrader_db, at->char_id, at);
    			}
    			Sql_FreeResult(mmysql_handle);

    Anyone can help me to fix it?

    vending.cpp 29.31 kB · 0 downloads

    Add after:

    at->sd->state.block_action &= ~PCBLOCK_IMMUNE;
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  6. Well, I'm using Thor Patcher 2.6.4.13b, and the same in the notice box is using MSI 7, I do not even have it installed, I discovered this when trying to use CSS with the default browser set to Chrome, Edge and even Internet Explorer 9 (I use Windows 10), does anyone know why, thank you?

  7. On 11/23/2018 at 1:56 AM, mir4ge said:

    também estou com esse problema, amigos podem ajudar?

     

    Se você estiver usando algum módulo bancário, esses da GAS Tecnologia, desinstale.

  8. You need to make a fix on the system so that the @autotrade system after rebooting the server returns with the item that was selected for trading, quite simple.

    In the do_init_vending_autotrade function, find:

    at-> sd-> state.monster_ignore = (battle_config.autotrade_monsterignore);

    add after:

    // Extended Vending System Fix Bug [CreativeSD]
    at-> sd-> vend_loot = at-> vend_loot;

     

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