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LadyNanuia

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Posts posted by LadyNanuia

  1. 2 hours ago, Hyroshima said:

     

    That way you just need to adapt it to your instance script, in the simple way you would only need to add the code in the mob death label of your instance.

    	setarray .@Drops[0],
    		607,5,10000,	//5x Ygg 100%
    		523,10,5000,	//10x Holy Water 50%
    		12090,5,488,	//5x Steamed Desert Scorpions 4,88%
    		5086,1,2200;	//1x Alarm Mask 22%
    
    
    	getpartymember getcharid(1),1;
    	getpartymember getcharid(1),2;
    
    	for(set .@i,0; .@i<$@partymembercount; set .@i,.@i+1)
    	{	
    		if(isloggedin($@partymemberaid[.@i],$@partymembercid[.@i]))
    		{
    			attachrid($@partymemberaid[.@i]);		
    			else if(strcharinfo(3) == instance_mapname("map_instance"))
    			{	
    				for(set .@i,0; .@i<getarraysize(.@Drops); set .@i,.@i+3)
    				{
    					set .@rnd,rand(1,10000);
    					if(.@rnd <= .@Drops[.@i+2])
    					{
    						getitem .@Drops[.@i],.@Drops[.@i+1];
    						if(.@Drops[.@i+2] <= 500)
    						{
    							set .@calc,(.@Drops[.@i+2]*100);
    							set .@cRess$,(.@calc%10000 ? (.@calc/10000)+","+substr(""+(.@calc%10000),0,1):(.@calc/10000))+"%";
    							announce "[IN INSTANCE]: "+strcharinfo(0)+" gained "+.@Drops[.@i+1]+"x "+getitemname(.@Drops[.@i])+" ~ "+.@cRess$+"",bc_all;
    						}
    					}
    				}
    			}
    			detachrid;
    		}
    	}
    	end;

     

    Can i DM you and we speak more about this in private?

  2. Basically, a script / way to make it so that if you have 5 ppl in an instance, whenever a monster dies, all of them have a chance of obtaining the drop instead of it just dropping on the floor like normally, this would be encourage party play since many times people will not want to party due to having to share the loot, to clarify i dont want want just 1 person to randomly get it, i want the roll to done individually for all members and if it wouldve dropped, they get it in their inventory.

     

    I hope this makes sense and any guide / help / assistance would be greatly appreciated and if required im willing to pay for a working version of this for my instances,

     

    Thank you in advance.

  3. Taekwons already use books though afaik but you could just make a new pseudo type of weapon in spirit only, name it something and make it wearable only by taekwons.

     

    if you want to make an ACTUAL new weapon type..ive never actually attempted this but i think there are quite a few places youd need to edit to make this work, not sure its really worth the long way instead of what i suggested above

  4. If you change muscle fool to +200 Vit it becomes super good for Dragon breath for example and tiger cannon / hells gate? the +1000 defence is kinda...yea it helps you survive but defence is so lackluster in renewal and in pre-re 1000 defence would be god mode xD, personally ive gone with +200 Vitality as its way more on par with the other enchants and useful for various builds.

  5. On 5/25/2022 at 4:24 AM, Notorius said:

    hello I want to add a shadow armor but I don't understand how to add it in my item db and in my inteminfo.lua

    system armor.png

    itemdbarmor.png

    in resourcename you should use the same as other shadow armours, thats the sprite it uses, not the name you want it, only "Display Name" is for the name you want.

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