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sevenrosuport

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Everything posted by sevenrosuport

  1. need one more help creating a mapflag that blocks the Resurrection map, but that does not affect soul link.
  2. How can I change only the class Gunslinger, Ninja, Star Gladiator, Star Gladiator2, Soul Linker and Super Novice And reach level 150, but only that the others do not
  3. Hello, once again I come to you asking for help to create a cell_nomob in the case where the cell can not pass mob. This forum and more active in support of all who've seen and would appreciate if you can help me with this one more favor
  4. Thank you, I owe you a lot ^ ^ Close.
  5. An aid personnel wanted to create a mapflag which causes the cast to be canceled even if the player card has fen
  6. then it is not possible to place the icon on hexed?
  7. but puts an item by id not have to?
  8. need help for this program mobalive @ command does not work on mobs id 3009-3015 int atcommand_mobalive(const int fd, struct map_session_data* sd, const char* command, const char* message) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) { clif_displaymessage(fd, "Por favor, digite o nome ou id do monstro (use: @mobalive <nome ou ID>)."); return -1; } if ((mob_id = atoi(mob_name)) == 0) mob_id = mobdb_searchname(mob_name); if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, "Monstro inexistente %s!",mob_name); clif_displaymessage(fd, atcmd_output); return -1; } if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- // strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, "Procurando pelo monstro %s em %s ", mob_name, mapindex_id2name(sd->mapindex)); clif_displaymessage(fd, atcmd_output); it = mapit_geteachmob(); while( true ) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; ++number; if( md->spawn_timer == INVALID_TIMER ) snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "Vivo", md->name); else snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "Morto", md->name); clif_displaymessage(fd, atcmd_output); } mapit_free(it); return 0; } Close
  9. I took an item ID 25301 uses it to put a bonus, but I want to help put an icon for that item in cato see example below, how would you help me?
  10. the refiner refines one level at a time but I want him to refine change 2 at a time, and as if he refinase normal but gain a +1 refine free.
  11. Can an NPC demonstrates the description of an item without the standard mes "DDDDDD", and yes it pulls the date the item description and shows the player?
  12. How can I do to refine instead of applying only apply +1 +2 item would help me?
  13. which line of script remove the homunculus of the NPC player?
  14. dragon breath ignore pneuma? yes
  15. the ability pushes three hits but no cells
  16. not pushing this does not work
  17. In the case let me see how this one on the emulator. RK_DRAGONBREATH, Dragon Breath ability to Rune Knight
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