

Dastgir
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Posts
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Community Answers
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Dastgir's post in Where could this number be coming from? was marked as the answer
dispbottom ""+getcharid(1); 2 lines after OnPCLoadMapEvent:.
It displays the Party ID.
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Dastgir's post in Cash Point On Pvp Kills Script was marked as the answer
- script KillCashPoint -1,{ OnPCKillEvent: if (killedrid==getcharid(0)) end; //No Points, killed himself if (lastkilled==killedrid){ set lkcount,lkcount+1; if (lkcount>=5){ set #CASHPOINTS,#CASHPOINTS-3; dispbottom "You have Lose 3 points of Honour. Your Total Points are "+#CASHPOINTS; atcommand "@nuke "+strcharinfo(0); end; } else{ set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } } else{ set lastkilled,killedrid; set lkcount,1; set #CASHPOINTS,#CASHPOINTS+1; dispbottom "You have gained 1 Point of Honour. Your Total Points are "+#CASHPOINTS; end; } } Haven't Tested.
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Dastgir's post in How can i remove the cooldown of 5 minutes for this? was marked as the answer
db/quest_db.txt
Change this
6025,300,0,0,0,0,0,0,"KVM Guillaume" 6026,300,0,0,0,0,0,0,"KVM Croix"
to
6025,0,0,0,0,0,0,0,"KVM Guillaume" 6026,0,0,0,0,0,0,0,"KVM Croix"
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Dastgir's post in [ Script ] Mini-map Ping (X mark) was marked as the answer
*viewpoint <action>,<x>,<y>,<point number>,<color>;
This command will mark places on the mini map in the client connected to the
invoking character. It uses the normal X and Y coordinates from the main map.
The colors of the marks are defined using a hexadecimal number, same as the ones
used to color text in 'mes' output, but are written as hexadecimal numbers in C.
(They look like 0x<six numbers>.)
Action is what you want to do with a point, 1 will set it, while 2 will clear
it. 0 will also set it, but automatically removes the point after 15 seconds.
Point number is the number of the point - you can have several. If more than
one point is drawn at the same coordinates, they will cycle, which can be used
to create flashing marks.
// This command will show a mark at coordinates X 30 Y 40, is mark number 1,
// and will be red.
viewpoint 1,30,40,1,0xFF0000;
This will create three points:
viewpoint 1,30,40,1,0xFF0000;
viewpoint 1,35,45,2,0xFF0000;
viewpoint 1,40,50,3,0xFF0000;
And this is how you remove them:
viewpoint 2,30,40,1,0xFF0000;
viewpoint 2,35,45,2,0xFF0000;
viewpoint 2,40,50,3,0xFF0000;
The client determines what it does with the points entirely, the server keeps no
memory of where the points are set whatsoever.
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Dastgir's post in Item Drop Rates was marked as the answer
If you have Renewal enabled, it have drop modifier.
http://irowiki.org/wiki/Drop_System#Level_Factor