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Luigi

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Posts posted by Luigi

  1. Hi, sorry for the late response.

    Actually dynamic_mobs are enabled already. I was searching about dynamic_mobs in rathena and found some issues about dynamic mobs and MVPs.

    The monsters I want to check are MVPs so maybe that's the problem...

    Any new toughts about it?

  2. Hello guys,

    I'm making an NPC that checks if a monster is alive in an map and then teleports the player to that map.

    That part is ok, the problem is, when I start the server or do a @reloadscript the monster is not spawned until I teleport to the map for the first time.

    Do you know how can I correct this?

    This is the basic check of the NPC

    if(mobcount("1@tnm1", "all") > 0) {
    	warp "1@tnm1",25,115;
    }

    and this is the monster spawn

    1@tnm1,24,74	monster	MonsterName	2255,1,3600000,600000,0

     

  3. Hello everybody.

    I just put my server online on a external VPS server. It is running nice and players are able to join. The problem is that I CAN'T join my own server. I think is there something with my inter net configuration, because I use the apartment local network.

     

    It's like that, the land lord set a internet connection for every apartment in the building and I use it to connect to my own router.

    internet connection >> building routers >> my router >> pc

    When I try to connect I am able to login and after I select the server the communications are stopped and I can't connect to char server and login, char and map server are all setted with the server wan ip.

    My sclientinfo.xml is setted with server wan ip and I tried every sort of subnet_masks and it changes nothing.

    My last try was making a ssh tunnel to the server, changing my sclientinfo.xml to 127.0.0.1 and I could make it into the char server, but failed to join map server.

    Can anyone help me fixing this?

     

    Thanks!

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