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Royr

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Posts posted by Royr

  1. 11 minutes ago, mohamedgood said:

    yes 2015 client Is there a solution to such a problem

    2021-03-01_191513.png

    Just update your EMULATOR  client side has nothing to do with it, because client sending it via server-side.
    That's all and it'll resolve your issue.

    You posted in a wrong Forum Area.

  2. 3 hours ago, mohamedgood said:

    Hello all

    I have a problem with a dealer's cart I am transferring the tools to the merchant cart correctly

    Then you put the tool, then I write the price and then type the name of the store

    But a problem does happen And it gives me this message

    ----item Banshee Master kiss has not yet saved to your cart please re-log in order to correctly save your vending information-----

    Please Help

    2021-03-01_191513.png

    Looks like your using an Old-Emulator?
     

  3. 1 hour ago, Almond Snicker said:

    I actually did, I even restarted the server. on guild_vs1 the trap is visible same as in town or everywhere else. the current where I cant see the traps are guild_vs2 and guild_vs3.. could there be a mapflag to disable the visibility of traps? what only shows is like theres a white circle on the cell withouth the texture of the trap.

    with regards to the setting, 

    
    //traps_setting: 0

    Should be right? on older versions i remember this is not commented out. not sure why it is now on latest rAthena

    
    traps_setting: 0
    

    Tested guild_vs2 and guild_vs3
     

    Works fine no issue at all.

    The DEFAULT setting is always traps_setting: 0
     

    Untitled.png

    • Love 1
  4. 3 hours ago, Almond Snicker said:
    
    // Traps visibility setting (trap with UF_HIDDEN_TRAP flag):
    // 0 = Always visible
    // 1 = Enable invisibility in versus maps (GVG/PVP/BG)
    // 2 = Enable invisibility in all maps
    // Default on official servers: 0 for Pre-renewal, 2 for Renewal
    //traps_setting: 0

     

    Just wondering, this setting is commented out natively. to use this setting do you need to remove the "//" or stay it as is and change the value?

    I'm currently running pre-renewal settings on renewal src, however I am not able to see traps on guild_vs3, does it have to do with this setting or its a something else?
    I can see traps on other maps, though.

    I also tried removing the "//" and value 0, but still the same. should I recompile?

    Make sure you do the:

    @reloadbattleconf

    To reload the changes being modified.

  5. Which means you configure incorrectly.

    Did you open 3 ports? if not:
    Run this command:

    firewall-cmd --permanent --add-port=6900/tcp
    firewall-cmd --permanent --add-port=6121/tcp
    firewall-cmd --permanent --add-port=5121/tcp


    Make sure you put your proper IP_VIRTUAL (Oracle Virtual Box)
    Example: 10.0.2.2

    char_athena.conf
    map_athena.conf

     

  6. 3 hours ago, Jhedzkie said:

    Can anybody tell me how to achieve the text above the NPC? Similar to the image below.
    Not sure if this is client side. I just made the assumption since signboardlist is a similar feature and it's clientside. 

    image.png.9a924251d40c9858e7eaceb198e49a62.png
     

    prontera.gat, 150, 100, 4	script	Healer#1	1_M_ORIENT01,{
    	mes "Test";
    	close;
    
    OnInit:
    	while(1) {
    		showscript "Healer", getnpcid(0);
    		sleep 1000;
    	}
    	end;
    }

    I used this on my High-Rate server however it's colored ?

    showscript.thumb.png.88231ff1038c263d491e1b3a575b6735.png

    • Upvote 1
  7. 20 minutes ago, Rivers said:

    Okay, so I removed and re-added permissions and updated the password. Now it all worked, however, I get this issue now.. One after another today, sorry.

    I don't know what database to delete so it can re-write it.
     

    
    Critical Error
    An error was encountered during the lifetime of the application.
    
    This could be due to a variety of problems, such as a bug in the application.
    
    However, normally it is caused by misconfiguration.
    
    Exception Details
    Error: Flux_Error
    
    Message: Critical MySQL error in Installer/Updater: Duplicate column name 'use_existing'
    
    File: /var/www/html/FluxCP/lib/Flux/Installer/Schema.php:131
    
    File	Line	Function/Method
    /var/www/html/FluxCP/lib/Flux/Installer/Schema.php	155	Flux_Installer_Schema::install()
    /var/www/html/FluxCP/lib/Flux/Installer.php	75	Flux_Installer_Schema::update()
    /var/www/html/FluxCP/modules/install/index.php	31	Flux_Installer::updateAll()
    /var/www/html/FluxCP/lib/Flux/Template.php	375	include()
    /var/www/html/FluxCP/lib/Flux/Dispatcher.php	170	Flux_Template::render()
    /var/www/html/FluxCP/index.php	176	Flux_Dispatcher::dispatch()
    Exception Trace As String
    #0 /var/www/html/FluxCP/lib/Flux/Installer/Schema.php(155): Flux_Installer_Schema->install(20081109093448)
    #1 /var/www/html/FluxCP/lib/Flux/Installer.php(75): Flux_Installer_Schema->update()
    #2 /var/www/html/FluxCP/modules/install/index.php(31): Flux_Installer->updateAll()
    #3 /var/www/html/FluxCP/lib/Flux/Template.php(375): include('/var/www/html/F...')
    #4 /var/www/html/FluxCP/lib/Flux/Dispatcher.php(170): Flux_Template->render()
    #5 /var/www/html/FluxCP/index.php(176): Flux_Dispatcher->dispatch(Array)
    #6 {main}

     

    Delete your data/schemas/ AND old cp tables under your Database and reinstall your FluxCP again.
    PS: never happen this issue before when I installed both Debian and CentOS distros probably you messed up the configurations. ?

    • Upvote 1
  8. 4 minutes ago, Get Backers said:

    Hi bro its not working : (  i think the problem is OnPCLoadMapEvent: can you put it on this script add to OnPCLoginEvent:

      OnPCLoadMapEvent: 
    if( strcharinfo(3) == strnpcinfo(4) )
        showevent 1,1;
    end;
    }
    prontera    mapflag    loadevent

    not working.png

    warning.png

    Oppps, try this:
    Locate: src/map.hpp
    Find: #define MAX_EVENTQUEUE 2
    Replaced: #define MAX_EVENTQUEUE 1000

    Recompile your server.
     

    ./configure && make clean && make server

    It should work now!

    • Love 4
  9. 1 hour ago, Get Backers said:

    anyone how to fix this? no problem with script every time the character select will it appears on map-server and all my npc i put showevent thanks to all

    OnPCLoadMapEvent:
    if( strcharinfo(3) == strnpcinfo(4) )
        showevent 1,1;
    end;
    }
    prontera    mapflag    loadevent

     

    warning.png

    Locate: conf/script_athena.conf

    Find: check_gotocount: 2048
    Replaced: check_gotocount: 655360

    Restart your server.

  10. 1 hour ago, Rivers said:

    I re-ran the commands without CP in it, they went through successfully but it still changed nothing.

    Any particular errors? 

    Maybe give this a try:

    Disable SELinux:

    nano /etc/sysconfig/selinux

    SELinux=enforcing
    to
    SELinux=disabled

    After the changes Reboot your VPS.

    Note: Make sure your phpMyAdmin user host is pointing to '%' instead of 'localhost'
     

    • Upvote 1
  11. 1 hour ago, Tdi123 said:

    Example: If using the buff increase agility + sleipnir boots, it does not add up, it activates only the speed of the greater effect, that is, the effect that gives more speed!

    Would it be possible to leave the speed effects summing up?

    Read carefully:
     

    bonus bSpeedRate,n;   			Movement speed + n% (only the highest among all is applied, won't be stacked with SC_SPEEDUP0, SC_SPEEDUP1)
    bonus bSpeedAddRate,n;			Movement speed + n%

     

  12. 4 hours ago, Get Backers said:

    Hi sir got error 1>

    atcommand.cpp(8809,9): error C2039: 'refreshdelay_tick': is not a member of 'map_session_data'
    src\map\trade.hpp(7): message : see declaration of 'map_session_data'
    rc\map\atcommand.cpp(8816,9): error C2039: 'refreshdelay_tick': is not a member of

    Which means you must define the missing part of refreshdelay_tick.

    Anyways try this one: usedelay_tick.diff


    Note: If you know how to use this you can use this in any commands to give them delay of using.

    • Love 1
  13. 22 hours ago, Rivers said:

    What if I don't have a SuExec?

    1234.png


    Please try to execute this.

    chmod -R 777 /var/www/html/FluxCP/data/logs
    chown -R apache:apache /var/www/html/FluxCP/data/logs
    
    chmod -R 777 /var/www/html/FluxCP/data/itemshop
    chown -R apache:apache /var/www/html/FluxCP/data/itemshop
    
    chmod -R 777 /var/www/html/FluxCP/data/tmp
    chown -R apache:apache /var/www/html/FluxCP/data/tmp

     

  14. On 12/7/2020 at 12:09 PM, Poring King said:

    Just add this before warp

    On this code . It will required player to have 1 Apple in he/her inventory to

    
    	mes "[Quest Person]";
    	if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
    		mes "This is what NPC do if he/she dont have apple";
    		mes "Can you please bring me an apple?";
    		close;
    	}
    	mes "Oh, you brought an Apple!";
    	mes "I will warp you now since you have what i need.";
    	warp "mapname",x,y;
    	close;

     

    Doesn't make any sense. the person asking for /hmm

    Quote

    Teleport npc that requires like 3items with quantity of 500

     

  15. 1 hour ago, Get Backers said:

    Hello anyone how to remove announce in pvp points shop 

    shop.png

    You posted in a wrong Category. it should be in "Source Request"


    Didn't test in-game. i just checked from the repo it should be simple.
    Locate / Find: src/map/npc.cpp
    Find:
    case NPCTYPE_POINTSHOP: (Line: 1834)

    		case NPCTYPE_POINTSHOP:
    			if (display) {
    				char output[CHAT_SIZE_MAX];
    
    				memset(output, '\0', sizeof(output));
    
    				sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
    				clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
    			}
    			
    			cost[0] = static_cast<int>(pc_readreg2(sd, nd->u.shop.pointshop_str));
    			break;
    	}
    }

    Replaced:
    -   (REMOVED)
    +  (ADD)

    - sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
    + //sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'

     

    Final Output:

    		case NPCTYPE_POINTSHOP:
    			if (display) {
    				char output[CHAT_SIZE_MAX];
    
    				memset(output, '\0', sizeof(output));
    
    				//sprintf(output, msg_txt(sd, 715), nd->u.shop.pointshop_str); // Point Shop List: '%s'
    				clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE,SELF);
    			}
    			
    			cost[0] = static_cast<int>(pc_readreg2(sd, nd->u.shop.pointshop_str));
    			break;
    	}
    }

     

    Recompile your "Emulator"

    ./configure && make clean && make server


     

    • Upvote 1
    • Like 1
  16. 6 hours ago, G-RO said:

    Hi All,

    Good day!

    I just wondering if what is the correct script to create a portal that will warp you to your town savepoint

    I tried the below but doesn't work: 

    que_temsky,47,126,0    warp    ld01    1,1,SavePoint,0,0

    Thanks!

    que_temsky,47,126,0	script	ld01#Exit	45,1,1,{
    	end;
    OnTouch:
    	warp "SavePoint",0,0;
    	end;
    }

    Simple and plain.

    • MVP 1
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