1. On your db/(pre/re)/skill_require_db.txt
Find :
356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#
Replace it by :
356,0,0,50,0,0,0,2:3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#
2. Try this : ( src/map/status.c )
Find :
vit -= sc->data[SC_STOMACHACHE]->val1;
if(sc->data[SC_KYOUGAKU])
vit -= sc->data[SC_KYOUGAKU]->val2;
Add below :
if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
vit += ((TBL_PC*)bl)->status.int_ / 5;
Find :
maxhp -= sc->data[SC_MYSTERIOUS_POWDER]->val1 / 100;
if(sc->data[SC_EARTH_INSIGNIA] && sc->data[SC_EARTH_INSIGNIA]->val1 == 2)
maxhp += 500;
Add below :
if(sc->data[SC_SPIRIT] && (sc->data[SC_SPIRIT]->val2 == SL_WIZARD || sc->data[SC_SPIRIT]->val2 == SL_SAGE))
maxhp += ((TBL_PC*)bl)->status.base_level * 200;
3. Is there a soul link for gunslinger ?
Can i also do the renewal source script to pre renewal source?