jim00x
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Posts posted by jim00x
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AssistAddr = "X.X.X.X:8888"
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if(readparam(5)*100/readparam(6)<50 && countitem(601)>0){
atcommand "@heal";
delitem 601,1;
warp "Random",0,0;
} -
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prontera,160,192,5 script Jellopy Trader 757,{ mes "Hello, I want to trade some Jellopys for various Items."; next; mes " I give you 1 Yggdrasilberry for 100 Jellopys, 20 Old Blue Boxes for 200 Jellopys and 20 Old Violet Boxes for 300 Jellopys."; next; menu "Yggdrasilberry",L_Yggdrasilberry,"Old Blue Box",L_OldBlueBox,"Old Violet Box",L_OldVioletBox,"Nevermind",L_Cancel; L_Yggdrasilberry: if( countitem(909) < 100 ){ mes "You didnt have 100 "+getitemname( 909 ); } set .@Amount,( countitem(909) / 100 ); delitem 909,( .@Amount * 100 ); getitem 607,.@Amount; mes "Done...you gained "+.@Amount+" "+getitemname(607); close; L_OldBlueBox: if( countitem(909) < 200 ){ mes "You didnt have 100 "+getitemname( 909 ); } set .@Amount,( countitem(909) / 200 ); delitem 909,( .@Amount * 200 ); getitem 603,( .@Amount * 20 ); mes "Done...you gained "+.@Amount+" "+getitemname(603); close; L_OldVioletBox: if( countitem(909) < 300 ){ mes "You didnt have 100 "+getitemname( 909 ); } set .@Amount,( countitem(909) / 300 ); delitem 909,( .@Amount * 300 ); getitem 617,( .@Amount * 20 ); mes "Done...you gained "+.@Amount+" "+getitemname(617); close; L_Cancel: mes "Come back anytime!"; close; end; }
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second server conf/char_athena.conf
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.// Server Communication username and password.
userid: SS1
passwd: PP1// Server name, use alternative character such as ASCII 160 for spaces.
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
server_name: rAthena_v18.03// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: Server// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: 192.168.1.20// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
bind_ip: 127.0.0.1// Login Server Port
login_port: 6900// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: 127.0.0.1// Character Server Port
char_port: 6122second server conf/map_athena.conf
// Interserver communication passwords, set in account.txt (or equiv.)
userid: SS1
passwd: PP1// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: 127.0.0.1// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
bind_ip: 127.0.0.1// Character Server Port
char_port: 6122// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: 192.168.1.20// Map Server Port
map_port: 5122login table
1 S1 P1 S [email protected] 0 0 0 0 244 2018-4-20 19:18:33 192.168.1.20 0 0 0 0
0 SS1 PP1 S [email protected] 0 0 0 0 8 2018-4-20 19:37:24 192.168.1.20 0 0 0 0 <--- second server
@AutoAttack
in Source Releases
Posted · Edited by jim00x
See attachment for details
Attachment deleted