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hendra814

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  1. hendra814's post in REQUEST MAP was marked as the answer   
    Here, I'm try to help
    prontera_seasons_fall.rar
    prontera_seasons_spring.rar
    prontera_seasons_summer.rar
    prontera_seasons_winter.rar
  2. hendra814's post in Client Error - Hexed 2015-05-13 was marked as the answer   
    here i try it search for you
     
     
  3. hendra814's post in Sure +1 refine w/ required item was marked as the answer   
    Try This
     
  4. hendra814's post in charcater_info error how to fix was marked as the answer   
    Your client at src\common.mmo.h
    not match with your client for play the game.
  5. hendra814's post in where is file of items was marked as the answer   
    are you looking for this file?
     
     



  6. hendra814's post in Anti BOT was marked as the answer   
    this script look like as you want,
    but triggred with random kill monster count between 1000~2000
    and if fail 3 attemps, it will teleport into lhz_in03 room
    can't use skill, teleport, branch, and but wing
    http://pastebin.com/dJL1gsVL
  7. hendra814's post in Custom refine NPC got Error was marked as the answer   
    prt_in,61,54,3 script Refiner 826,{ OnUsed: set .Mode,0; // Refine mode [ 0 = Refine +1 Each time / 1 = Refine to Max Limit ] set .EquipCheck,1; // Check Equips is refineable or not. [ 0 = Disable / 1 = Enable ] set .MaxRefine,4; // Max Refine Limit set .MaxRefine2,7; // Max Refine Limit [ for Mode 2 Max Refine ] set .TicketID,7539; // Ticket ID if( countitem(.TicketID) < 1 ){ mes "you don't have "+getitemname(.TicketID)+" to continue refine."; end; } switch(select( ( getequiprefinerycnt(6) >= .MaxRefine2 || getequipisequiped(6) == 0 )?"":"Upper Headgear [ ^4EEE94"+getequipname(6)+"^000000 ]", ( getequiprefinerycnt(5) >= .MaxRefine2 || getequipisequiped(5) == 0 )?"":"Middle Headgear [ ^4EEE94"+getequipname(5)+"^000000 ]", ( getequiprefinerycnt(4) >= .MaxRefine2 || getequipisequiped(4) == 0 )?"":"Lower Headgear [ ^4EEE94"+getequipname(4)+"^000000 ]", ( getequiprefinerycnt(7) >= .MaxRefine2 || getequipisequiped(7) == 0 )?"":"Armor [ ^4EEE94"+getequipname(7)+"^000000 ]", ( getequiprefinerycnt(8) >= .MaxRefine2 || getequipisequiped(8) == 0 )?"":"Left Hand [ ^4EEE94"+getequipname(8)+"^000000 ]", ( getequiprefinerycnt(9) >= .MaxRefine2 || getequipisequiped(9) == 0 )?"":"Right Hand [ ^4EEE94"+getequipname(9)+"^000000 ]", ( getequiprefinerycnt(3) >= .MaxRefine2 || getequipisequiped(3) == 0 )?"":"Garment [ ^4EEE94"+getequipname(3)+"^000000 ]", ( getequiprefinerycnt(2) >= .MaxRefine2 || getequipisequiped(2) == 0 )?"":"Shoes [ ^4EEE94"+getequipname(2)+"^000000 ]", ( getequiprefinerycnt(1) >= .MaxRefine2 || getequipisequiped(1) == 0 )?"":"Accessory [ ^4EEE94"+getequipname(1)+"^000000 ]", ( getequiprefinerycnt(0) >= .MaxRefine2 || getequipisequiped(0) == 0 )?"":"Accessory [ ^4EEE94"+getequipname(0)+"^000000 ]", "^FF0000end^000000")) { Case 1: if ( .Mode == 0 ) { callsub RefineSystem,6; } if ( .Mode == 1 ) { callsub MaxRefineSystem,6; } if ( .Mode == 2 ) { callsub NewRefineSystem,6; } Case 2: if ( .Mode == 0 ) { callsub RefineSystem,5; } if ( .Mode == 1 ) { callsub MaxRefineSystem,5; } if ( .Mode == 2 ) { callsub NewRefineSystem,5; } Case 3: if ( .Mode == 0 ) { callsub RefineSystem,4; } if ( .Mode == 1 ) { callsub MaxRefineSystem,4; } if ( .Mode == 2 ) { callsub NewRefineSystem,4; } Case 4: if ( .Mode == 0 ) { callsub RefineSystem,7; } if ( .Mode == 1 ) { callsub MaxRefineSystem,7; } if ( .Mode == 2 ) { callsub NewRefineSystem,7; } Case 5: if ( .Mode == 0 ) { callsub RefineSystem,8; } if ( .Mode == 1 ) { callsub MaxRefineSystem,8; } if ( .Mode == 2 ) { callsub NewRefineSystem,8; } Case 6: if ( .Mode == 0 ) { callsub RefineSystem,9; } if ( .Mode == 1 ) { callsub MaxRefineSystem,9; } if ( .Mode == 2 ) { callsub NewRefineSystem,9; } Case 7: if ( .Mode == 0 ) { callsub RefineSystem,3; } if ( .Mode == 1 ) { callsub MaxRefineSystem,3; } if ( .Mode == 2 ) { callsub NewRefineSystem,3; } Case 8: if ( .Mode == 0 ) { callsub RefineSystem,2; } if ( .Mode == 1 ) { callsub MaxRefineSystem,2; } if ( .Mode == 2 ) { callsub NewRefineSystem,2; } Case 9: if ( .Mode == 0 ) { callsub RefineSystem,1; } if ( .Mode == 1 ) { callsub MaxRefineSystem,1; } if ( .Mode == 2 ) { callsub NewRefineSystem,1; } Case 10: if ( .Mode == 0 ) { callsub RefineSystem,0; } if ( .Mode == 1 ) { callsub MaxRefineSystem,0; } if ( .Mode == 2 ) { callsub NewRefineSystem,0; } Case 11: end; } RefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "this item is unrefinable."; end; } if(getequiprefinerycnt(getarg(0)) < .MaxRefine) { mes "I'm can't upgrade this item."; mes "you must upgrade into ^0000FF+4^000000"; mes "berfore you bring it to me."; end; } successrefitem (getarg(0)); message strcharinfo(0),"done."; delitem .TicketID,1; end; MaxRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "This item is unrefinable."; end; } for ( set .@i,getequiprefinerycnt(getarg(0)); getequiprefinerycnt(getarg(0)) < .MaxRefine; set .@i,getequiprefinerycnt(getarg(0)) ){ successrefitem (getarg(0)); } message strcharinfo(0),"done."; delitem .TicketID,1; end; NewRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "this item is unrefinable."; end; } mes "i'm just upgrade from +4 ~ +7."; next; while ( countitem(.TicketID) > 0 && getequiprefinerycnt(getarg(0)) < .MaxRefine ){ successrefitem (getarg(0)); delitem .TicketID,1; } while ( countitem(.TicketID) > 1 && getequiprefinerycnt(getarg(0)) > .MaxRefine && getequiprefinerycnt(getarg(0)) < .MaxRefine2 ){ successrefitem (getarg(0)); delitem .TicketID,1; } message strcharinfo(0),"Done."; end; } prontera,171,226,4 script Great Refiner 826,{ setarray .@slots[0],2,3,4,5,6,7,8,9,10; for( set .@a,0; .@a < getarraysize(.@slots); set .@a,.@a + 1 ) { if( getequipisequiped(.@slots[.@a]) ) { if( .@slots[.@a] == 3 || .@slots[.@a] == 4) { switch( getequipweaponlv(.@slots[.@a]) ) { case 0: set .@r, 4; break; default: set .@r, 8 - getequipweaponlv(.@slots[.@a]); break; } } else { set .@r, 4; } set .@refinefix,.@r-getequiprefinerycnt(.@slots[.@a]); if(getequiprefinerycnt(.@slots[.@a]) < .@r && getequipisenableref(.@slots[.@a]) ) { for( set .@i,0; .@i < .@refinefix; set .@i,.@i + 1) successrefitem .@slots[.@a]; } } sleep2 100; } }  
  8. hendra814's post in I need DATA 2015-05-13, Thank you. was marked as the answer   
    try this one
    http://herc.ws/board/topic/398-client-translation-project/
  9. hendra814's post in Request Refiner for item was marked as the answer   
    try this one
    prt_in,61,54,3 script Refiner 826,{ OnUsed: set .Mode,0; // Refine mode [ 0 = Refine +1 Each time / 1 = Refine to Max Limit ] set .EquipCheck,1; // Check Equips is refineable or not. [ 0 = Disable / 1 = Enable ] set .MaxRefine,4; // Max Refine Limit set .MaxRefine2,7; // Max Refine Limit [ for Mode 2 Max Refine ] set .TicketID,7539; // Ticket ID if( countitem(.TicketID) < 1 ){ mes "You don't have "+getitemname(.TicketID)+" to continue this proses."; end; } switch(select( ( getequiprefinerycnt(1) >= .MaxRefine2 || getequipisequiped(1) == 0 )?"":"Headgear [ ^4EEE94"+getequipname(1)+"^000000 ]", ( getequiprefinerycnt(2) >= .MaxRefine2 || getequipisequiped(2) == 0 )?"":"Armor [ ^4EEE94"+getequipname(2)+"^000000 ]", ( getequiprefinerycnt(3) >= .MaxRefine2 || getequipisequiped(3) == 0 )?"":"Left Hand [ ^4EEE94"+getequipname(3)+"^000000 ]", ( getequiprefinerycnt(4) >= .MaxRefine2 || getequipisequiped(4) == 0 )?"":"Right Hand [ ^4EEE94"+getequipname(4)+"^000000 ]", ( getequiprefinerycnt(5) >= .MaxRefine2 || getequipisequiped(5) == 0 )?"":"Garment [ ^4EEE94"+getequipname(5)+"^000000 ]", ( getequiprefinerycnt(6) >= .MaxRefine2 || getequipisequiped(6) == 0 )?"":"Shoes [ ^4EEE94"+getequipname(6)+"^000000 ]", "^FF0000end^000000")) { Case 1: if ( .Mode == 0 ) { callsub RefineSystem,1; } if ( .Mode == 1 ) { callsub MaxRefineSystem,1; } if ( .Mode == 2 ) { callsub NewRefineSystem,1; } Case 2: if ( .Mode == 0 ) { callsub RefineSystem,2; } if ( .Mode == 1 ) { callsub MaxRefineSystem,2; } if ( .Mode == 2 ) { callsub NewRefineSystem,2; } Case 3: if ( .Mode == 0 ) { callsub RefineSystem,3; } if ( .Mode == 1 ) { callsub MaxRefineSystem,3; } if ( .Mode == 2 ) { callsub NewRefineSystem,3; } Case 4: if ( .Mode == 0 ) { callsub RefineSystem,4; } if ( .Mode == 1 ) { callsub MaxRefineSystem,4; } if ( .Mode == 2 ) { callsub NewRefineSystem,4; } Case 5: if ( .Mode == 0 ) { callsub RefineSystem,5; } if ( .Mode == 1 ) { callsub MaxRefineSystem,5; } if ( .Mode == 2 ) { callsub NewRefineSystem,5; } Case 6: if ( .Mode == 0 ) { callsub RefineSystem,6; } if ( .Mode == 1 ) { callsub MaxRefineSystem,6; } if ( .Mode == 2 ) { callsub NewRefineSystem,6; } Case 7: end; } RefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can't refine this item.because this item is unrefinable."; end; } if(getequiprefinerycnt(getarg(0)) < .MaxRefine) { mes "I can't refine this item."; mes "You must refine to ^0000FF+4^000000"; mes "when you bring to me."; end; } successrefitem (getarg(0)); message strcharinfo(0),"this item successuly upgrade."; delitem .TicketID,1; end; MaxRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can't refine this item.because this item is unrefinable."; end; } for ( set .@i,getequiprefinerycnt(getarg(0)); getequiprefinerycnt(getarg(0)) < .MaxRefine; set .@i,getequiprefinerycnt(getarg(0)) ){ successrefitem (getarg(0)); } message strcharinfo(0),"this item successuly upgrade."; delitem .TicketID,1; end; NewRefineSystem: if ( .EquipCheck == 1 && getequipisenableref(getarg(0)) == 0 ){ mes "I can't refine this item.because this item is unrefinable."; end; } mes "i just can refine from +4 ~ +7."; next; while ( countitem(.TicketID) > 0 && getequiprefinerycnt(getarg(0)) < .MaxRefine ){ successrefitem (getarg(0)); delitem .TicketID,1; } while ( countitem(.TicketID) > 1 && getequiprefinerycnt(getarg(0)) > .MaxRefine && getequiprefinerycnt(getarg(0)) < .MaxRefine2 ){ successrefitem (getarg(0)); delitem .TicketID,1; } message strcharinfo(0),"this item successuly upgrade."; end; }    this is will refine from +4 ~  +7 only and use poring coin to continue refine proses
  10. hendra814's post in Need< Job change with reward was marked as the answer   
    try this one
    http://www.eathena.ws/board/index.php?showtopic=239259
  11. hendra814's post in LAN Play was marked as the answer   
    char_athena
    // Login Server IP // The character server connects to the login server using this IP address.
    // NOTE: This is useful when you are running behind a firewall or are on
    // a machine with multiple interfaces.
    //login_ip: 127.0.0.1
    // The character server listens on the interface with this IP address.
    // NOTE: This allows you to run multiple servers on multiple interfaces
    // while using the same ports for each server.
    //bind_ip: 127.0.0.1
    // Login Server Portlogin_
    port: 6900
    // Character Server IP
    // The IP address which clients will use to connect.
    // Set this to what your server's public IP address is.
    //char_ip: your_IP
    map_athena// Character Server IP // The map server connects to the character server using this IP address.
    // NOTE: This is useful when you are running behind a firewall or are on
    // a machine with multiple interfaces.
    //char_ip: 127.0.0.1
    // The map server listens on the interface with this IP address.
    // NOTE: This allows you to run multiple servers on multiple interfaces
    // while using the same ports for each server.
    //bind_ip: 127.0.0.1
    // Character Server Portchar_
    port: 6121
    // Map Server IP
    // The IP address which clients will use to connect.
    // Set this to what your server's public IP address is.
    //map_ip: your_IP
    subnet_athenasubnet: 255.0.0.0:your_IP:your_IPyour clientinfo.xml<address>127.0.0.1</address>your partner clientinfo.xml<address>your_IP</address>
  12. hendra814's post in DB error table 'ragnarok.picklog' does not exist. was marked as the answer   
    update your log database, with http://svn.code.sf.net/p/rathena/svn/trunk/sql-files/upgrades/
  13. hendra814's post in Help me on debuff SL was marked as the answer   
    try 
    sc_end sc_spirit; http://pastebin.com/dVUAiXTv
  14. hendra814's post in [Bug] 3rd Class Items (with screenshot) was marked as the answer   
    use this data folder. http://rathena.org/board/topic/66962-basic-complete-renewal-data-english-folder/
    your problem at idnum2renametable.txt
  15. hendra814's post in map prontera candy was marked as the answer   
    i'm already got the map.
    Thanks.
    case closed
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