Gloorft
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Everything posted by Gloorft
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Players and/or monsters periodically getting frozen in place
Gloorft replied to Gloorft's question in General Support
Tested again. Still having the issue, though the frequency of it happening might have diminished, not 100% sure. -
Players and/or monsters periodically getting frozen in place
Gloorft replied to Gloorft's question in General Support
So, i tried it out, and apparently there was nothing wrong in therms of memory. Though, i tried expanding the virtual memory for the server, no difference yet, but i'm still going to do further testing. I'm also closing any programs that eat up too much memory (antivirus, etc.) and do a quick cleanup on the pc just to be sure. -
Players and/or monsters periodically getting frozen in place
Gloorft replied to Gloorft's question in General Support
Ok, thanks! Once i'll make sure to post the results here after i test that. -
Players and/or monsters periodically getting frozen in place
Gloorft replied to Gloorft's question in General Support
What exactly do you mean by that? I'm sorry if i'm asking a stupid question, i am VERY new to this kind of troubleshooting. -
Players and/or monsters periodically getting frozen in place
Gloorft posted a question in General Support
The issue is this: when i'm playing, sometimes when i move from maps (or use teleporting habilities/commands too much), either i get frozen in place (sometimes being able to move a short distance away from where i'm frozen, but any action or trying to move further than said distance resets me to the spot i got frozen on) or the enemies get frozen in place, they still drop items but never attack nor even move around. I found a similar topic/issue to mine here (but sadly no solution to the problem in it): https://rathena.org/board/topic/104195-players-stuck-andor-mobs-frozen/ Any help? And thanks in advance. -
Getting c2371 error when trying to recompile server [solved]
Gloorft posted a question in Client-side Support
Hello, i'm currently using microsoft unoptimised mess visual studio 2013 to recompile my rathena-13 file (i have it up to 14, but using any other rathena-<number> file doesn't work), but whenever i try it goes smoothly but in the end it fails and tells me that i'm getting 'error C2371: 'itemdb_isidentified': redefinition; different basic types'. Any way to fix this? EDIT: Managed to solve the issue, apparently itemdb was defined as a char variable before, and in the solution i used it was defined as int. changing it back to char made things work now. -
Hello, i downloaded the ready RÖ server (this specific version:https://rathena.org/board/topic/109823-ragnarok-online-complete-offline-pack-2017-make-your-ro-server-in-less-then-5-minutes/), and i'm currently learning how to configure it. The server itself is working fine, though when i try to compile it i always get a MSB1001 error, and i tried both through the .bat file provided and through the dev command prompt, with both giving me the same result. Another weird detail is that i don't have a single rAthena.sln file, instead i have a bunch of different numbered ones (rAthena-9, rAthena-10, and then rAthena-12 to 15). I'm currently using windows 8.1 to compile it, if that affects anything. Thanks in advance.