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Katazui

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Posts posted by Katazui

  1. Easter Egg

    By: Katazui

    I haven't post a script in awhile. So, here! This is a very, very simple script where a GM talks to the Easter Bunny, and all you have to do is put in the prize ID and reward amount. And it does the rest. What does it do? It's a easy manual hide and seek event. It picks a random coordinate and places the Easter Egg. The Easter Bunny announces where to find the egg and all you have to do is to find the egg. All the players has to find the Easter Egg (Dragon Egg) and destroy the egg and receives the prize. After 30 minutes if no one finds the egg. The event ends. The exact coordinates of the egg is given to all the GMs, once the event starts. Enjoy! Originally made for SpookyRO made by Katazui. 

     

    Features

    • Manual GM Event
    • Automatically Hand-Pick A Map and Coordinates (@go 0-25)
    • Easy NPC-Made Hide and Seek Event
    • Easily Enter Item ID and Reward Amount
    • Players Destroys Egg and Receives Reward
    • Once Event Starts, All GMs has the Exact Egg Coordinates
    • After 30 Minutes, Event Automatically Stops
    • Script reminds the server to look for the Egg

     

    Download

    Katazui - Easter Egg (Version 1.00).txt

  2. I got that part. Thanks! I love your designs, btw :3

     

     

    It is no longer a source code error, it is probably a map error or client error that can't process map properly. Did you make this map yourself? or has someone tested it before giving you it?

    It's a map that I want to be hometown. http://rathena.org/board/topic/73836-old-payon/

     

    I walked on the map, sat on the map, before I recompiled it. All I want is the @go 0 command change to "payo2, 77, 128". But, I already got that part down with no error in Visual Studios. But, the error now is when logging in, I get that source error.

    Somebody?

  3. Means you have to define the map in another source code file. I think its in map.h, just add the mapname in there, you will see other @go maps like prontera, aldebaren defined in that file as well

     

    Alright, so I finally defined it, not errors. But, when I log in it said in the map-

     

    chrif_authok: Data size mismatch! 34276 != 34280

  4. When I open the client after I changed the sclientinfo.xml and clientinfo.xml to 30, it gave me lots of errors, and I didn't compiled yet when this happened.

     

    But, I had this other client, it kinda had a better feel to it, but when I logged in, it DCed me right away. How do I fix that? 



    Update: Okay, good news. I tried using a already built client. "kROsakexe0255b v1.1 [12 character slots]". And I can finally see my custom item! But, as soon as I login to game, it disconnected me. How do I fix that?

     

    There's something to note. I'm using a eAthena server... 



    Yay! I finally got the custom items to work. I used the kROsakexe0255b client. And in my packet_db.txt I change the number to 23 and so in the sclientinfo.xml and clientinfo.xml. But, where can I find all full color dyes and hairstyles?

  5. Update: Somethings that happened. So, I used some client that has been already been patched, and when I login to game, it Disconnected right away. And some won't event let me login. But, the server is online.

     

    Update 2: How to update and compile? 

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