no, this script use OnTouch to trigger the npcsince you said "I want a player to walk to an area"
npc can't attack, but monsters canyou can also try summon a monster
prontera,162,187,5 script Baphomet#hidden -1,3,3,{
end;
OnTouch:
.@origin = getcharid(3);
pcblockmove .@origin, 1;
monster "this", -1, -1, "--ja--", 1039, 1, strnpcinfo(0)+"::OnTrigger";
sleep 5000;
killmonster strnpcinfo(4), strnpcinfo(0)+"::OnTrigger";
if ( isloggedin( .@origin ) )
pcblockmove .@origin, 0;
end;
}like I said, its hard to tell the player is dead or player has ran away with this kind of script
With this script, is it possible to check if a monster is still alive? For example, if I had this on the hidden labyrinth F3 map, can I check if Baphomet is up? And if he is up, it would continue with this script but if he was dead, it wouldn't.