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AllHailToTheKing

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Posts posted by AllHailToTheKing

  1. Or just change the item code to one of the following

    SC_FOOD_STR_CASH
    SC_FOOD_AGI_CASH
    SC_FOOD_VIT_CASH
    SC_FOOD_DEX_CASH
    SC_FOOD_INT_CASH
    SC_FOOD_LUK_CASH

    thank you.

    try these...

    inside this file

    trunk/src/map/status.c

    find these..

     switch (i)
     { //Type 0: PC killed -> Place here statuses that do not dispel on death.
     case SC_ELEMENTALCHANGE://Only when its Holy or Dark that it doesn't dispell on death
      if( sc->data[i]->val2 != ELE_HOLY && sc->data[i]->val2 != ELE_DARK )
    break;
    

    add below...

     case SC_FOOD_STR:
     case SC_FOOD_AG:
     case SC_FOOD_VIT:
     case SC_FOOD_DEX:
     case SC_FOOD_INT:
     case SC_FOOD_LUK:
    

    or any other food name / status name....

    recompile...

    thanks also to emistry.

    and can you guys help me here?

    http://rathena.org/board/topic/78123-curse-water-and-converters/

    i would really really appreciate

  2. hello rathena..

    i got issues on my converter and cursed water.

    when i try to use wind,earth,fire and water converter there are no icon on the right side of the client. what should be the problem?

    here is my script for converters.

    12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FIREWEAPON,600000,0; },{},{}
    12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_WATERWEAPON,600000,0; },{},{}
    12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{}
    12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{}

    i believe that this problem might cause of the item script. maybe i should use SC_Start. but i tried to put this script

    "sc_start SC_WINDWEAPON,600000,0;" i tried this script and the icon appear but when i try to use converter it is not consuming.

    and for my curse water whenever i try to use it still there is no icon buffs on my client..

    here is the script.

    itemskill "ITEM_ENCHANTARMS",8;

    i cant find the right SC_start script for cursed water on const.txt

    anyone would help me will be much appreciated.

    thank you

    bump ~

  3. hello Rathena, forgive me if this is a wrong section about posting this problem.please move to script support instead.

    my problem is. when i make new character it will respawn at new_1-2 training grounds. then i i have a instant job changer after you choose what job you want, you will automatically warp to main town (Mayala) my problem is some players forget to save to main town (malaya) and they use @load they will go back to new_1-2 training grounds and they are trap there.

    any suggestion would be much appreciate.

    Thanks

  4. @AllHailToTheKing:

    //===== Additional Comments: =================================
    //= Be sure to disable the default agit controllers!
    //== npc\guild\agit_controller.txt
    //== npc\guild2\agit_start_se.txt
    //============================================================

    yes i already disable that both. but still sometimes its randomly starting. and when start every agit even if its not set they can break it

  5. @euphy, i use your woe script and sometimes woe starts itself randomly even there are no schedule on your woe settings. and i only enable 1 castle every woe but when woe start on that castle every castle respawn their emperium and anybody can break others woe castle thats not enable.

  6. i want to request my mob database 1288=emperium. because whenever i hit the emp its always 1 damage. i want to use the old emperium.

    here is my mob_db 1288

    1288,EMPELIUM,Emperium,Emperium,90,50,1,0,0,1,60,73,64,50,1,17,80,50,26,20,10,12,0,8,26,0x160,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

    i already put 8 to change the race and still its on plant mode.

    anyone can help me would be much appreciated

  7. With a sura I have a 45+0 mdef with out stats. Even with a job lvl maxed and max lvl.

    Currently every 1 int gives 1 mdef, every 5 dex give 1 mdef, and every 5 vit or so give 1 mdef.

    After I put some items on I get a score of 55+ 27, and thats still with 0 stats. With stats its gets alot higher.

    i dont think that is correct. because every 5 agi = 1 DEF 5 vit = 1MDEF 5int = 1mdef 5dex=1 Mdef

    i think that is the correct. but on my server that is happening but the base def and Mdef is increasing not the number besides it. MDEF 70+1

    the should be change when i put 5int the mdef should be 70+2 and my problem is when i try to put 5 int my mdef becomes 71+1

  8. Hey there AllHailToTheKing. Could you be more specific as to what mechanics arn't balanced in the MDEF. I would like to test this out for myself maybe we could compare notes?

    Should I use certain builds/ option to imbalance the MDEF?

    my sura without any items and 0 stats my mdef is 57+0

    with items my mdef is 71+32

    correct me if i am wrong, every 5 int it becomes +1 Mdef if this is correct then in my when i put +5 int on my stats my mdef would be 71+33 .

    but in my server when i put 5 int the main mdef is increasing not the +32 . when i put +5 int my mdef become 72+32

    is this the new rathena mdef works?

  9. @Judas Thanks a lot, rollbacking these changes and combining it with KaitouKid's answer it worked perfecly.

    @KaitouKid Thanks a lot, combining it with Judas's answer it worked perfectly.

    This thread can be marked as Solved now. I'm sure many people will need this in the future

    did you solve the problem? what did you do? can you give details/instruction on what did you do?

    did the delay or cooldown of the skill disappear?

  10. im having this problem lately and i dont know what might be the problem. my client crashing when player use attack. any type of attack.

    example: Player A use Asura skill to player B they both going to crash. sometimes its not going to crash but almost most of the time it will crash. any skill you use not only asura will cause the client to crash.

    im using 2012-04-10 client and my svn is rAthena.

    any solution for this problem will be much appreciated ..

    Thanks rAthena

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