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xSoul

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Everything posted by xSoul

  1. Greetings to all! I bring a query ? what happens is that my server is 3job and we change the levels, our emperium is modified so that it has more HP, I know I can do another emperium with another amount of hp, but I need this second emperium to be spawned in a castle in specific and that the other castles continue with the modified emperium by default, is it possible to do that? If I do not explain myself very well just let me know, thank you.
  2. Do you know what can be compatible with rAthena and what can the guild system include?
  3. Hello hello, I come with a question, do you know how I can implement the guild system to my BattleGround that is eAmod? What changes should I make to recognize the guild system?
  4. yes! I had seen that link a few days ago but still that comes with the guild system? because there it says at the end that it does not come with a guild system, the other thing is that for example, if I'm using eAmod, can I use 3ceam or some other? or simply can not because of compatibility?
  5. I understand, is there any way to be able to implement the guilds for that system?
  6. Hello everyone! Today I come with a problem with my BattleGround, it happens that when the battleground starts it does not load the red and blue guilds that are in the bg and only shows the guild of the user before entering the battleground! Does anyone know that this problem can be generated? thank you very much!
  7. I just tried it with the one you attached, but it looks like this = ( Attached another image of the grf that you attached:
  8. so I have it, I made the relevant changes that are to add the "_1" at the end of the name of each palette, but the same thing happens
  9. Hi! I have a question ... when creating the Grf for the palette of the alternative 3job sprite the colors are not the same, moreover, in the original sprite of 3job the palettes look good, but in the alternative 3job sprite they look distorted. I have the alternative sprite in the grf as "costume_1" and I read it well, but the problem is the palettes, they do not stick as they should, I did a different test that was replacing the original 3job sprites with the alternative ones, without the "_1" "and there the palettes fit well with the alternative sprite ... Is there any kind of problem in the" costume_1 "folder? What will make the palettes not read them well? or am I just skipping something? T-T help, It's the same color palette! I checked it several times. this is color 699 in the alternative sprite: this is the color 699 in the main sprite:
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