sokarpupe
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Posts posted by sokarpupe
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Thanks for the reply, I was creating a script of my own, but I'm missing the block so I can get the item only once per character, try freebie, but it does not work
This is my Script
prontera,154,174,3 script Entregador de Cajas 110,{
mes "[Entregador De Cajas]";
mes "Hola ^0080FF"+strcharinfo(0)+"^000000, yo soy un NPC que entrega unas cajas especiales que contienen en su interior un premio aleatorio.";
mes "Pero solo te las entregare cuando llegues al nivel base 99.";
next;
mes "Debo decirte que es 1 caja por nivel, o sea cuando estes capacitado para otorgarte las cajas recibiras 99 de estas.";
mes "....";
mes "Se me olvidava decirte, que estas cajas solo la recibiras 1 sola ves.";
next;
mes "Estas "+(Sex?"seguro":"segura")+" de querer reclamar tus cajas ahora?";
next;
switch(select("Si:No por ahora")) {
case 1:
if (BaseLevel >= 99) goto A_SiCA;
break;
if (BaseLevel < 99) goto A_NoCA;
break;
A_SiCA:
if(!#Freebie) {
mes "Felicitaciones ^0080FF"+strcharinfo(0)+"^000000, Disfruta de tu premio, ojala tengas un lindo objeto.";
getitem 21031,99;
end;
close;
set #Freebie, 1;
close;
}else{
next;
mes "ESPERA!!, tu ya has pedido tus caja de nivel.";
mes "Eres "+(Sex?"un":"una")+" "+(Sex?"tramposillo":"tramposilla")+", si que lo siento ^0080FF"+strcharinfo(0)+"^000000, que tengas un buen dia, adios.";
close;
}
A_NoCA:
mes @npcname$;
mes "Lo siento ^0080FF"+strcharinfo(0)+"^000000, no tienes nivel necesario para reclamar las cajas de nivel, sube de nivel para obtener una caja.";
end;
close;
case 2:
mes "[Entregador De CAJAS]";
mes "Vuelve cuando quieras reclamar tu caja "+(Sex?"amigo":"amiga")+"";
close;
end;
}
OnInit:
delwaitingroom;
waitingroom "Consigue tus cajas de nivel aqui.",0;
end;
} -
Hello everyone, will you happen to have a scrip that requires a base level to deliver prizes that you can share with me?
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Hellow everyone, i have problem whit the palettes, i entry all .pal in my .grf (palette/¸ö),
later i modify conf/battle/client.conf
// Valid range of dyes and styles on the client.
min_hair_style: 0
max_hair_style: 30
min_hair_color: 0
max_hair_color: 263
min_cloth_color: 0
max_cloth_color: 553
min_body_style: 0
max_body_style: 1After, i was go to scr/map/battle.c and i modify
{ "max_hair_style", &battle_config.max_hair_style, 30, 0, INT_MAX, },
{ "min_hair_color", &battle_config.min_hair_color, 0, 0, INT_MAX, },
{ "max_hair_color", &battle_config.max_hair_color, 263, 0, INT_MAX, },
{ "min_cloth_color", &battle_config.min_cloth_color, 0, 0, INT_MAX, },
{ "max_cloth_color", &battle_config.max_cloth_color, 553, 0, INT_MAX, },And i was compile and i have this error
I read in old guides that you had to activate all jobs for this palettes, and this i don't know doing
help me plis :s
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Hola buenas, buso guía para la configuración de thor patcher para las versiones 2.6.4.7 o 2.6.4.8
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thx Stolao for your script and suport, i thought you scrip was wrong, but no, the line was wrong xD
i use
11 hours ago, Stolao said:but this line also wrong.
when i thought and see the problem and change some things, and finalliy, this line works
21031,Caja_1,Caja de Nivel,2,0,,0,,,,,0xFFFFFFFF,63,2,,,70,,2000,{callfunc ("F_RandWeight",501,1,502,1,503,1,504,1); },{},{}
Thanks to everyone who commented and tried to solve my question, Thx Stolao
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Stolao, excuse me, any solution?
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3 hours ago, Stolao said:
i posted in my 1st post....
thx, I use your scrip, but ... it did not work, I don't know which direction to enter the script in my rA emulator, i entry this in rA/npc/custom and, use the line item
.
21031,Caja_1,Caja de Nivel,2,0,,0,,,,,0xFFFFFFFF,63,2,,,70,,2000,{ callfunc "F_RandWeight",501,1,502,1503,1,504,1; },{},{}
and it did not work
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STOLAO, where entry your scrit? in rA/db/re??? or is npc custom script?
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I see guides, but it's so obsolete
first entry in the item_db
- 21031,Caja_1,Caja de Nivel,2,0,,0,,,,,0xFFFFFFFF,63,2,,,70,,2000,{ getrandgroupitem(IG_LVLBOX,1); },{},{}
then entry in rA/src/map/script_constants.hpp
- export_constant(IG_LVLBOX);
then i modify in rA/src/map/itemdb.hpp
- #define MAX_ITEMGROUP_RANDGROUP 4
to
- #define MAX_ITEMGROUP_RANDGROUP 5
then in rA/db/re i create this item_lvlbox.txt
// LVLBOX Obtainable Items Database
//
// Structure of Database:
// GroupID,ItemID,Rate// LVLBOX
IG_LVLBOX,501,1 // Red Potion
IG_LVLBOX,502,1 // Orange Potion
IG_LVLBOX,503,1 // Yellow Potion
IG_LVLBOX,504,1 // White Potionand i recompile my svr whit ./configure, and it did not work :S
I know i forget something, but i do not know what it is, help
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Hi, I need to create my own boxes, for example, "old blue box", any guide ?. Thank you.
gift npc
in Script Requests
Posted
Well, finally thanks for your answer Pajodex, add if (getreward! = 1) { getitem 21031.99; $ ItemGive ++; getreward ++; and it worked correctly