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RagnaGaga

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Everything posted by RagnaGaga

  1. We were doing some item weight changes and noticed that 1230 of our users had, due to the item changes, a cart that exceeded the 8000 weight limit. Now this isn't a problem per se, but what is a problem is that this weight also affects skills that depend on your cart weight. Cart Termination for example had its damage more than doubled when I tested it. So it might be an idea to cap the damage that those skills gain from cart weight based on battle_config.max_cart_weight. It's not a necessity per se but it makes it a lot easier to change the weight of items without running annoying queries to empty everyone's carts when changing item weight.
  2. You can just diff it with the normal client diffs (like Shin's). No need for special Harmony diffs anymore.
  3. He most likely did not translate this whole thing from the start. The easiest thing to do is making a script that reads all the existing translated files and turns those into the new format. Takes a bit to make the script but everything after that is automated.
  4. Considering where you got this list from, I'm pretty sure you can find the descriptions on that server, too.
  5. Tried it with a February 2011 client.
  6. All these pets should be implemented in the client already. All of them are mentioned when looking for them in a hex-editor at least. I've read something about them having to be in the right order or not working if one pet is missing. But haven't been able to figure out exactly how this works yet.
  7. So does anyone know how -exactly- this file behaves? We have translated all the kRO and jRO pets that were remaining yet some of them just keep talking like a Poring, despite them having talking tables. I tried changing the order of the pets in the file, heck, I even looked up the pet names in the client by hexing it and put them in that order. Still, the following ones just refuse to talk normally: - Civil Servant talks like Drops - Loli Ruri talks like Poring - Dullahan talks like Poring - Stone Shooter talks like Poring - Wicked Nymph talks like Poring - Miyabi Doll talks like Poring - Shinobi talks like Poring Is there anyone who knows what to do to make these talk like they're supposed to? Thanks!
  8. Has anyone noticed the Official Custom Fonts diff not working anymore? We've used 2010-06-01 for a long time, where they worked just fine. Switched to 2010-11-23 using this patcher and the font simply don't show anymore. It's always using the default Arial, even though I applied the Official Custom Fonts diff.
  9. So we've recently switched to the 2010-11-23 client. One thing that we've noticed is that when you do a trade and try to drag in say...a Jellopy of which you have 5, it asks you how many you wish to add to the trade window. Normally it would name the item there, but instead it shows Unknown Item in that input box. The rest works completely fine. I thought it might just be a client error, so I tried 2010-12-24 which has the same thing. No huge issue, but it's definitely strange.
  10. Rather the new map, Eclage, I think.
  11. M'yeah, it's caused by packet ver 26. We pretty much have to use that for clients after November 24th 2010 so using 25 is not an option.
  12. Pretty much anything with packet version 26. I tried clients from January, March, April, May, June and July.
  13. Kinda like this topic: http://www.eathena.ws/board/index.php?showtopic=276312 All the 2011 clients I've tried have some weird kind of walking delay. I tried January 2011 till July 2011 and they all have the same problem. Whenever you quickly click twice in a row, the second click is pretty much not registered. It's like there's a delay of 300ms or something before you can actually click again and it registers the click. We couldn't trace this back to any source-related change, so is it simply something that Gravity added to the 2011 clients? Although I checked cookieRO, which for sure has quite a new client, and they do not have this issue. Any clue?
  14. You can add an item to the Auction by pressing the Register button. By default the number of hours is not set. When adding a number of hours, the Auction Fee automatically gets adjusted as you type it. It's 12,000 Zeny per hour. The maximum is 48 hours, so if you type in anything greater than that, it automatically caps it at 48. On my server, we have a 2010-06-01 client, for which the following hex edit is used to set the fee to 0: From: 8D 04 B6 8D 04 80 8D 14 80 C1 E2 05 To: BE 00 00 00 00 F7 E6 8B D0 90 90 90 Hope this helps!
  15. I have a suggestion/request for a plugin. Some servers like to change the Auction price per hour. Server-side this is possible, but it has to be done client-side as well. How about a plugin that lets you set the auction price per hour or set it to 0?
  16. I've been using the following hex edit to remove the auction price from the client: This was for a 06-01-2010 client. Unfortunately this does not work anymore for newer clients, like the 05-11-2011 client I'm trying. Is there anyone who knows how to do this on this client? Thank you.
  17. Bossnia Event This is an eAthena conversion of the Aegis file from bRO. Thanks to Muad_Dib for the file. The text is translated from Portuguese, so it might be a tad weird from time to time (no clue what "Ali" is supposed to be for, for example). Well, Bossnia is basically a pretty simple event. There are a couple of NPCs spread around RO which warp you to one out of four places for 5000 zeny. So what to do in the maps? Kill MVPs, that's about it. I think they simply put just about every MVP ingame on that map for you to kill. The four maps are exactly the same, with exactly the same monsters in them. The mapflags might not be correct, so change those if needed. Lemme know if there are any bugs. Original topic: http://www.eathena.ws/board/index.php?showtopic=238841&hl= bossnia.txt
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