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arthurcunha

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Posts posted by arthurcunha

  1.             if( battle_config.vs_traps_bctall && (src->type&battle_config.vs_traps_bctall) && map_flag_vs(src->m) )
                    target = BCT_ALL;

    Change

    if( battle_config.vs_traps_bctall && (src->type&battle_config.vs_traps_bctall) && map_flag_vs(src->m) )
                    target = (BCT_NOGUILD & BCT_ENEMY & BCT_NOPARTY);

  2. Good night someone could help me, as I implement barricade in this script? do KOE. I wanted to barricade so I could destroy the empire when it is destroyed in 4 barricades, after it is destroyed and conquered they return to the same position again.

    aaaaaaaaaaaaaa.png

    koe.txt

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