Hi, i try to add a custom mob... but a have a problem:
jobname.lua:
[jobtbl.JT_Addax] = "Addax",
npcidentity.lua:
JT_Addax = 5000,
jobidentity:
JT_Addax = 5000,
mob_db:
30000,Addax,Chupacabras,Chupacabras,103,9222,1,1944,1458,1,598,674,111,67,102,64,60,40,67,50,10,12,1,6,44,0x2003695,200,1078,768,384,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1
Data folder:
sprite\¸ó½ºÅÍ\Addax.spr
sprite\¸ó½ºÅÍ\Addax.act
But i they look like a poring.
i modify the mob.cpp
#define MAX_MOB_DB 10000
But, all yhe time they see like a poring...
Can anyone help me please?