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bykass1

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Posts posted by bykass1

  1. image.png.d820c0457115ee71572c426a45844967.png


    I find this in diff for NEMO.
    But i dont know how to change in my hexed.. any help?



      //Step 4a - Find the annoying warning - 'too many vertex granny model!'
      offset = pe.stringVa("too many vertex granny model!");

      //Step 4b - Find its reference + the function call after
      if (offset !== -1)
        offset = pe.findCode(" 68" + offset.packToHex(4) + " E8");

      //Step 4c - NOP out the call
      if (offset !== -1)
        pe.replaceHex(offset + 5, " 90 90 90 90 90");

      return true;

  2.  

    Hi, I have a problem on my map-server and it's crashing, I recently did the GDB and it pointed out an error, but I don't know how to interpret it, could someone help me?


    (gdb) #0  0x000000000055a108 in status_change_start ()
    (gdb) No symbol table info available.
    (gdb) #1  0x00000000004aff50 in skill_castend_nodamage_id.part.26.48623 ()
    (gdb) No symbol table info available.
    (gdb) #2  0x00000000004dd493 in skill_castend_nodamage_id ()
    (gdb) No symbol table info available.
    (gdb) #3  0x00000000004de7ac in skill_castend_id ()
    (gdb) No symbol table info available.
    (gdb) #4  0x000000000041d0ad in do_timer.2716 ()
    (gdb) No symbol table info available.
    (gdb) #5  0x0000000000418943 in main ()
    (gdb) No symbol table info available.






     

  3. Hello, first of all I'm sorry I'm using google translate, I'm having a problem with my hexed above 2015+ versions that when I run it does not work and it needs to run several times to work, everything in the game is working perfectly, just to run the problem Does anyone know how to solve it?

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