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Onairda

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Posts posted by Onairda

  1. On 6/10/2020 at 10:13 AM, umsdavid said:

    Hi,

    After applying ANTI-SPAM and BOTS security now, im republishing my robrowser server address http://atlantic.wavetune.com . To register please use this URL: http://atlantic.wavetune.com/atcp/?module=account&action=create

     

    Current Setup

    ------------------

    1) Can be played in Android browser but have bug in ios browser

    2) Can be played in Windows Browser

    3) FIX Map at Izlude Academy for Job Training

    4) Faster loading for grf files or extracted files

    Anybody want to join as Developer and develop robrowser to a new level do let me know and i'll be happy to sponsor the work and project.

     

    Hello , I tried to login, but my account only show blocked by the GM team. 

  2. Hi  :).

    Im encountering a problem in Centos 6 i already install  -y install gcc-c++ but i still have this error

     

    checking for gcc... gcc
    checking whether we are using the GNU C compiler... yes
    checking whether gcc accepts -g... yes
    checking for gcc option to accept ISO C89... none needed
    checking whether we are using the GNU C++ compiler... (cached) yes
    checking whether g++ accepts -g... (cached) yes
    checking for ar... /usr/bin/ar
    checking whether byte ordering is bigendian... yes
    configure: error: bigendian is not supported... stopping

    [vps369925 new]$ 

  3. On 10/31/2019 at 6:50 AM, OppaiDragon said:

    Add a check on your OnPCStatCalcEvent so it won't trigger again if it already triggered once.

    Sample

    
    -	script	Test12312	-1,{
    	OnPCStatCalcEvent:
    		if(@skill_added == 0){
    			add skills here
    			@skill_added = 1;
    		}
    	end;
    }

    What this does is it only allows it to run once every time.

    Hi ? . sorry for the late reply 

    When i do that kind of trap the OnPCStatsCalcEvent skills is not available anymore  even though i use @skillall

  4. 16 hours ago, Disabled LOOLP said:

    OnPCLoginEvent  {
    sc start 9999999 time
    }

    Hi, ? . i will put sc_start blessing,999999; ?  
    actually when i talk to the buffer npc , the skills given by the 
    OnPCStatCalcEvent is been remove . and in my observation its because of the sc_start.

    this is the buffs in my Buffer NPC

    Thank you sir ? 

    sc_start SC_INCREASEAGI,240000,10;
    sc_start SC_BLESSING,240000,10;	

     

  5. Hi, I used OnPCStatCalcEvent to give permanent skills to every player but i encounter a problem every time i used the buffer NPC who uses sc_start blessing ,agi even Awakening Potion who also use SC_START  the OnPCStatCalcEvent skills is been remove it only come back when i relog-in or i type @skillall .

    how can i make that the OnPCStatCalcEvent will not be overlap by sc_start Thank you

    i have the same problem with this LINK

  6. Hi im having a problem using OnPCStatCalcEvent and SC_Start

    in my server i use OnPCStatCalcEvent to give some  permanent skills to players and i used sc_start in my buffer npc

    so this is the case 

    every time i clicked the buffer npc my OnPCStatCalcEvent skills has been remove it only comeback when i used @skillall 

    how can i solve this ? thanks 

     

     

    im using a script 

    -	script	Skills	-1,{
    OnPCLoadMapEvent:
    if(strcharinfo(3) == "prontera") {
    
    addtoskill 2,10,0;
    addtoskill 3,10,0;
    addtoskill 4,10,0;
    addtoskill 5,10,0;
    
    
    } else { end; }
    }
    prontera	mapflag	loadevent
    

    every time i used awakening and clicked buffer npc that use SC_START <skills> the addtoskills  has been remove ?? how to solve this

  7. On 9/29/2019 at 10:24 AM, Naruto said:

    probably gonna have to find where third jobs start,

    use that id and add a new range and return 0 or something...

    and you need to place it at the top of the function 

     

    or even just change the max_skill to the ID you dont wanna have skills filled or something

    sir can you elaborate more please ??? thankyou for you reply

  8. 19 hours ago, crazyarashi said:

    You'll need to edit the src for pc_allskillup and add specific checks for the skill you want excluded.

     

    Hi sir crazyarashi  can you elaborate more what should i do to remove the 3rdjobs skills ?? thankyou 

     

     

    or is there something i can do to give all the skills to a player ?? 

    i tried skills <skillid><skilllevel><0>;

    but not every skills is showing 

  9. hi, i messing with this script so much hours , i dont see any drop items in the floor , the items is succesfully deleted on my inventory, but the items is not dropping on the ground and there is no error, and i think there was something wrong in makeitem2

     

    prontera,150,155,3	script	penalty_drop	103,{
    
    OnPCDieEvent:
    	if ( .@karma > -1000 ) {
    		.@rate = ( pkpoints / 1000 );
    		if ( .@rate < 0 ) .@rate = 1;
    
    		if ( .@rate < rand( 100 ) ) {
    			for ( .@i = 1; .@i <= 10; .@i++ )
    				if ( getequipid( .@i ) != -1 )
    					.@equip_part_found++;
    			
    			if ( .@equip_part_found ) {
    				do {
    					.@equip_part = rand( 1,10 );
    					.@item_id = getequipid( .@equip_part );
    				} while( .@item_id == -1 );
    				.@refine = getequiprefinerycnt( .@equip_part );
    				for ( .@i = 0; .@i < 4; .@i++ ) 
    					.@card[.@i] = getequipcardid( .@equip_part,.@i );
    				getmapxy( .@map$,.@x,.@y,0 );
    				delequip .@equip_part;
    				makeitem2 .@item_id,1,.@map$,.@x,.@y,1,.@refine,0,.@card[0],.@card[1],.@card[2],.@card[3];
    				dispbottom "One of your equipment dropped.";
    			}
    		}
    	}
    	end;
    }

     


     

  10.  

    20 hours ago, crazyarashi said:

    You can use bonus2 bExpAddClass
     

    
    if(fame >= 100){
    	bonus2 bExpAddClass,Class_All,20; //= Increase EXP gain from killing mobs by 20%
    }


     

    Thank you sir crazyarashi for fast response. Do i need to put OnPCLoginEvent:?  or i just need to build like this
     

    // btw i solve it :

     

     

    sc_start SC_EXPBOOST,864000000,1000;
    		sc_start SC_JEXPBOOST,864000000,1000;

     

  11.  

    15 hours ago, crazyarashi said:

    You can use bonus2 bExpAddClass
     

    
    if(fame >= 100){
    	bonus2 bExpAddClass,Class_All,20; //= Increase EXP gain from killing mobs by 20%
    }


     

    Thank you sir crazyarashi for fast response. 
     

    -	script	expratesfloat	-1,{
    OnPCLoginEvent:
    OnPCJobLvUpEvent:
    OnPCBaseLvUpEvent:
    mes "Hi"; 
    if( fame >= 1){
    	bonus2 bExpAddClass,Class_All,100; //= Increase EXP gain from killing mobs by 20%
    close;
    }
    }

    Its not working , i check my exp still the same 

  12. Hi, i just thinking what is wrong with my script, why the npc dont show any data Thank you ❤️ /kiss 

     

     

    prontera,159,180,4	script	Ladder	100,{
    set .@count, query_sql ("SELECT char_id,value FROM `char_reg_num` WHERE key='reborncount' ORDER BY value DESC",.@charid,.@reborncount);
    
    mes "[RebornLadder]";
    for( set .@i, 0; .@i < .@count; set .@i, .@i+1) {
     query_sql "SELECT `name` FROM `char` WHERE char_id="+.@charid[.@i]+"",.@charname$;
     mes .@charname$+" "+.@reborncount[.@i];
    }
    close;

     

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