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Posts posted by Hercules
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if (.off) end; // your script announce ...; // last line set .off,1; initnpctimer; waitingroom "[service unavailable]",0; end; OnTimer30000: stopnpctimer; set .off,0; delwaitingroom; end;
Thanks a lot!!
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ohh.another version.
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src/map/skill.c
Find
case NJ_SHADOWJUMP:
Just below that you'll see this
status_change_end(src, SC_HIDING, INVALID_TIMER);
just remove that last part and it should work fine.
what do you mean "LAST PART"?
please elaborate.
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It's not dead..still not approved I guess.
if it's not approved yet,
why is there a download link?
he should edit this.
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How can i make my Broadcaster creates a room titled "Service Unable" after a player use it's service,
But when the 30 sec interval ends,The room will removed at the top the npc and it's service will be resumed again.
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Can anyone solved our problem??Anyone please??
Ghost is inactive i think.
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is it possible to implement it on eA?
if no,can you make one for us? please ?
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File Name: @afk with AFK Hat
File Submitter: Razor X
File Submitted: 16 Sep 2012
File Category: Source Modifications
Content Author: Razor X
Well this is just using @afk with AFK Hat. (Notice Board)
I just modified it and put the AFK Hat effect.
Credits to the Original Author who ever he is.
dead.
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THANKS!!
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is it possible to create an item that will disguise you into a monster?
if yes how?
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so i got this disguise event script from Venjirai
It is working well, but what i wanna ask, is,
the problem is when inputing the correct answer, it still needs
<space> Before the monster name
e.g.
<space>Poring = accepted
Poring = Ignored
so i must say it is 98% working XD
kinda lost XD
SOLVED--
Please upload it to mirror.
I can't get the script because it is on eathena.
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This is the scipt.
dicastes01,192,199,5 script BroadCaster 602,{ set .Minutes,1; if( .DelayTime <= gettimetick(2)){ mes "The price for today is ^FF0000"+$price+"^000000 zeny."; next; goto L_menu; L_menu: menu "BLAH!BLAH!",L_01, L_01: input @broadcast$; mes "Are you sure want to broadcast ^FF0000"+@broadcast$+"^000000"; menu "Yes",broad01,"No",L_no; broad01: if(Zeny < $price) goto error; set Zeny, Zeny - $price; announce ""+strcharinfo(0)+": "+@broadcast$+"",0,0xFF0000; set .DelayTime,gettimetick(2) + ( .Minutes * 60 ); close; L_no: next; if(Sex == 0) mes "Hello Mrs ^FA8258"+strcharinfo(0)+"^000000 Have a nice day."; else mes "Hello Mr ^FA8258"+strcharinfo(0)+"^000000 Have a nice day."; close; error: next; mes "You dont have ^FF0000"+$price+"^000000 zeny."; close; }else if( .DelayTime > gettimetick(2) ){ set .last,.DelayTime - gettimetick(2); set .@sec, .last % (24*60*60) % (60*60) % (60); npctalk "Please wait for "+.@sec+" seconds"; close; } }
SIRs what i will add on this script to displays a
ROOM which a title of the remaining seconds before any player use the broadcaster.Every seconds the title of the room changes into the remaining sec.The npc is unclickable,i mean that if a player click the npc nothing happens.
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I want to make my Shadow Jump skill to play instant.
Because when i hide+shadow jump.There is a delay between hiding and shadow jump.about a second before the ninja cast shadow jump after casting hiding.I already set the delay rate of my server to minimum on the skill.conf.
I play a before ragnarok that there is no delay in casting shadow jump.
The ninja there keeps shadow jumping very fast.
Please help.
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To make an aliases of @main, go here: https://rathena.svn....and_athena.conf go to the end where it says kill: ["die"]
and add:
main: ["gmes"]
save and exit.
/* Command aliases You can define aliases for any command. Aliases work just like original command. Format is <commandname>: ["<alias>", ...] */
However, for the colour and format the way you want it.. you need to go here: https://rathena.svn....map/atcommand.c
and find what to change in here :/
/*=================================== * Main chat [LuzZza] * Usage: @main <on|off|message> *-----------------------------------*/ ACMD_FUNC(main) { if( message[0] ) { if(strcmpi(message, "on") == 0) { if(!sd->state.mainchat) { sd->state.mainchat = 1; clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. } else { clif_displaymessage(fd, msg_txt(381)); // Main chat already activated. } } else if(strcmpi(message, "off") == 0) { if(sd->state.mainchat) { sd->state.mainchat = 0; clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled. } else { clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled. } } else { if(!sd->state.mainchat) { sd->state.mainchat = 1; clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. } if (sd->sc.data[sC_NOCHAT] && sd->sc.data[sC_NOCHAT]->val1&MANNER_NOCHAT) { clif_displaymessage(fd, msg_txt(387)); return -1; } if ( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) return 0; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } // send the message using inter-server system intif_main_message( sd, message ); } } else { if(sd->state.mainchat) clif_displaymessage(fd, msg_txt(384)); // Main chat currently enabled. Usage: @main <on|off>, @main <message>. else clif_displaymessage(fd, msg_txt(385)); // Main chat currently disabled. Usage: @main <on|off>, @main <message>. } return 0; }
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i'm sorry but i don't understand this..
What line will i change for the format and the color??
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Isn't this the same thing as @main?
Yeah.It is like @main,
How can i rename @main into @gmes and change the color instead of yellow to this COLOR?
And how can i add an interval of 1 minute to prevent spamming?
And also,i want this kind of format.
[Global] NAME : MESSAGE
Please help me..i want it to apply on my server
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Hello,I have a request command..
Gmes Command:
Each time a player types ,
@gmes "Message Here"
e.g.
Skypirate types,
@gmes Thank You!!
The players will receive his message like this.
[Global] Skypirate : Thank You!!
[Global] NAME : MESSAGE
~All online players will receive the message with this COLOR but it has an interval of 1minute before he can use @gmes command again.
~A player can still deactivate or activate this command by typing "@gmes" alone.
~The player who deactivates @gmes,the player will not receive the gmes messages.
Thanks in future...
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anyone can help me..
Post it on Graphic Support.
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Does the Emperium breaker room script work on TXT server?
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cant.....globelmes will send to all users....you cant limit who it send without any source mod ......
Awww... Too bad,
Anyway !!
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Why this script doesn't work?
And how can i disable it by using an npc?
1: Tabs in header and mapflag.
2: enablenpc / disablenpc.
I mean that the player can disable it via npc to disable the message pops out to their chat box only the player that disable it to npc does not get the message..
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Thanks a lot!!
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it's hexed in client....you have to hex your client to change the colour....
Why this script doesn't work?
- script Sample -1,{ OnPCKillEvent: if( killedrid != getcharid(3) ) globalmes "[ "+strcharinfo(0)+" ] has slained [ "+rid2name(killedrid)+" ] !! "; end; } bat_c01 mapflag loadevent
And how can i disable it by using an npc?
CHAR SERVER ERROR HELP!
in General Support
Posted
Why is that im getting this error? i just switch from windows xp to windows 7.
How can I Fix this?