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Posts posted by DevilingKing
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who can help me...
off
Costume ROBE
changelook LOOK_ROBE,getlook(LOOK_ROBE);
changelook LOOK_ROBE,0;
i load show again this costume -
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1 minute ago, hendra814 said:
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3 minutes ago, hendra814 said:
are the error still same as your post?
ya still same erro.. i have add you in Discord
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On 9/8/2023 at 2:23 PM, hendra814 said:
go to Rathena\sql-files folder, import mail.sql file
i have upload but still have erros
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can help me abot this?
Centos 7 -
[SQL]: DB error - Table 'ragnarok.pet' doesn't exist
[Debug]: at char.cpp:2322 - SELECT 1 FROM `pet` LIMIT 1;
[Fatal Error]: char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure)
can help? -
41 minutes ago, DevilingKing said:
sir help me abot this
[Warning]: vend loot = 674
[Warning]: vend loot = 7539
[Warning]: vend loot = 7179
[Warning]: vend loot = 675
[Warning]: vend loot = 7179
[Warning]: vend loot = 7539
[Warning]: vend loot = 7227this warning show to putty
how to fix this?
@solved
remove this coding
/src/map/clif.cpp
- // Vending shouldn't open if vend_loot is 0 and extended vending is enabled [Easycore]
- // ShowWarning("vend loot = %d\n", sd->vend_loot);
- if (battle_config.extended_vending && sd->vend_loot == 0) {
- sd->state.prevend = 0;
- return;
- }
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On 10/8/2021 at 2:46 AM, masterzeus said:
trunk/conf/battle/feature.conf
// Item ID for Zeny. Set to 0 if you don't want use Zeny.
item_zeny: 0// Item ID for Cash. Set to 0 if you don't want use Cash.
item_cash: 0trunk/db/item_vending.txt
// Proof of Donation
7179
// TCG Card
7227
// Mithril Coin
674
// Silver Coin
675
// Bronze Coin
673
// Poring Coin
7539 -
sir help me abot this
[Warning]: vend loot = 674
[Warning]: vend loot = 7539
[Warning]: vend loot = 7179
[Warning]: vend loot = 675
[Warning]: vend loot = 7179
[Warning]: vend loot = 7539
[Warning]: vend loot = 7227this warning show to putty
how to fix this?
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Emistry not work..
can make like this script?
OnDevilDead3:
.mob--;
if ( .mob == 25 || .mob == 5 )
announce "Devil Square : "+ .mob +" monsters remaining in the final round.", bc_map;
else if ( .mob <= 0 ) {
announce "Devil Square : CONGRATULATIONS. Please click on the NPC for your rewards.", bc_map;
goto OnStopEvent;
}
end;OnStopEvent:
killmonsterall "ordeal_1-1";
enablenpc "Devil Square Guardian#2";
.start = .round = .mob = 0;
end;
}ordeal_1-1,246,245,7 script Devil Square Guardian#2 406,{
mes "[Exit]";
mes "Farewell.";
close2;
getitem 7539,50;
warp "SavePoint",0,0;
end;
}
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i remove this script monster out
hideoffnpc instance_npc("et_reward_npc"); // <------- ADD THIS
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sir.. this monster Entweihen Crothen no show why..
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u can make 23:00 to 0000 ?
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just i wan add auto reward to Master Guild Only
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you can fix this script?
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Helo Guys
who can help me to Fix [ auto reward master guild ] only- script KoE -1,{ OnInit: disablenpc "The King#KoE"; bindatcmd "koe", strnpcinfo(0)+"::OnCommand", 99,99; end; OnCommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start; else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end; else { dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; } end; //OnTue2030: L_start: if ( .start ) end; gvgon "guild_vs1"; announce "The King of Emperium Hill has begun!", bc_all; .start = 1; enablenpc "The King#KoE"; $koegid = 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 7; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; //OnTue2130: L_end: gvgoff "guild_vs1"; announce "The King of Emperium Hill is over!", bc_all; .start = 0; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; //maprespawnguildid "guild_vs1", $koegid, 6; //Auto Reward to Master Guild if ( getcharid(2) == $koegid && getguildmaster(getcharid(2)) == strcharinfo(0) ) getitem 607,1; // configure prize here end; OnEmpDead: $koegid = getcharid(2); announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; } // KoE Entrance prontera,147,169,4 script The King#KoE 811,{ mes "[The King]"; if ( !getcharid(2) ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; } } // Flags guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ if ( !$koegid ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild."; close; OnRevKoE: flagemblem $koegid; end; } guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722 guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722 guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722 delusion,86,94,4 duplicate(koe_flag) King of Emperium Hill#5 722 guild_vs1 mapflag nobranch guild_vs1 mapflag nomemo guild_vs1 mapflag nopenalty guild_vs1 mapflag noreturn guild_vs1 mapflag nosave SavePoint guild_vs1 mapflag noteleport guild_vs1 mapflag gvg_noparty guild_vs1 mapflag nowarp guild_vs1 mapflag nowarpto guild_vs1 mapflag guildlock
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trunk/db/pre-re/skill_tree.txt
latest script
- Id: 84 Name: WZ_JUPITEL Description: Jupitel Thunder MaxLevel: 10 Type: Magic TargetType: Attack Flags: IsAutoShadowSpell: true Range: 9 Hit: Multi_Hit HitCount: - Level: 1 Count: 3 - Level: 2 Count: 4 - Level: 3 Count: 5 - Level: 4 Count: 6 - Level: 5 Count: 7 - Level: 6 Count: 8 - Level: 7 Count: 9 - Level: 8 Count: 10 - Level: 9 Count: 11 - Level: 10 Count: 12 Element: Wind Knockback: - Level: 1 Amount: 2 - Level: 2 Amount: 3 - Level: 3 Amount: 3 - Level: 4 Amount: 4 - Level: 5 Amount: 4 - Level: 6 Amount: 5 - Level: 7 Amount: 5 - Level: 8 Amount: 6 - Level: 9 Amount: 6 - Level: 10 Amount: 7 CopyFlags: Skill: Plagiarism: true Reproduce: true CastCancel: true CastTime: 500 AfterCastActDelay: - Level: 1 Time: 1200 - Level: 2 Time: 1000 - Level: 3 Time: 1400 - Level: 4 Time: 1200 - Level: 5 Time: 1600 - Level: 6 Time: 1400 - Level: 7 Time: 1800 - Level: 8 Time: 1600 - Level: 9 Time: 2000 - Level: 10 Time: 1800 Requires:
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how to make skill
Cannot use [ Jupitel Thunder ] due to cooldown delay
who can help
in Database Discussion
Posted · Edited by DevilingKing
../custom/atcommand.inc:37:34: error: request for member ‘Alias’ in ‘atcommand_alias_db’, which is of pointer type ‘DBMap*’ (maybe you meant to use ‘->’ ?)
parent_cmd = atcommand_alias_db.Alias(command + 1);
^
make[1]: *** [obj/atcommand.o] Error 1
+ACMD_FUNC(equipoff) {
+ int value = 0;
+ char type[CHAT_SIZE_MAX];
+
+ nullpo_retr(-1, sd);
+
+ if (map_getmapflag(sd->bl.m, MF_NOEQUIP_OFF) || map_getmapflag(sd->bl.m, MF_EQUIP_HIDE)) {
+ clif_displaymessage(fd, msg_txt(sd, 1525));
+ return -1;
+ }
+
+ parent_cmd = atcommand_alias_db.checkAlias(command + 1);
+
+ if (strcmp(parent_cmd, "equipoff") == 0) {
+ if ((sscanf(message, "%s", &type)) < 1) {
+ clif_displaymessage(fd, msg_txt(sd, 1523)); // Syntax: @equipoff <type>
+ clif_displaymessage(fd, msg_txt(sd, 1524)); // Type: all - all players | others - other players
+ return -1;
+ }
+