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Carrishu

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Everything posted by Carrishu

  1. Hello, I am trying to adjust the Charge Attack knockback. I've seen the topic about how to remove it completely, I simply want to alter it to 3 cells. I'm assuming it's located in the SRC because the skill_db doesn't show any set knockback there. Also, I'm looking to enable chatting while in Freznied mode. Thank you in advance
  2. I did some research in trying to find the answer to this, but no luck. I'm attempting to have my healer heal a players Homunculus. Is this even possible? According to the old eathena boards using @homlvl -1 should work, but it seems as though with the latest versions it doesn't. Any ideas? Thank you in advance.
  3. It's not reporting to the database at all. So no, there are no records of the atcommands in my SQL DB.
  4. I've had FluxCP for a long time now, and have just recently switched server hosts. I have no issue with the control panel except for the fact that it doesnt seem to be communicating with specific SQL tables running off of my Game Server. What it doesn't log correctly: At Commands - Doesn't log any whatsoever, I have the server telling it to log it all in mysql Donations - You can physically donate, and I would recieve the money, but the control panel doesn't log the actual donation, nor issue credits for redemption to the player. All other logs seem to be working correctly, I'm not exactly sure what is causing this issue. Any help would be appreciated. I've already tried: Reinstalling FluxCP and Chmodding the folders.
  5. There isn't a duplicated script anywhere, to my knowledge. Unless someone hid one somewhere else lol. //Pokemon Center Warp pkmn_town,157,192,0 warp pkctr9 1,1,pkmn_inn,228,80 pkmn_inn,228,77,0 warp pkctr2 1,1,pkmn_town,158,187 //Serenity Town to Hyrule Warp pkmn_town,220,159,0 warp #2hyru 1,1,Hyrule,108,60 Hyrule,103,60,0 warp #hyrfi 2,4,pkmn_town,215,159 //Poke Mart Warp pkmn_town,194,199,0 warp #pkmrt1 1,1,pkmn_inn,303,42 pkmn_inn,303,37,0 warp #pkmrt2 1,1,pkmn_town,194,194 //pkmn_town,205,177,0 warp #pkmart 2,4,pkmn_inn,303,42 //Pokemon Gym (PvP) pkmn_town,123,182,0 warp #pkpvp 1,1,guild_vs2,0,0
  6. Using tabs and all that. Here's the code pkmn_town,157,192,0<tab>warp<tab>pkctr9<tab>1,1,pkmn_inn,228,80
  7. Aw thanks! Haha. And yes, the map is fantabulous. I copied and pasted your warp code, and it still doesn't work. u__u;
  8. Lol, this is the one made by you Olrox <3 Also, yes 228 82 is a walkable area in the pkmn_inn. It's so bizarre.
  9. How would editing the map resolve the issue? The area is already walkable.
  10. Hello, So this would seem like the easiest thing in the world, adding warps right? Problem is, all of my warp portals on my custom map work, except this particular one. You can see the warp, but you can literally just walk on it. The area in which it's placed is a walkable area, the coordinates are set properly from one place to another, I just can't fathom what in the world is giving it an issue. The simple code for the warp portal is: pkmn_town,158,191,0 warp #pkctr1 1,1,pkmn_inn,228,82 Am I just that blind? I can't for the life of me get this warp to be walked on.
  11. I'm aware how to manually type out .sql files to input into my database, but I'm hoping someone has a nifty tool to do the work for me by simply converting my rAthena db .txt files to an .sql file Thanks in advance
  12. I'm having the same issue this person was having. I can't seem to get the skills to display in English. I have an updated msgstringtable.txt, and updated lub files. I also made sure when diffing my client to uncheck the Read LUA before LUB, as well as Read Data folder first. What's funny about this, is that the Skills & Descriptions show up in Korean yet in parenthesis it shows up with the English name, as if there's a switch somewhere telling it to read Korean. Edit: Got this working. I decided to completely start fresh & use Judas' allocated files via http://supportmii.com/ro1/Clients/Judas_Setups/2012_Setup/ using the precompiled mainj.grf and palettej.grf.
  13. There's a fix for this somewhere floating around, all you need to do is replace your female Warlock Sprite.
  14. I'm not sure this is possible with Neoncube, mainly because you set the files to update to a grf file in your neoncube.ini file.
  15. You can create your own grf by using GRF Factory Change your neoncube.ini file to patch to your custom grf Make sure your client can read multiple grf files, and adjust your data.ini file in your RO folder to read your custom grf first. As for your custom item error, make sure you're following all of the correct procedures when it comes to adding custom items, it takes a bit of work. Judas created a great tutorial for almost everything, you can find that HERE Your questions have already been answered on this forum elsewhere, use the search feature next time.
  16. I absolutely love this map! Great work - Although...It seems to make my client time out hah!
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