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fenderstyle69

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Posts posted by fenderstyle69

  1. Hi,

     

    Hope you can help me , i'm going crazy.

     

    Everytime i try to create a MALE character on a Male account, it makes a female character..

    I've tried without 64k hairstyle patch but it's still the same thing.. i'm using 2015-05-13a Hexed client ( i dont want Doram race .. )

     

    Thanks for helping me ..

     

    P.s : i got this error on creation

    1482033790-sans-titre.jpg

  2. Well, after few days without answer i tried to edit a script myself, it's not what i want but it's all i was able to do alone with no scripting competence >< if it can help someone,

    The warper is warping to the mvp room for 300k, the invoker can summon 1 mvp every hour but nobody can talk to him, not only a single player :x

     

    //============================================================//
    //           This script is made by Plug and Play                     //
    // Contact us on Facebook http://facebook.com/plugandplayPH   //
    //                Website : http://plugandplay.cf             //
    //                                      VIP MVP Summoner v.2                                      //
    //                              Hercules Support : Free Release                           //
    //                                 Do not removed the credit                              //
    //============================================================//
    //                                      --> Description <--                                               //
    //                      Can summon any mvp listed in each category                //
    //                          Item is needed to summon a Mvp                                //
    //                       Limit Summon Count to avoid summon abuse         //
    //       You need to configure SET script to make it work     //
    //                 Report Bug : Bump the Topic or send a PM                       //
    //============================================================//
    //                                       --> New Version <--                                      //
    //                                      VIP MVP Summoner v.2                                      //
    //              Enable to use item in reseting the MVP Count Status       //
    //============================================================//
     
    quiz_02,23,357,4	script	Invocateur	730,{
    
    
    
    set .@char_time,char_timer+1;
    
    if( .DelayTime > gettimetick(2) ){
            set .last,.DelayTime - gettimetick(2);
            set .@min,  .last % (24*60*60) % (60*60) / (60);
            set .@sec,  .last % (24*60*60) % (60*60) % (60);
            mes "Wait for ^FF0000"+.@min+" minutes "+.@sec+" seconds^000000";
    close;
    }
    
    
            mes "[ Invocateur ]";
            mes "Bonjour ^FF0000"+strcharinfo(0)+"^000000";
            mes "Je peux t'invoquer un MVP dans cette liste,";
            mes "Mais seulement tu devras attendre une heure avant de pouvoir reinvoquer un MVP";
            next;
            menu "^FF0000Invoquer un MVP^000000",normalmvp,"Partir",exit_area,"Reset",reset;
     
    normalmvp:
    
    if( .DelayTime <= gettimetick(2)) {
            mes "[ MVP Summoner ]";
            mes "Choose ^FF0000Normal MVP^000000";
            mes "Quel MVP veux-tu ?";
            for (set @i,0; @i < getarraysize(.NormalMVPList); set @i,@i+1)
            set .@NormalMVP_Menu$,.@NormalMVP_Menu$ + ""+getmonsterinfo(.NormalMVPList[@i],0)+":";
            next;
            set .@NormalMVPSelect,select( .@NormalMVP_Menu$ ) - 1;
            mes "[ MVP Summoner ]";
            mes "Do you want to summon";
            mes getmonsterinfo(.NormalMVPList[.@NormalMVPSelect],0);
            next;
            menu "Yes Summon Now",summon_Normal_now,"Nope, Not Now",not_summon_Normal;
    }
    summon_Normal_now:
            message strcharinfo(0),"You summoned "+getmonsterinfo(.NormalMVPList[.@NormalMVPSelect],0);
    		monster .mvpmap_summon$,.x_coordinate,.y_coordinate,getmonsterinfo(.NormalMVPList[.@NormalMVPSelect],0),.NormalMVPList[.@NormalMVPSelect],1;
    		set .DelayTime,gettimetick(2) + ( .@char_time * 60 );
            close;
    		
    reset:
    set #NormalMVPCount,0;
    
    not_summon_Normal:
    close;
    end;
    
     
    exit_area:
    warp "prontera",155,186;
    end;
     
     
     
    OnInit:
    //============ Maximum Summon Settings ================//
    set .NormalMVP_Max,1;
    //========== Summon Map Setting ==============//
    //use /where to get the exact coor
    // use 0 in both x and y if you want it random coordinate
    set .mvpmap_summon$,"quiz_02";
    set .x_coordinate,32; // Horizontal
    set .y_coordinate,339; // Vertical
     
    //======== Item Requirements and Amount Needed =========//
    setarray .itemrequired[0],501; //Normal MVP = 501 | Rare MVP = 502 | LHZ = 503
    setarray .itemcount[0],10; //now many item needed in each array ( 501=10 | 502=20 | 503=30 )
     
    //======= List of Normal MVPS ========//
    setarray .NormalMVPList,1038, // Osiris
                            1039, // Baphomet
                            1046, // Doppelganger
                            1059, // Mistress
                            1086, // Golden Thief Bug
                            1087, // Orc Hero
                            1112, // Drake
                            1115, // Eddga
                            1147, // Maya
                            1150, // Moonlight Flower
                            1157, // Pharaoh
                            1159, // Phreeoni
                            1190, // Orc Lord
                            1251, // Stormy Knight
                            1252, // Garm
                            1272, // Dark Lord
                            1312, // Turtle General
                            1373, // Lord of the Dead
                            1389, // Dracula
                            1418, // Evil Snake Lord
                            1492, // Incantation Samurai
                            1511, // Amon Ra
                            1583, // Tao Gunka
                            1623, // RSX
                            1630, // Bacsojin
                            1658, // General Egnigem
                            1685, // Vesper
                            1719, // Detale
                            1779, // Ktullanux
                            1785, // Atroce
                            1885, // Gopinich      
    						1688, // Lady Tanee
                            1708, // Thanatos
                            1734, // Kiel D-01
                            1751, // Randgris
                            1768, // Gloom Undernight
                            1832, // Ifrit
                            1871, // Fallen Bishop
                            1874, // Berzebub
                            1917, // Wounded Morocc
                            2022, // Nidhoggr's Shadow
    						1646, // Lord Knight
    						1647, // Assassin Cross
    						1648, // Whitesmith
    						1649, // High Priest
    						1650, // Sniper
    						1651; // High Wizard
    end;
     
    } //end of header
     
    // ================ MVP Summoner Manager ===========================//
    prontera,152,196,4	script	MVP Room	588,{
            mes "[ MVP Room ]";
            mes "Bonjour ^CC0000"+strcharinfo(0)+"^000000";
            mes "Souhaites-tu entrer en MVP Room?";
            mes "Celà te reviendra à ^CC0000300 000z^000000.";
            next;
            menu "Payer",pay,"Partir",partir;
     
    pay:
            mes "[ MVP Room ]";
    if( Zeny < 300000)	{
    			mes "Tu n'as pas assez d'argent.";
    			close;
    			}
    				mes "Allons-y";
    				set Zeny,Zeny - 300000;
    				warp .mvpmap_respawn$,.x_respawn,.y_respawn;
                    close;
           
    partir:
            mes "[ MVP Room ]";
            mes "Tres bien, au revoir alors.";
    		close;
           
    OnInit:
    //========== Summon Map Setting ==============//
    //use /where to get the exact coor
    set .mvpmap_respawn$,"quiz_02";
    set .x_respawn,46; // Horizontal
    set .y_respawn,384; // Vertical
    
    
    }
    	
    
     
     
    // LOG OUT Setting
    -	script	MVP Summoner Logout	-1,{
     
    }
    
    

     

  3. 6 hours ago, HappyMan said:

    Thanks for your reply, but i had already test this script and it's not what i need :( The room expire after 60 mins but you can spawn whatever you want in it, i need a simple mvp list with different time restriction on the mvp , for the entier player account.

    ex : if you summon Thanatos, you have to wait 1 or 2 hours to summon another mvp , if you summon GTB  you have to wait 3 hours to summon again etc ..

  4. Hi rAthena community,

    I would ask you some help with a script, i tried to do it myself but i failed. 

    I want timers on my mvp summoner, for exemple : in the mvp list, we can see Thanatos[1hour]

    Bacsojin[30 mins]

    The npc can show times remaining before next summon, and the timer apply on the whole player account .. 

    Hope you can help me,  thanks for reading

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