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Posts posted by Stickhead
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On 7/10/2018 at 6:43 PM, ryuma1922 said:
login message up : Your connection is currently delayed Please reconnect again later.30
I think you need change your clientinfo.xml to sclientinfo.xml
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Patcher Showcase
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//===== Hercules Script ======================================
//= Lottery
//===== By: ==================================================
//= acky
//===== Current Version: =====================================
//= 1.2.1a
//===== Description: =========================================
//= Daily lottery draw
//===== Additional Comments: =================================
//= Numbers drawn daily (Time is configured line 29)
//= *Added GM-Riggability
//= *Ability to renew ticket
//= *Improved interface
//= *Fixed minor bug where first load didn't work.
//= 1.2.1a fix due to new script engine
//============================================================
- script lotterygenerator -1,{
OnInit:
set $L_TicketPrice,4750; // TICKET COST
set $L_Prize_Money,5000000; // JACKPOT AMOUNT
set $L_Prize_Money_Small,1000000; // SECONDARY PRIZE
if ($LID == 0) goto L_GenID;
end;
//Modify for own time
OnClock2045:
// CHECKS IF LOTTERY IS RIGGED
if ($L_Rigged == 1) goto L_Rigged_Draw;
// GENERATES RANDOM NUMBERS 1-40
Pick1:
set $LW1,rand (1,40);
Pick2:
set $LW2,rand (1,40);
if ($LW2 == $LW1) goto Pick2;
Pick3:
set $LW3,rand (1,40);
if ($LW3 == $LW2) goto Pick3;
if ($LW3 == $LW1) goto Pick3;
Pick4:
set $LW4,rand (1,40);
if ($LW4 == $LW2) goto Pick4;
if ($LW4 == $LW1) goto Pick4;
if ($LW4 == $LW3) goto Pick4;
Pick5:
set $LW5,rand (1,40);
if ($LW5 == $LW1) goto Pick5;
if ($LW5 == $LW2) goto Pick5;
if ($LW5 == $LW3) goto Pick5;
if ($LW5 == $LW4) goto Pick5;
Pick6:
set $LW6,rand (1,40);
if ($LW6 == $LW1) goto Pick6;
if ($LW6 == $LW2) goto Pick6;
if ($LW6 == $LW3) goto Pick6;
if ($LW6 == $LW4) goto Pick6;
if ($LW6 == $LW5) goto Pick6;
// BROADCASTS DRAW
L_Broadcast:
announce "Lottery: Welcome to tonight's lotto draw!",8;
announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
announce "Congratulations to the winners of tonight!",8;
// GENERATES DRAW ID CODE
L_GenID:
set $LID2,$LID;
// SETS TOMORROW'S ID NUMBER
set $LID,rand (100000,999999);
end;
// SETS DRAW TO RIGGED NUMBERS
L_Rigged_Draw:
set $LW1,$LR1;
set $LW2,$LR2;
set $LW3,$LR3;
set $LW4,$LR4;
set $LW5,$LR5;
set $LW6,$LR6;
set $L_Rigged,0;
goto L_Broadcast;
}
prontera,141,182,5 script Lottery 1_F_ORIENT_02,{
L_Begin:
mes "[Lottery]";
mes "Winning Lotto Numbers ("+$LID2+"):";
mes "^0000FF[" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]^000000";
if ($LID > 99999) mes "Your Ticket ("+#LID+"):";
if ($LID > 99999) mes "^FF0000[" + #LW1 + "] [" + #LW2 + "] [" + #LW3 + "] [" + #LW4 + "] [" + #LW5 + "] [" + #LW6 + "]^000000";
mes "Next Draw-ID: ^FF0000" + $LID + "^000000.";
next;
if (getgmlevel() > 90) goto L_GM;
menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"Cancel",L_Cancel;
// PURCHASE TICKET
L_Buy:
if (#LID == $LID && #L1 != 0) goto L_DoubleTicket;
mes "[Lottery]";
mes "Tickets cost ^0000FF" + $L_TicketPrice + "z^000000.";
mes "The Jackpot is ^FF0000" + $L_Prize_Money + "z^000000.";
next;
menu "Buy Ticket",-,"Cancel",L_Cancel;
if (Zeny < $L_TicketPrice) goto L_NoZeny;
Zeny -= $L_TicketPrice;
mes "[Lottery]";
mes "Would you like your numbers hand picked or computer generated?";
next;
menu "Computer Generated",L_ComputerGen,"Hand Picked",L_HandPick,"Renew Ticket",L_Renew;
// RENEW LAST TICKET
L_Renew:
if ($LID < 99999) goto L_Invalid;
set #LID,$LID;
goto L_Confirm2;
L_ComputerGen:
// SELECTS RANDOM NUMBERS
set @L1,0;
set @L2,0;
set @L3,0;
set @L4,0;
set @L5,0;
set @L6,0;
Pick1:
set @L1,rand (1,40);
Pick2:
set @L2,rand (1,40);
if (@L2 == @L1) goto Pick2;
Pick3:
set @L3,rand (1,40);
if (@L3 == @L2) goto Pick3;
if (@L3 == @L1) goto Pick3;
Pick4:
set @L4,rand (1,40);
if (@L4 == @L2) goto Pick4;
if (@L4 == @L1) goto Pick4;
if (@L4 == @L3) goto Pick4;
Pick5:
set @L5,rand (1,40);
if (@L5 == @L1) goto Pick5;
if (@L5 == @L2) goto Pick5;
if (@L5 == @L3) goto Pick5;
if (@L5 == @L4) goto Pick5;
Pick6:
set @L6,rand (1,40);
if (@L6 == @L1) goto Pick6;
if (@L6 == @L2) goto Pick6;
if (@L6 == @L3) goto Pick6;
if (@L6 == @L4) goto Pick6;
if (@L6 == @L5) goto Pick6;
mes "[Lottery]";
mes "The computer has selected the following numbers:";
mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000";
next;
menu "Confirm",L_Confirm,"Re-Generate",L_ComputerGen;
// HAND PICK LOTTERY NUMBERS
L_HandPick:
mes "[Lottery]";
mes "Please pick your numbers (1-40):";
set @L1,0;
set @L2,0;
set @L3,0;
set @L4,0;
set @L5,0;
set @L6,0;
Input1:
input @L1;
if (@L1 < 1 || @L1 > 40) goto Input1;
mes @L1;
Input2:
input @L2;
if (@L2 < 1 || @L2 > 40) goto Input2;
if (@L2 == @L1) goto Input2;
mes @L2;
Input3:
input @L3;
if (@L3 < 1 || @L3 > 40) goto Input3;
if (@L3 == @L1) goto Input3;
if (@L3 == @L2) goto Input3;
mes @L3;
Input4:
input @L4;
if (@L4 < 1 || @L4 > 40) goto Input4;
if (@L4 == @L1) goto Input4;
if (@L4 == @L2) goto Input4;
if (@L4 == @L3) goto Input4;
mes @L4;
Input5:
input @L5;
if (@L5 < 1 || @L5 > 40) goto Input5;
if (@L5 == @L1) goto Input5;
if (@L5 == @L2) goto Input5;
if (@L5 == @L3) goto Input5;
if (@L5 == @L4) goto Input5;
mes @L5;
Input6:
input @L6;
if (@L6 < 1 || @L6 > 40) goto Input6;
if (@L6 == @L1) goto Input6;
if (@L6 == @L2) goto Input6;
if (@L6 == @L3) goto Input6;
if (@L6 == @L4) goto Input6;
if (@L6 == @L5) goto Input6;
mes @L6;
next;
mes "[Lottery]";
mes "Your numbers are:";
mes "^0000FF" + @L1 + " " + @L2 + " " + @L3 + " " + @L4 + " " + @L5 + " " + @L6 + "^000000";
next;
menu "Confirm",L_Confirm,"Re-Pick",L_HandPick;
L_Confirm:
set #LW1,@L1;
set #LW2,@L2;
set #LW3,@L3;
set #LW4,@L4;
set #LW5,@L5;
set #LW6,@L6;
set #LID,$LID;
L_Confirm2:
mes "[Lottery]";
mes "The live broadcasted draw is at 9pm.";
mes "You can claim your ticket between then and the next draw.";
next;
mes "[Lottery]";
mes "Good luck!";
close;
L_Claim:
// CHECKS TICKET VALIDILITY
if (#LID != $LID2) goto L_Invalid;
// CHECKS HOW MANY NUMBERS MATCHED
set @LPrize,0;
if (#LW1 == $LW1) set @LPrize,@LPrize+1;
if (#LW1 == $LW2) set @LPrize,@LPrize+1;
if (#LW1 == $LW3) set @LPrize,@LPrize+1;
if (#LW1 == $LW4) set @LPrize,@LPrize+1;
if (#LW1 == $LW5) set @LPrize,@LPrize+1;
if (#LW1 == $LW6) set @LPrize,@LPrize+1;
if (#LW2 == $LW1) set @LPrize,@LPrize+1;
if (#LW2 == $LW2) set @LPrize,@LPrize+1;
if (#LW2 == $LW3) set @LPrize,@LPrize+1;
if (#LW2 == $LW4) set @LPrize,@LPrize+1;
if (#LW2 == $LW5) set @LPrize,@LPrize+1;
if (#LW2 == $LW6) set @LPrize,@LPrize+1;
if (#LW3 == $LW1) set @LPrize,@LPrize+1;
if (#LW3 == $LW2) set @LPrize,@LPrize+1;
if (#LW3 == $LW3) set @LPrize,@LPrize+1;
if (#LW3 == $LW4) set @LPrize,@LPrize+1;
if (#LW3 == $LW5) set @LPrize,@LPrize+1;
if (#LW3 == $LW6) set @LPrize,@LPrize+1;
if (#LW4 == $LW1) set @LPrize,@LPrize+1;
if (#LW4 == $LW2) set @LPrize,@LPrize+1;
if (#LW4 == $LW3) set @LPrize,@LPrize+1;
if (#LW4 == $LW4) set @LPrize,@LPrize+1;
if (#LW4 == $LW5) set @LPrize,@LPrize+1;
if (#LW4 == $LW6) set @LPrize,@LPrize+1;
if (#LW5 == $LW1) set @LPrize,@LPrize+1;
if (#LW5 == $LW2) set @LPrize,@LPrize+1;
if (#LW5 == $LW3) set @LPrize,@LPrize+1;
if (#LW5 == $LW4) set @LPrize,@LPrize+1;
if (#LW5 == $LW5) set @LPrize,@LPrize+1;
if (#LW5 == $LW6) set @LPrize,@LPrize+1;
if (#LW6 == $LW1) set @LPrize,@LPrize+1;
if (#LW6 == $LW2) set @LPrize,@LPrize+1;
if (#LW6 == $LW3) set @LPrize,@LPrize+1;
if (#LW6 == $LW4) set @LPrize,@LPrize+1;
if (#LW6 == $LW5) set @LPrize,@LPrize+1;
if (#LW6 == $LW6) set @LPrize,@LPrize+1;
if (@LPrize == 6) goto LWinBig;
if (@LPrize > 3 && @LPrize < 6) goto LWinSmall;
// NO WINNER
mes "[Lottery]";
mes "Bad luck, it appears you do not hold a winning ticket.";
next;
mes "[Lottery]";
mes "Better luck next time!.";
close;
// MATCHED ALL SIX
LWinBig:
mes "[Lottery]";
mes "You have matched all six numbers!";
mes "Jackpot!";
mes "You've won ^0000FF" + $L_Prize_Money + "z^000000.";
Zeny += $L_Prize_Money;
announce "Lottery: " + strcharinfo(0) + " has won the JACKPOT of " + $L_Prize_Money + "z!",8;
set #LID,0;
close;
// MATCHED AT LEAST 4
LWinSmall:
mes "[Lottery]";
mes "You have matched at least 4 numbers!";
mes "You've won ^0000FF" + $L_Prize_Money_Small + "z^000000.";
Zeny += $L_Prize_Money_Small;
announce "Lottery: " + strcharinfo(0) + " has won a prize of " + $L_Prize_Money_Small + "z!",8;
set #LID,0;
close;
// NO ZENY
L_NoZeny:
mes "[Lottery]";
mes "You can't afford a lottery ticket.";
close;
// INVALID TICKET
L_Invalid:
mes "[Lottery]";
mes "I'm sorry but it appears that you have an invalid ticket.";
close;
// DOUBLE TICKET
L_DoubleTicket:
mes "[Lottery]";
mes "It appears that you already have a ticket for today.";
mes "You may only purchase one ticket per draw.";
close;
L_Cancel:
mes "[Lottery]";
mes "Come back soon!";
close;
// GM MENU (Lets you manually do draws)
L_GM:
menu "Claim Prize",L_Claim,"Buy New Ticket",L_Buy,"[GM]Do Draw Now",-,"[GM]Rig the Lottery",L_GM_Rig,"Cancel",L_Cancel;
// CHECKS IF LOTTERY IS RIGGED
if ($L_Rigged == 1) goto L_Rigged_Draw;
// GENERATES RANDOM NUMBERS 1-40
GMPick1:
set $LW1,rand (1,40);
GMPick2:
set $LW2,rand (1,40);
if ($LW2 == $LW1) goto GMPick2;
GMPick3:
set $LW3,rand (1,40);
if ($LW3 == $LW2) goto GMPick3;
if ($LW3 == $LW1) goto GMPick3;
GMPick4:
set $LW4,rand (1,40);
if ($LW4 == $LW2) goto GMPick4;
if ($LW4 == $LW1) goto GMPick4;
if ($LW4 == $LW3) goto GMPick4;
GMPick5:
set $LW5,rand (1,40);
if ($LW5 == $LW1) goto GMPick5;
if ($LW5 == $LW2) goto GMPick5;
if ($LW5 == $LW3) goto GMPick5;
if ($LW5 == $LW4) goto GMPick5;
GMPick6:
set $LW6,rand (1,40);
if ($LW6 == $LW1) goto GMPick6;
if ($LW6 == $LW2) goto GMPick6;
if ($LW6 == $LW3) goto GMPick6;
if ($LW6 == $LW4) goto GMPick6;
if ($LW6 == $LW5) goto GMPick6;
// BROADCASTS DRAW
L_Broadcast:
announce "Lottery: Welcome to the special GM's lotto draw!",8;
announce "The numbers are as follows: [" + $LW1 + "] [" + $LW2 + "] [" + $LW3 + "] [" + $LW4 + "] [" + $LW5 + "] [" + $LW6 + "]",8;
announce "Congratulations to the winners!",8;
// GENERATES DRAW ID CODE
L_GenID:
set $LID2,$LID;
// SETS TOMORROW'S ID NUMBER
set $LID,rand (100000,999999);
close;
// SETS DRAW TO RIGGED NUMBERS
L_Rigged_Draw:
set $LW1,$LR1;
set $LW2,$LR2;
set $LW3,$LR3;
set $LW4,$LR4;
set $LW5,$LR5;
set $LW6,$LR6;
set $L_Rigged,0;
goto L_Broadcast;
// ALLOWS GM TO DO A RIGGED DRAW
L_GM_Rig:
mes "[Lottery]";
mes "Please pick your numbers (1-40):";
set $LR1,0;
set $LR2,0;
set $LR3,0;
set $LR4,0;
set $LR5,0;
set $LR6,0;
GMInput1:
input $LR1;
if ($LR1 < 1 || $LR1 > 40) goto GMInput1;
mes $LR1;
GMInput2:
input $LR2;
if ($LR2 < 1 || $LR2 > 40) goto GMInput2;
if ($LR2 == $LR1) goto GMInput2;
mes $LR2;
GMInput3:
input $LR3;
if ($LR3 < 1 || $LR3 > 40) goto GMInput3;
if ($LR3 == $LR1) goto GMInput3;
if ($LR3 == $LR2) goto GMInput3;
mes $LR3;
GMInput4:
input $LR4;
if ($LR4 < 1 || $LR4 > 40) goto GMInput4;
if ($LR4 == $LR1) goto GMInput4;
if ($LR4 == $LR2) goto GMInput4;
if ($LR4 == $LR3) goto GMInput4;
mes $LR4;
GMInput5:
input $LR5;
if ($LR5 < 1 || $LR5 > 40) goto GMInput5;
if ($LR5 == $LR1) goto GMInput5;
if ($LR5 == $LR2) goto GMInput5;
if ($LR5 == $LR3) goto GMInput5;
if ($LR5 == $LR4) goto GMInput5;
mes $LR5;
GMInput6:
input $LR6;
if ($LR6 < 1 || $LR6 > 40) goto GMInput6;
if ($LR6 == $LR1) goto GMInput6;
if ($LR6 == $LR2) goto GMInput6;
if ($LR6 == $LR3) goto GMInput6;
if ($LR6 == $LR4) goto GMInput6;
if ($LR6 == $LR5) goto GMInput6;
mes $LR6;
next;
mes "[Lottery]";
mes "Lottery rigged for next draw.";
set $L_Rigged,1;
close;
}is this the script you're using right now? it works fine for me?
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I think you need to set your variables first
set $LR1, 0; <-- on top of input
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I've installed FluxCP and it worked, but i got 2 issues:
1) When i put to reinstall, it does error, cause Table cp_ipbanlog already exists.
For this, i just changed "cp_ipbanlog.20120816150540" in data/schemas/logindb to "CREATE TABLE IF NOT EXISTS `cp_ipbanlog` (" and it goes ok now.
2) When i add a new page, it doesn't shows in left menu. I've added in application.php file too, but doesn't shows Menu correctly.
application.php:
'MenuItems' => array(
'MainMenuLabel' => array(
'HomeLabel' => array('module' => 'main'),
//'Forums' => array('exturl' => 'http://www.fluxro.com/community'), // External forum link
//'Forums' => array('module' => 'forums'), // Built-in forum link
'NewsLabel' => array('module' => 'news'),
// Sample items for pages function.
'DownloadsLabel' => array('module' => 'pages','action'=>'content&path=downloads'),
'GuideLabel' => array('module' => 'pages','action'=>'content&path=guide'), <--------
//'RulesLabel' => array('module' => 'pages','action'=>'content&path=rules'),
// End sample items for pages function.
//'ContactUsLabel' => array('module' => 'contactform'),
),
question #1 : you must delete all the cp. tables in your database first before you can successfully reinstall your fluxcp
questions #2 : see attach *didn't edit your code it works for me.
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check your database you don't have "loginlog" table in your database it is indicated in your error.
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I think you can use google translate to help you with your website but i think everything will be manual if you want to create one. not sure ill try to research more about this
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.@i = rand(100); // = 100%
if( .@i < 1 ) setarray .@Item[0],969,1;
else if( .@i < 5 ) setarray .@Item[0],984,1;
else if( .@i < 3 ) setarray .@Item[0],985,1;
else if( .@i < 25 ) setarray .@Item[0],998,1;else if( .@i < 35 ) setarray .@Item[0],1002,1;
else if( .@i < 55 ) setarray .@Item[0],7049,1;
how to change the value of the reward?
.@Item[0],7049,5; // Gives 5 Stones
Credit to Emistry
use search bar or google for better result next time
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my latest work at the moment haven't done so much design yet but I always practice my skills in coding and designing websites.
check my new work:
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Revise version
New release
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love the use of green all over this site. it is quite beautiful if you ask me.
Thanks, I normally do designs just like that always "color balancing"
Added a new premade webdesign check it out!
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Update image for better view
Note : PSD only. Not yet cropped.
Email : [email protected]
Revise version
New release "Sample Click Here"
Updated Lua files
in Client Requests
Posted
I'm not sure if you're looking for the English translation but anyways hope this link helps.
Click here!