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eirwanda

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Everything posted by eirwanda

  1. I need some new Guide here already check every post here, but something different on my file " rAthena/srs/map/itemdb.h " they told me to change #define MAX_ITEMGROUP #63 but, mine iis #define MAX_ITEMGROUP_RANDGROUP 4 please someone help me
  2. color bittmap is purple isn't ? yeah i did it ...
  3. i'd change my new scr_logo.bmp and paste it to data.grf " data/texture/scr_logo.bmp " and replace it then save. then i try it in the game, its stoped working Someone can help?
  4. This Script is by Rokimoki ^^ i'd reset it on the game, and it works, but since i killed another MVP Boss, the point back to My Last Point not 0. Here i need to know, Why its Unable to reset to 0 Point. // MVP Rank by Rokimoki // Contact me: [email protected] // ------ // Version 1.0 final and public release // ------ prontera,164,166,3 script MvP Ladder 10183,{ set .gmlevelmenu, 90; // Set the GM Level to use the Reset GM option set .nombre$, "[MvP Ranker]"; mes .nombre$; mes "I'm the MvP Ranker, what do you want to know?"; next; switch (select("Top5:My Rank:GM Reset:Nothing")) { case 1: if (strcharinfo(0) == $nomb1$) { mes .nombre$; mes "Top5 MvP Killers."; next; callfunc "Top5"; next; switch (select("Top 1 Menu:Exit")) { case 1: mes .nombre$; mes "I know you are intelligent, select an option..."; next; switch (select("Announce me:Announce rank:Nothing")) { case 1: mes .nombre$; mes "For only 100,000 z I can broadcast that you are Top 1 mvp killer."; next; switch (select("Announce me:Exit")) { case 1: mes .nombre$; mes "Here we go !"; next; if (Zeny < 100000) { mes .nombre$; mes "You have not got enough zenys, it is 100,000 z"; close; } else { mes .nombre$; mes "Here you are !"; announce "The MvP Killer is: " +$nomb1$ +" with: " +$top1 +" MvP victims.",bc_yellow; set Zeny, Zeny - 100000; close; } // End if case 2: mes .nombre$; mes "Ok, bye..."; close; } // End switch case 2: mes .nombre$; mes "For 40,000 zenys I can broadcast the whole MvP."; next; switch (select("Announce me:Exit")) { case 1: mes .nombre$; mes "Here we go !"; next; if (Zeny < 40000) { mes .nombre$; mes "You have not got enough zenys, it is 40,000 z"; close; } else { mes .nombre$; mes "Here you are !"; announce "MvP Rank -> Top 1: " +$nomb1$ +"Top 2: " +$nomb2$ +"Top 3: " +$nomb3$ +"Top 4: " +$nomb4$ +"Top 5: " +$nomb5$ +" .",bc_yellow; set Zeny, Zeny - 40000; close; } // End if case 2: mes .nombre$; mes "Ok, bye..."; close; } // End switch case 3: mes .nombre$; mes "Ok so you are not smart than I thought, come back if you still are top 1."; close; } // End switch case 2: mes .nombre$; mes "Ok, come back if you still are top 1."; close; } // End switch } else { mes .nombre$; mes "Top5 MvP Killers."; next; callfunc "Top5"; close; } // End if case 2: mes .nombre$; mes "Select an option of your personal mvp rank..."; next; switch (select("Total MvPs:Wich MvPs I killed:Reset rank:Nothing")) { case 1: mes .nombre$; mes "Is counting mini-boss too..."; mes "You have killed: " +MVPTotal +" MvPs."; close; case 2: mes .nombre$; mes "I will show you the mvp list, I think is a little bit long..."; next; mes "Amon Ra: " +LAmonRa +" kills."; mes "Angeling: " +LAngeling +" kills."; mes "Archangeling: " +LArchangeling +" kills."; mes "Assassin Cross Eremes: " +LAssassinCrossEremes +" kills."; mes "Eremes Especial: " +LB_EREMES +" kills."; next; mes "Atroce: " +LAtroce +" kills."; mes "Bascojin: " +LBascojin +" kills."; mes "Baphomet Evento: " +LEventBapho +" kills."; mes "Baphomet: " +LBaphomet +" kills."; mes "Beelzebub: " +LBeelzebub +" kills."; next; mes "Cat'O Nine Tail: " +LCatONine +" kills."; mes "Dark Ilusion: " +LDarkIllusion +" kills."; mes "Dark Lord: " +LDarkLord +" kills."; mes "Detale: " +LDetale +" kills."; mes "Deviling: " +LDeviling +" kills."; next; mes "Doppelganger: " +LDoppelganger +" kills."; mes "Drácula: " +LDracula +" kills."; mes "Dragon Fly: " +LDragonFly +" kills."; mes "Drake: " +LDrake +" kills."; mes "Eddga: " +LEdgga +" kills."; next; mes "Entweihen: " +LEntweihen +" kills."; mes "Evil Snake Lord: " +LSnakeLord +" kills."; mes "Fallen Bishop: " +LBishop +" kills."; mes "Garm: " +LGarm +" kills."; mes "Gemini-S58: " +LGemini +" kills."; next; mes "Ghostring: " +LGhostring +" kills."; mes "Gloom Under Night: " +LGloom +" kills."; mes "Eclipse: " +LEclipse +" kills."; mes "Golden Bug: " +LGoldenBug +" kills."; mes "Magaleta: " +LMagaleta +" kills."; next; mes "Hellion Revenant: " +LHellion +" kills."; mes "High Priest Magaleta: " +LHPMagaleta +" kills."; mes "High Wizard Katrinn: " +LHWKatrinn +" kills."; mes "High Wizard Katryne: " +LHWKatryn +" kills."; mes "Hydrolancer: " +LHydrolancer +" kills."; next; mes "Ifrit: " +LIfrit +" kills."; mes "Incantation Samurai: " +LIncantationSamurai +" kills."; mes "Kiel: " +LKiel +" kills."; mes "Stormy Knight: " +LStormyKnight +" kills."; mes "Ktullanux: " +LKtullanux +" kills."; next; mes "Lady Tanee: " +LLadyTanee +" kills."; mes "Seyren Especial: " +LGSeyren +" kills."; mes "Lord Knight Seyren: " +LKSeyren +" kills."; mes "Lord Death: " +LLordDeath +" kills."; mes "Mastering: " +LMastering +" kills."; next; mes "Maya: " +LMaya +" kills."; mes "Maya Purple: " +LMayaPurple +" kills."; mes "Mistress: " +LMistress +" kills."; mes "Moonlight Flower: " +LMoonFlower +" kills."; mes "Mutant Dragon: " +LMutantDragon +" kills."; next; mes "Nagh Seiger: " +LNagh +" kills."; mes "Orc Hero: " +LOrcHero +" kills."; mes "Orc Lord: " +LOrcLord +" kills."; mes "Osiris: " +LOsiris +" kills."; mes "Pharaoh: " +LPharaoh +" kills."; next; mes "Phreeoni: " +LPhreeoni +" kills."; mes "Pori Pori: " +LPoriPori +" kills."; mes "RSX: " +LRSX +" kills."; mes "Sniper Shecil: " +LSniper1 +" kills."; mes "Sniper Cecil: " +LSniper2 +" kills."; next; mes "Tao Gunka: " +LTaoGunka +" kills."; mes "Thanatos: " +LThanatos +" kills."; mes "Thanatos Despero: " +LThanatos2 +" kills."; mes "Thanatos Dolor: " +LThanatos3 +" kills."; mes "Thanatos Maero: " +LThanatos4 +" kills."; next; mes "Thanatos Odium: " +LThanatos5 +" kills."; mes "Tirfing: " +LTirfing +" kills."; mes "Toad: " +LToad +" kills."; mes "Turtle General: " +LTurtleGeneral +" kills."; mes "Vagabond Wolf: " +LVagabondWolf +" kills."; next; mes "Valkyrie: " +LValkyrie +" kills."; mes "Valkyrie Rangdris: " +LValkyrieRan +" kills."; mes "Vesper: " +LVesper +" kills."; mes "Vocal: " +LVocal +" kills."; mes "Whitesmith Harword: " +LWhites1 +" kills."; next; mes "Whitesmith Howard: " +LWhites2 +" kills."; mes "Wounded Morroc: " +LSMorroc +" kills."; mes "Egnigem Cenia: " +LEgnigem +" kills."; mes "Zmey Gorynych: " +LZmey +" kills."; mes "Hardrock Mammtoth: " +LHardrock +" kills."; mes "Tendrillion: " +LTendrillion +" kills."; next; mes .nombre$; mes "Well, I hope you like your personal rank !"; close; case 3: mes .nombre$; mes "¿Wich rank do you want to reset?"; next; switch (select("Total Rank:List Rank:Any Rank")) { case 1: mes .nombre$; mes "Are you sure that you want to reset total mvp rank?"; next; switch (select("Yes:No")) { case 1: mes .nombre$; mes "Ok, It's reseted."; set MVPTotal, 0; close; case 2: mes .nombre$; mes "Ok, come back when you're sure."; close; } // End switch case 2: mes .nombre$; mes "Are you sure that you want to reset your list rank?"; next; switch (select("Tes:No")) { case 1: set LAmonRa, 0; set LAngeling, 0; set LArchangeling, 0; set LAssassinCrossEremes, 0; set LB_EREMES, 0; set LAtroce, 0; set LBascojin, 0; set LEventBapho, 0; set LBaphomet, 0; set LBeelzebub, 0; set LCatONine, 0; set LDarkIllusion, 0; set LDarkLord, 0; set LDetale, 0; set LDeviling, 0; set LDoppelganger, 0; set LDracula, 0; set LDragonFly, 0; set LDrake, 0; set LEddga, 0; set LEntweihen, 0; set LSnakeLord, 0; set LBishop, 0; set LGarm, 0; set LGemini, 0; set LGhostring, 0; set LGloom, 0; set LEclipse, 0; set LGoldenBug, 0; set LMagaleta, 0; set LHellion, 0; set LHPMagaleta, 0; set LHWKatrinn, 0; set LHWKatryn, 0; set LHydrolancer, 0; set LIfrit, 0; set LIncantationSamurai, 0; set LKiel, 0; set LStormyKnight, 0; set LKtullanux, 0; set LLadyTanee, 0; set LGSeyren, 0; set LKSeyren, 0; set LLordDeath, 0; set LMastering, 0; set LMaya, 0; set LMayaPurple, 0; set LMistress, 0; set LMoonFlower, 0; set LMutantDragon, 0; set LNagh, 0; set LOrcHero, 0; set LOrcLord, 0; set LOsiris, 0; set LPharaoh, 0; set LPhreeoni, 0; set LPoriPori, 0; set LRSX, 0; set LSniper1, 0; set LSniper2, 0; set LTaoGunka, 0; set LThanatos, 0; set LThanatos2, 0; set LThanatos3, 0; set LThanatos4, 0; set LThanatos5, 0; set LTirfing, 0; set LToad, 0; set LTurtleGeneral, 0; set LVagabondWolf, 0; set LValkyrie, 0; set LValkyrieRan, 0; set LVesper, 0; set LVocal, 0; set LWhites1, 0; set LWhites2, 0; set LSMorroc, 0; set LEgnigem, 0; set LZmey, 0; set LHardrock, 0; set LTendrillion, 0; mes .nombre$; mes "Ok, List reseted."; close; case 2: mes .nombre$; mes "Ok, come back when you are sure."; close; }//End switch case 3: mes .nombre$; mes "Ok, come back when you are sure."; close; } // End switch case 4: mes .nombre$; mes "Ok, come back any time, I'll be here !"; close; } // End switch case 3: if (getgmlevel() >= .gmlevelmenu) { mes .nombre$; mes "Ok so you want to reset the MVP Rank..."; next; switch (select("Yes:No")) { case 1: mes .nombre$; mes "Well That's ok..."; next; set $nomb1$, ""; set $top1, 0; set $nomb2$, ""; set $top2, 0; set $nomb3$, ""; set $top3, 0; set $nomb4$, ""; set $top4, 0; set $nomb5$, ""; set $top5, 0; set Actreset, 1; mes .nombre$; mes "Rank reseted... but the top 5 and other have to relog to reset own rank and rest !"; break; case 2: mes .nombre$; mes "Ok! come back anytime"; break; } // End switch } else { mes .nombre$; mes "This is only for gm level " +.gmlevelmenu +" or more."; } // End if close; case 4: mes .nombre$; mes "Ok, come back any time, I'll be here !"; close; } // End switch OnPCLoginEvent: // Refresh when Log in OnPCLogoutEvent: // Refresh when Log out OnPCLoadMapEvent: // Refresh when load any map if (Actreset == 1) { set MVPTotal, 0; set Actreset, 0; } // End if end; } // End script function script Top5 { mes "[- Top 5 MvP Killers -]"; mes "Top 1: " +$nomb1$ +" with " +$top1 +" kills."; mes "Top 2: " +$nomb2$ +" with " +$top2 +" kills."; mes "Top 3: " +$nomb3$ +" with " +$top3 +" kills."; mes "Top 4: " +$nomb4$ +" with " +$top4 +" kills."; mes "Top 5: " +$nomb5$ +" with " +$top5 +" kills."; mes "Your personal rank is: " +MVPTotal +" kills."; return; } // End function
  5. ok, iam trying to be contribute with this community T_T thanks for info btw ^^ thanks for the infomation sir
  6. i cant download any files, spirte, etc Always get Error code: 1D161/3 Please help me i'd Login For sure and verified email too
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