nonmairub
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Posts posted by nonmairub
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agree
Can you provide with an updated pet_db.yml format please.
This script need some serious updating.
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3 hours ago, sader1992 said:
try this
prontera,156,186,4 script stest 857,{ setarray .@indices,EQI_ACC_L,EQI_ACC_R, EQI_SHOES,EQI_GARMENT, EQI_HEAD_LOW,EQI_HEAD_MID, EQI_HEAD_TOP,EQI_ARMOR,EQI_HAND_L ,EQI_HAND_R, EQI_COSTUME_HEAD_TOP,EQI_COSTUME_HEAD_MID, EQI_COSTUME_HEAD_LOW,EQI_COSTUME_GARMENT, EQI_SHADOW_ARMOR,EQI_SHADOW_WEAPON, EQI_SHADOW_SHIELD,EQI_SHADOW_SHOES, EQI_SHADOW_ACC_R,EQI_SHADOW_ACC_L; for(.@i = 0;.@i < getarraysize(.@indices);.@i++){ if (getequipisequiped(.@indices[.@i])) { set .@menu$, .@menu$ + F_getpositionname(.@indices[.@i]) + "-[" + getequipname(.@indices[.@i]) + "]"; set .@equipped,1; } set .@menu$, .@menu$ + ":"; } if (.@equipped == 0) { mes "[Suhnbi]"; mes "I don't think I can refine any items you have..."; close; } set .@part, .@indices[ select(.@menu$) ]; if (!getequipisequiped(.@part)) { message strcharinfo(0), "Make sure you're wearing the equipment first."; end; } // Enchant stones setarray .@enchant_slot1[0],4710,4711,4720,4721; //Inteligence1,Inteligence2,Dexterity1,Dexterity2 setarray .@enchant_slot2[0],4711,4720,4721,4740; //Inteligence2,Dexterity1,Dexterity2,Vitality1 setarray .@enchant_slot3[0],4764,4799,4766,4788; //Critical5,HP500,Atk2,Mdef6 // Random .@enchant_1 = .@enchant_slot1[rand(getarraysize(.@enchant_slot1))]; .@enchant_2 = .@enchant_slot2[rand(getarraysize(.@enchant_slot2))]; .@enchant_3 = .@enchant_slot3[rand(getarraysize(.@enchant_slot3))]; // Get current refine to keep refine .@equip_refine = getequiprefinerycnt(.@part); // Get current card to keep card setarray .@equip_card[0], getequipcardid(.@part,0),getequipcardid(.@part,1),getequipcardid(.@part,2),getequipcardid(.@part,3); // Delete item delitem .@item_to_test,1; // Cotton Shirt [1] // Can break armor? if (rand(100) < 50) { specialeffect2 EF_SUI_EXPLOSION; message strcharinfo(0),"Oh Shit!"; end; } else { // Effect specialeffect2 EF_REPAIRWEAPON; emotion ET_BEST; // Get a new item getitem2 .@item_to_test,1,1,.@equip_refine,0,.@equip_card[0],.@enchant_1,.@enchant_2,.@enchant_3; message strcharinfo(0),"Yay!"; } end; }
thanks you very much
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On 2/20/2019 at 10:41 AM, rongmauhong said:
Hi, you can find many sample files in folder npc/re/merchants/enchant_**.txt
This is my script that give 3 random enchants in 1 roll.prontera,156,186,4 script stest 857,{ .@part = EQI_ARMOR; .@item_to_test = 2302; // Cotton Shirt [1] if (!countitem(.@item_to_test)) { specialeffect2 EF_STEAL; getitem2 .@item_to_test,1,1,7,0,4003,0,0,0; message strcharinfo(0),"You got a Cotton Shirt to test."; end; } if (!getequipisequiped(.@part)) { message strcharinfo(0), "Make sure you're wearing the equipment first."; end; } // Enchant stones setarray .@enchant_slot1[0],4710,4711,4720,4721; //Inteligence1,Inteligence2,Dexterity1,Dexterity2 setarray .@enchant_slot2[0],4711,4720,4721,4740; //Inteligence2,Dexterity1,Dexterity2,Vitality1 setarray .@enchant_slot3[0],4764,4799,4766,4788; //Critical5,HP500,Atk2,Mdef6 // Random .@enchant_1 = .@enchant_slot1[rand(getarraysize(.@enchant_slot1))]; .@enchant_2 = .@enchant_slot2[rand(getarraysize(.@enchant_slot2))]; .@enchant_3 = .@enchant_slot3[rand(getarraysize(.@enchant_slot3))]; // Get current refine to keep refine .@equip_refine = getequiprefinerycnt(.@part); // Get current card to keep card setarray .@equip_card[0], getequipcardid(.@part,0),getequipcardid(.@part,1),getequipcardid(.@part,2),getequipcardid(.@part,3); // Delete item delitem .@item_to_test,1; // Cotton Shirt [1] // Can break armor? if (rand(100) < 50) { specialeffect2 EF_SUI_EXPLOSION; message strcharinfo(0),"Oh Shit!"; end; } else { // Effect specialeffect2 EF_REPAIRWEAPON; emotion ET_BEST; // Get a new item getitem2 .@item_to_test,1,1,.@equip_refine,0,.@equip_card[0],.@enchant_1,.@enchant_2,.@enchant_3; message strcharinfo(0),"Yay!"; } end; }
It took me about 15 minutes..., hope it helps you
Thank you. This really helped me.
I would like to ask for a little more help from you.
What can I do to allow the top script to be able to enchant all equiptment?
Including costumes and accessoriesBut I would like to be able to choose one piece of enchant one piece at a time
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On 6/20/2018 at 2:16 AM, Grava said:
MVP Pets
Includes:
- Client files (idnum2...)
- Server files (item_db2, pet.conf, pet_db2)
- Example script
- Readme instruction
You can view Information about MVP Pets from Word file attached below.
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Submitter
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Submitted06/14/2018
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Category
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Video
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Content AuthorBreak
Can you change the file to support the new system?
I bought your product but I can't use it because its system is very old.
The new file type has changed to yml and it doesn't work with your products at all.- 1
Release: Sader's Renewal Mode [PRE-RE Only]
in Source Releases
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Currently, I have been waiting for this product for sale for two days now.