Jump to content

elcontrol00

Members
  • Posts

    236
  • Joined

  • Last visited

Posts posted by elcontrol00

  1. Hello rA, Llong time i dont post but today im experiencing a problem with my connection and hope you guys can help me.

     

    Im using VPS now i contacted the VPS to tell them the problem but there not being much of help and i searched a couple of the same problems and tried to follow them and it doesn't really help my situation.

     

     

     

     

    conf/char

    user: money pass: cars

     

     

    conf/map

    userid: money passwd: cars

     

    My error Says:  cannot connect to login-server the server communication passwords (default s1/p1) are probably invalid.

    also make sure your login db has the correct communication user and password and the gender of the account is S.


    SOLVED!

  2. First of all, you need to comment the comments.

    //===== Hourly Points Script =========================================
    //===== By: ==========================================================
    //= GorthexTiger modified by Nibi
    //===== Current Version: =============================================
    //= 1.0
    //===== Compatible With: =============================================
    //= Any eAthena Version
    //===== Description: =================================================
    //= Get Points every successful hours of gameplay, you cannot get
    //= the points even if you miss a second or a minute. A player will
    //= get a very big bonus if they played 12 hours consecutively
    //= or without logging out of the game. If the player is vending
    //= the script will then stop.
    //===== Additional Comments: =========================================
    //= You can modify the script to your liking.
    //= The default points is Kafrapoints change it anyway if you like.
    //= 1.1 = Check Chatting too
    //= 1.2 = 5 Minute Idle Check & @at/@autotrade check.
    //= 1.3 = Corrected the current balance line on 12 Hours Consecutive
    //====================================================================
    
    -    script    hourlypoints    -1,{
    
    //Start of the Script
    OnPCLoginEvent:
    attachnpctimer ""+strcharinfo(0)+"";
    initnpctimer;
    end;
        
    OnTimer30000:
    //Check if Vending (normal or @at)
    if(checkvending() >= 1 || checkchatting() == 1) {
        dispbottom "The Ragnarok Online hourly cash points event stopped because you were vending / chatting. Please relog if you wish to start again.";
        stopnpctimer;
        end;
    }
    //Check if Idle
    getmapxy( .@map$, .@x, .@y, 0 );
    if(@map$ == .@map$ && @x == .@x && @y == .@y) {
        set @afk, @afk + 1;
    }
    //If move timer resets
    else {
        set @afk, 0;
    }
        set @map$, .@map$; set @x, .@x; set @y, .@y;
    //Idle Check for 10 Minutes
    if(@afk == 10) {
        dispbottom "The Ragnarok hourly points event stopped because you were idle for 5 minutes. Please relog if you wish to start again.";
        stopnpctimer;
        end;
    }
    end;
    
    OnTimer60000:
    set @minute, @minute + 1;
    //Check for 1 Minute
    if(@minute == 60){
        set @minute,0;
        set .@point_amt, 10; //Points to get every hour (default: 10)
        getitem 7227,10;
        dispbottom "You received  TCG Cards by staying ingame for 1 hour";
        set @consecutive_hour, @consecutive_hour + 1;
        }
    
    stopnpctimer;
    initnpctimer;
    end;
    
    }
    //--End of the Script

    attachicon.gifhourly.txt

    Thanks it works now. Can you tell me what you did please just so i can acknowledge it for future problems i might into?

  3. Hello rA i'm trying to make this script work for an hour now and it still doesn't work at all, like it doesnt let me know the points has stopped, or when i vend either or anything help please? i would really like to use (This) script or another one that has all the functions exactly the same witch i tried finding and didn't find unfortunately.

    hourly.txt

  4. if(readparam(bStr)>=80) bonus bBreakArmorRate,500;

    How about doing it something like this? but instead of if base strong 80 breakarmor rate 500 it will be something like if job 4013 (Assassin Cross)  changebase to 4007 (Assassin)? And if equiped the other ring it will just add 50% more HP Has to have both rings on to add the 50% more hp. also the exanple on top was taken from this item :1175,Altas_Weapon,Atlas Weapon,5,20,,3500,200,,1,1,0x00004082,2,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{}
     

  5. 20228,_Dyna_Upper, Dyna Upper,5,5,0,10,,0,,4,0xFFFFFFFF,7,2,256,,1,,0,{ bonus bAllStats,35; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; },{callfunc "MorphoEquip",<1,2,3>;},{}

  6. Hello rA!

    Today i'm requesting some job changing rings, Now i would like them to disguise you as a job Not change the actual player's JOB, So what i'm looking for is something like this Ex: Let's say I'm Class Assassin Cross, Now if i equip Accessory A I will be a Novice And when i equip the Accessory B i will be disguised as a Assassin. Now using the same example let's say i equipped it in a different order instead of A first i will Equip B Now if i equip B First i will be a Assassin And then when i equip A i will be disguised as a Novice.

     I was looking through the search and i found one similar to what i was looking for but not quite what i needed now with the script i acquired from here i was able to make a lot of disguises class rings witch i don't want i just want to use 2 rings for all classes. rathena.org/board/topic/89456-novicebaby3rd-job-rings/

  7.  

    Is it possible to create a command that works only if you are wearing that hat and allows you to change its look? :o

    	OnWhisperGlobal:
    		if(isequipped(<item_id>))
    			goto Validation_whisp;
    		end;
    

    If the head gear doesn't take all the head slots they can still morph other parts.

     

    Is it possible to put this script to save the last item headgear you had on when you un equip and equip it back? Ex. I have headgear A on if i change heqadgear A to let's say Angel Wings when i take off headgear A and put Headgear A back on it will stay as Angel Wings untill i change it with the commands like upper#ID

    BTW Headgear A= Dyna hat

  8. How can i make it save though? Ex: If i have the headgear A headgear on the upper dyna and i take it off and put it back on the headgear A wont change from the dyna, meaning if i put my dyna as a lets say Poring hat and i take the dyna off and put it back on it will stay a Poring hat when i put it back on it wont reset until i change the dyna it's self by using upper# (the id i want)

    How it works now: It's working ok for right now but i would like it so when people are in PVP and they change headgears it wont mess up there style xD

    Also when you put it on and has nothing saved like you just bought it and you have never put anything on it. when you put it on it wont show anything untill of course changed. I dont want it to show the mask.

    My dyna script

    //Morphogenic Hat Script

    //Allows a player to change their look to absolutely any hat available or to a defined upper limit. Check the "OnInit" label for information on this.

    //

    //By Slam

    - script Morpho -1,{

    OnWhisperGlobal:

    goto Validation_whisp;

    end;

    Validation_whisp:

    set .@var0$, @whispervar0$;

    set .@var1$, @whispervar1$;

    // set .@i,0;

    // while(.@i < getarraysize(.morpho_disallowed)){

    // if(@whispervar1$ == .morpho_disallowed$[.@i]){

    // goto denied_unauthorized;

    // } else {

    // set .@i,.@i+1;

    // }

    // }

    set .@ii,0;

    while(.@ii < 6){

    if(@whispervar0$ == .keywords$[.@ii]){

    goto keyword;

    }

    set .@ii,.@ii+1;

    }

    dispbottom "---------------[Morphohat Helper]---------------";

    dispbottom " ";

    dispbottom "Sorry, I didn't understand the option you have";

    dispbottom "have given me. Please type 'help' for more info";

    dispbottom " ";

    end;

    keyword:

    switch(.@ii){

    case 0:

    goto help;

    case 1:

    goto tophead;

    case 2:

    goto midhead;

    case 3:

    goto lowhead;

    case 4:

    goto clear;

    case 5:

    goto info;

    }

    help:

    dispbottom "---------------[Morphohat Helper]---------------";

    dispbottom " ";

    dispbottom "Welcome to the Morphohat Settings NPC!";

    dispbottom "I can help you set what your Morphohat looks like";

    dispbottom " ";

    dispbottom "To use this NPC, whisper NPC:Morpho (you should";

    dispbottom "know this already) with upper/middle/lower or ";

    dispbottom "wing. The wing section is not yet implemented";

    dispbottom "however. Now, to set your Morphohat use the ";

    dispbottom "following layout:";

    dispbottom " ";

    dispbottom "upper#5232 - This will make it a Pink Kitty";

    dispbottom " ";

    dispbottom "Protip: Use RateMyServer.net for item IDs.";

    end;

    tophead:

    if(!isequipped(.top_morpho)){

    goto wrong_headgear;

    }

    set .@viewid,getiteminfo(.@var1$,11);

    set .@equipslot,getiteminfo(.@var1$,5);

    // if(.@equipslot != 256 && .@equipslot != 768){ //Upper and Upper+Mid Only. Comment out this line and the two below it to remove this functionality.

    // goto denied_wrongslot;

    // }

    set viewid_top,.@viewid;

    if(.@viewid != 0 && .@viewid != -1){

    dispbottom "Selected headgear ID: "+.@viewid;

    setlook 4,.@viewid;

    } else {

    dispbottom "Invalid headgear ID.";

    }

    end;

    midhead:

    if(!isequipped(.mid_morpho)){

    goto wrong_headgear;

    }

    set .@viewid,getiteminfo(.@var1$,11);

    set .@equipslot,getiteminfo(.@var1$,5);

    // if(.@equipslot != 512 && .@equipslot != 513){ //Mid and Mid+Lower only. Comment out this line and the two below it to remove this functionality.

    // goto denied_wrongslot;

    // }

    set viewid_mid,.@viewid;

    if(.@viewid != 0 && .@viewid != -1){

    dispbottom "Selected headgear ID: "+.@viewid;

    setlook 5,.@viewid;

    } else {

    dispbottom "Invalid headgear ID.";

    }

    end;

    lowhead:

    if(!isequipped(.low_morpho)){

    goto wrong_headgear;

    }

    set .@viewid,getiteminfo(.@var1$,11);

    set .@equipslot,getiteminfo(.@var1$,5);

    // if(.@equipslot != 1){ // Lower Only. Comment out this line and the two below it to remove this functionality.

    // goto denied_wrongslot;

    // }

    set viewid_low,.@viewid;

    if(.@viewid != 0 && .@viewid != -1){

    dispbottom "Selected headgear ID: "+.@viewid;

    setlook 3,.@viewid;

    } else {

    dispbottom "Invalid headgear ID.";

    }

    end;

    clear:

    set viewid_low, 0;

    set viewid_mid, 0;

    set viewid_top, 0;

    if (getequipid(1) == .top_morpho)

    setlook 5,0;

    if (getequipid(9) == .mid_morpho)

    setlook 4,0;

    if (getequipid(10) == .low_morpho)

    setlook 3,0;

    dispbottom "Your Morphing Hats list has been cleared.";

    end;

    info:

    dispbottom "---------------[Morphohat Helper]---------------";

    dispbottom " ";

    dispbottom "You currently have the following items set for your Morpho hat:";

    dispbottom "Upper - "+viewid_top;

    dispbottom "Middle - "+viewid_mid;

    dispbottom "Lower - "+viewid_low;

    end;

    denied_wrongslot:

    dispbottom "Sorry, this headgear was not designed for this headgear slot.";

    end;

    denied_unauthorized:

    dispbottom "Sorry, you cannot change your Morphohat into this headgear. Please try another.";

    end;

    wrong_headgear:

    dispbottom "Sorry, you do not currently have your Morphohat equipped. Please equip it and try again!";

    end;

    OnInit:

    //Array of keywords for the script

    setarray .keywords$[0],"help","upper","middle","lower","clear","info","wing";

    //Change this to the upper limit of the headgears that you wish to make available

    setarray .morpho_disallowed$[0],"9001","5386","5387","5391","5394","5407","5408","5419","5428","5436","5437","5438","5439","5440","5441","5442","5443","5444","5445","5446","5447","5448","5449","5459","5481","5486","5487","5488","5492","5493","5494","5495","5508","5516","5517","5520","5532","5533","5534","5535","5540","5541","5542","5543","5544","5551","5552","5553","5560","5561","5562","5571","5575","5576","5577","5578","5583","5584","5587","5595","5600","5601","5602","5603","5604","5605","5606","5607","5608","5609","5610","5611","5612","5613","5614","5615","5616","5617","5618","5619","5620","5621","5622","5623","5624","5625","5626","5627","5628","5629","5630","5631","5632","5633","5634","5635","5636","5637","5638","5639","5640","5641","5642","5643","5644","5645","5646","5647","5648","5649","5650","5651","5652","5653","5654","5655","5656","5657","5658","5659","5660","5661","5662","5663","5664","5665","5666","5667","5668","5669","5670","5671","5672","5673","5674","5675","5676","5677","5678","5679","5680","5681","5682","5683","5684","5685","5686","5687","5688","5689","5690","5691","5692","5693","5694","5695","5696","5697","5698","5699","5700","5701","5702","5703","5704","5705","5706","5707","5708","5709","5710","5711","5712","5713","5714","5715","5716","5717","5718","5719","5720","5721","5722","5723","5724","5725","5726","5727","5728","5729","5730","5731","5732","5733","5734","5735","5736","5737","5738","5739","5740","5741","5742","5743","5744","5745","5746","5747","5748","5749","5750","5751","5752","5753","5754","5755","5756","5757","5758","5759","5760","5761","5762","5763","5764","5765","5766","5767","5768","5769","5770","5771","5772","5773","5774","5775","5776","5777","5778","5779","5780","5781","5782","5783","5784","5785","5786","5787","5788","5789","5790","5791","5792","5793","5794","5795","5796","5797","5798","5799","5809","5812","5814","5824","23134","5070"; //inb4OVERNINETHOUSAND

    //Equip IDs - Change these to the ID numbers of the hat you wish to designate as the Morphing hat

    set .top_morpho,20228;

    set .mid_morpho,20229;

    set .low_morpho,20230;

    end;

    }

    //Use 'callfunc "MorphoEquip",<1,2,3>;' for the "OnEquip" script to let people know that they need to set the view ID or to set the viewid if the person has already set one.

    //If you wish to make the "Morph" an Account bound variable, simply change all instances of "viewid_" with "#viewid_"

    function script MorphoEquip {

    set .@equipslot,getarg(0);

    switch(.@equipslot) {

    case 1: //Upper

    if (!uppernotify) {

    dispbottom "No headgear set for upper. PM \"NPC:Morpho\" with the word \"help\" for more information.";

    set uppernotify,1;

    end;

    }

    setlook 4,viewid_top;

    end;

    case 2: //Mid

    if (!middlenotify) {

    dispbottom "No headgear set for middle. PM \"NPC:Morpho\" with the word \"help\" for more information.";

    set middlenotify,1;

    end;

    }

    setlook 5,viewid_mid;

    end;

    case 3: //Lower

    if (!lowernotify) {

    dispbottom "No headgear set for lower. PM \"NPC:Morpho\" with the word \"help\" for more information.";

    set lowernotify,1;

    end;

    }

    setlook 3,viewid_low;

    end;

    }

    }

  9. How can i make it save though? Ex: If i have the headgear A headgear on the upper dyna and i take it off and put it back on  the headgear A wont change from the dyna, meaning if i put my dyna as a lets say Poring hat and i take the dyna off and put it back on it will stay a Poring hat when i put it back on it wont reset until i change the dyna it's self by using upper# (the id i want)


     


    How it works now: It's working ok for right now but i would like it so when people are in PVP and they change headgears it wont mess up there style xD


    Also when you put it on and has nothing saved like you just bought it and you have never put anything on it. when you put it on it wont show anything untill of course changed. I dont want it to show the mask.


     



  10. tried doing this and i error? WOW... http://rathena.org/board/topic/58701-flux-cp-woe-time-and-castle/

    Hello rA! i'm having this error with my flux :

    Parse error: syntax error, unexpected 'array' (T_ARRAY), expecting ')' in /home/rebelli2/public_html/config/servers.php on line 83

    I tried to modify WoE times and for some reason i got that error can you guys please tell me if theres something wrong with this please or how to fix it please?

    'WoeDayTimes' => array(
    array(1, '20:00', 1, '21:00'), // Example: Starts Monday 8:00 PM and ends Monday 9:00 PM
    array(2, '20:00', 2, '21:00') // Example: Starts Tuesday 8:00 PM and ends Tuesday 9:00 PM
    array(3, '20:00', 3, '21:00'), // Example: Starts Wednesday 8:00 PM and ends Wenesday 9:00 PM
    array(4, '20:00', 4, '21:00') // Example: Starts Thursday 8:00 PM and ends Thursday 9:00 PM
    array(5, '20:00', 5, '21:00'), // Example: Starts Friday 8:00 PM and ends Friday 9:00 PM
    array(6, '20:00', 6, '21:00') // Example: Starts Saturday 8:00 PM and ends Saturday 9:00 PM
    array(0, '13:00', 0, '14:00'), // Example: Starts Sunday 1:00 PM and ends Sunday 2:00 PM
    ),
    // Modules and/or actions to disallow access to during WoE.
    'WoeDisallow' => array(
    array('module' => 'character', 'action' => 'online'), // Disallow access to "Who's Online" page during WoE.
    array('module' => 'character', 'action' => 'mapstats') // Disallow access to "Map Statistics" page during WoE.
    )
    )
    )
    )
    );
    ?>

     

  11. Hello there i'm requesting the following: loading screens, banners give me an option to choose from please smile.png

    For Banner:

    Server name : Rebellion Ragnarok Online

    3rd Job Renewal Balanced Skill

    Max lvl : 255/120

    Max stats : 255

    max Aspd: 196

    released Date: 09/20/2014

     

    NOTE:I know it says (released) and it's because i wont release to till that day xD

     

  12. Hey @ToZorMan I've been searching for a while now for the Pochi hats you once had in Green-Peach when the website was up i was wondering if you might still have them or know someone that does i will be well appreciated if you point me in the right direction to obtain them again please and thank you. xD

  13. Hello rA! Like the topic says (I would like some help adding this custom map as my main town (@go 0) called "Hyrule") NOTE: I already added PROBLEM is when i relog out of the server and back i end up behind the church in prontera i tried a couple of guides before posting here such as http://rathena.org/board/topic/77201-cant-save-on-custom-map-relog-and-char-is-in-prontera-graveyard/ & also tried http://rathena.org/wiki/@go so i didn't just post this while eating donuts and waiting for an answer<Joke/pat  
    Note!: added it to map cache.dat
    please help!
    My atcommand.c

    * @go [city_number or city_name] - Updated by Harbin
    *------------------------------------------*/
    ACMD_FUNC(go)
    {
    int i;
    int town;
    char map_name[MAP_NAME_LENGTH];
    int16 m;

    const struct {
    char map[MAP_NAME_LENGTH];
    int x, y;
    } data[] = {
    { MAP_Hyrule, 134, 63 }, // 0=Hyrule
    { MAP_PRONTERA, 156, 191 }, // 1=Prontera
    { MAP_MORROC, 156, 93 }, // 2=Morroc
    { MAP_GEFFEN, 119, 59 }, // 3=Geffen
    { MAP_PAYON, 162, 233 }, // 4=Payon
    { MAP_ALBERTA, 192, 147 }, // 5=Alberta
    #ifdef RENEWAL
    { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
    #else
    { MAP_IZLUDE, 128, 114 }, // 6=Izlude
    #endif
    { MAP_ALDEBARAN, 140, 131 }, // 7=Al de Baran
    { MAP_LUTIE, 147, 134 }, // 8=Lutie
    { MAP_COMODO, 209, 143 }, // 9=Comodo
    { MAP_YUNO, 157, 51 }, // 10=Yuno
    { MAP_AMATSU, 198, 84 }, // 11=Amatsu
    { MAP_GONRYUN, 160, 120 }, // 12=Gonryun
    { MAP_UMBALA, 89, 157 }, // 13=Umbala
    { MAP_NIFLHEIM, 21, 153 }, // 14=Niflheim
    { MAP_LOUYANG, 217, 40 }, // 15=Louyang
    { MAP_NOVICE, 53, 111 }, // 16=Training Grounds
    { MAP_JAIL, 23, 61 }, // 17=Prison
    { MAP_JAWAII, 249, 127 }, // 18=Jawaii
    { MAP_AYOTHAYA, 151, 117 }, // 19=Ayothaya
    { MAP_EINBROCH, 64, 200 }, // 20=Einbroch
    { MAP_LIGHTHALZEN, 158, 92 }, // 21=Lighthalzen
    { MAP_EINBECH, 70, 95 }, // 22=Einbech
    { MAP_HUGEL, 96, 145 }, // 23=Hugel
    { MAP_RACHEL, 130, 110 }, // 24=Rachel
    { MAP_VEINS, 216, 123 }, // 25=Veins
    { MAP_MOSCOVIA, 223, 184 }, // 26=Moscovia
    { MAP_MIDCAMP, 180, 240 }, // 27=Midgard Camp
    { MAP_MANUK, 282, 138 }, // 28=Manuk
    { MAP_SPLENDIDE, 201, 147 }, // 29=Splendide
    { MAP_BRASILIS, 182, 239 }, // 30=Brasilis
    { MAP_DICASTES, 198, 187 }, // 31=El Dicastes
    { MAP_MORA, 44, 151 }, // 32=Mora
    { MAP_DEWATA, 200, 180 }, // 33=Dewata
    { MAP_MALANGDO, 140, 114 }, // 34=Malangdo Island
    { MAP_MALAYA, 242, 211 }, // 35=Malaya Port
    { MAP_ECLAGE, 110, 39 }, // 36=Eclage
    };

    nullpo_retr(-1, sd);

    if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
    clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
    return 0;
    }

    memset(map_name, '\0', sizeof(map_name));
    memset(atcmd_output, '\0', sizeof(atcmd_output));

    // get the number
    town = atoi(message);

    if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
    {// no value matched so send the list of locations
    const char* text;

    // attempt to find the text help string
    text = atcommand_help_string( command );

    clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.

    if( text )
    {// send the text to the client
    clif_displaymessage( fd, text );
    }

    return -1;
    }

    // get possible name of the city
    map_name[MAP_NAME_LENGTH-1] = '\0';
    for (i = 0; map_name; i++)
    map_name = TOLOWER(map_name);
    // try to identify the map name
    if (strncmp(map_name, "prontera", 3) == 0) {
    town = 1;
    } else if (strncmp(map_name, "morocc", 4) == 0 ||
    strncmp(map_name, "morroc", 4) == 0) {
    town = 2;
    } else if (strncmp(map_name, "geffen", 3) == 0) {
    town = 3;
    } else if (strncmp(map_name, "payon", 3) == 0) {
    town = 4;
    } else if (strncmp(map_name, "alberta", 3) == 0) {
    town = 5;
    } else if (strncmp(map_name, "izlude", 3) == 0) {
    town = 6;
    } else if (strncmp(map_name, "aldebaran", 3) == 0) {
    town = 7;
    } else if (strncmp(map_name, "lutie", 3) == 0 ||
    strcmp(map_name, "christmas") == 0 ||
    strncmp(map_name, "xmas", 3) == 0 ||
    strncmp(map_name, "x-mas", 3) == 0) {
    town = 8;
    } else if (strncmp(map_name, "comodo", 3) == 0) {
    town = 9;
    } else if (strncmp(map_name, "juno", 3) == 0 ||
    strncmp(map_name, "yuno", 3) == 0) {
    town = 10;
    } else if (strncmp(map_name, "amatsu", 3) == 0) {
    town = 11;
    } else if (strncmp(map_name, "kunlun", 3) == 0 ||
    strncmp(map_name, "gonryun", 3) == 0) {
    town = 12;
    } else if (strncmp(map_name, "umbala", 3) == 0) {
    town = 13;
    } else if (strncmp(map_name, "niflheim", 3) == 0) {
    town = 14;
    } else if (strncmp(map_name, "louyang", 3) == 0) {
    town = 15;
    } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
    strncmp(map_name, "startpoint", 3) == 0 ||
    strncmp(map_name, "beginning", 3) == 0) {
    town = 16;
    } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
    strncmp(map_name, "prison", 3) == 0 ||
    strncmp(map_name, "jail", 3) == 0) {
    town = 17;
    } else if (strncmp(map_name, "jawaii", 3) == 0) {
    town = 18;
    } else if (strncmp(map_name, "ayothaya", 3) == 0) {
    town = 19;
    } else if (strncmp(map_name, "einbroch", 5) == 0) {
    town = 20;
    } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
    town = 21;
    } else if (strncmp(map_name, "einbech", 5) == 0) {
    town = 22;
    } else if (strncmp(map_name, "hugel", 3) == 0) {
    town = 23;
    } else if (strncmp(map_name, "rachel", 3) == 0) {
    town = 24;
    } else if (strncmp(map_name, "veins", 3) == 0) {
    town = 25;
    } else if (strncmp(map_name, "moscovia", 3) == 0) {
    town = 26;
    } else if (strncmp(map_name, "mid_camp", 3) == 0) {
    town = 27;
    } else if (strncmp(map_name, "manuk", 3) == 0) {
    town = 28;
    } else if (strncmp(map_name, "splendide", 3) == 0) {
    town = 29;
    } else if (strncmp(map_name, "brasilis", 3) == 0) {
    town = 30;
    } else if (strncmp(map_name, "dicastes01", 3) == 0) {
    town = 31;
    } else if (strcmp(map_name, "mora") == 0) {
    town = 32;
    } else if (strncmp(map_name, "dewata", 3) == 0) {
    town = 33;
    } else if (strncmp(map_name, "malangdo", 5) == 0) {
    town = 34;
    } else if (strncmp(map_name, "malaya", 5) == 0) {
    town = 35;
    } else if (strncmp(map_name, "eclage", 3) == 0) {
    town = 36;
    } else if (strncmp(map_name, "Hyrule", 3) == 0) {
    town = 0;
    }

     

    My map index.h

    //Some definitions for the mayor city maps.
    #define MAP_PRONTERA "prontera"
    #define MAP_GEFFEN "geffen"
    #define MAP_MORROC "morocc"
    #define MAP_ALBERTA "alberta"
    #define MAP_PAYON "payon"
    #define MAP_IZLUDE "izlude"
    #define MAP_ALDEBARAN "aldebaran"
    #define MAP_LUTIE "xmas"
    #define MAP_COMODO "comodo"
    #define MAP_YUNO "yuno"
    #define MAP_AMATSU "amatsu"
    #define MAP_GONRYUN "gonryun"
    #define MAP_UMBALA "umbala"
    #define MAP_NIFLHEIM "niflheim"
    #define MAP_LOUYANG "louyang"
    #define MAP_JAWAII "jawaii"
    #define MAP_AYOTHAYA "ayothaya"
    #define MAP_EINBROCH "einbroch"
    #define MAP_LIGHTHALZEN "lighthalzen"
    #define MAP_EINBECH "einbech"
    #define MAP_HUGEL "hugel"
    #define MAP_RACHEL "rachel"
    #define MAP_VEINS "veins"
    #define MAP_JAIL "sec_pri"
    #define MAP_NOVICE "new_1-1"
    #define MAP_MOSCOVIA "moscovia"
    #define MAP_MIDCAMP "mid_camp"
    #define MAP_MANUK "manuk"
    #define MAP_SPLENDIDE "splendide"
    #define MAP_BRASILIS "brasilis"
    #define MAP_DICASTES "dicastes01"
    #define MAP_MORA "mora"
    #define MAP_DEWATA "dewata"
    #define MAP_MALANGDO "malangdo"
    #define MAP_MALAYA "malaya"
    #define MAP_ECLAGE "eclage"
    #define MAP_ECLAGE_IN "ecl_in01"
    #define MAP_Hyrule "Hyrule"

     

    My map index.txt

    my map_index.txt

    //======================================================================================
    //Place your custom maps with a starting ID here.
    //======================================================================================
    //Example:
    //
    //mymap 1250
    //mymap-2

    //Server Custom Maps
    Hyrule 1250

     

    My maps_eathena.conf

    //map: prt_vilg01
    //map: prt_vilg02
    //map: tank_test
    //map: tank_test2
    //map: test

    //Server Custom Maps
    map: Hyrule

  14.  

    Hey rA i'm having this problem with flux 

    My error

    Not Found

    The requested URL /fuxcp/ was not found on this server.

    Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

    I have tried many times reinstalling it and it hasn't worked out  i keep getting this error i tried localhost it worked fine using xammp but i want it to connect with my domain tried judas bible guide also tried this one https://asurahosting.com/forum/index.php?/topic/13-fluxcp-installation-for-cpanel-webhost/ and still nothing help anyone please?

     

    copy everything inside the fluxcp folder and put it inside public_html of your webhost...

     

    I've done that already.

  15. Hey rA i'm having this problem with flux 

    My error

    Not Found

    The requested URL /fuxcp/ was not found on this server.

    Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

    I have tried many times reinstalling it and it hasn't worked out  i keep getting this error i tried localhost it worked fine using xammp but i want it to connect with my domain tried judas bible guide also tried this one https://asurahosting.com/forum/index.php?/topic/13-fluxcp-installation-for-cpanel-webhost/ and still nothing help anyone please?

     

  16. Hey rAthena im having a little problem with flux

    ''

    Not Found

    The requested URL /fuxcp/ was not found on this server.

    Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

     

    I've tried this guide http://supportmii.com/ro1/JudasBible.pdf but some how i managed to get the error below i tried doing the whole flux multiple times and it always ends up being the same error except when i did it localhost using xammp but i have my own domain and i would like to set it up for everyone to see and use please help Thanks nice day to all /bo

×
×
  • Create New...