Jump to content

geoffreypogi

Members
  • Posts

    71
  • Joined

  • Last visited

Posts posted by geoffreypogi

  1. -	script	debuffs	-1,{
    OnPCLoadMapEvent:
    if (getmapflag(strcharinfo(3),mf_gvg))
    	sc_end SC_ASSUMPTIO;
    	sc_end SC_KAIZEL;
    	sc_end SC_KAAHI;
    	sc_end SC_KAUPE;
    	sc_end SC_KAITE;
    end;
    }
    
    aldeg_cas01	mapflag	loadevent
    aldeg_cas02	mapflag	loadevent
    aldeg_cas03	mapflag	loadevent
    aldeg_cas04	mapflag	loadevent
    aldeg_cas05	mapflag	loadevent
    gefg_cas01	mapflag	loadevent
    gefg_cas02	mapflag	loadevent
    gefg_cas03	mapflag	loadevent
    gefg_cas04	mapflag	loadevent
    gefg_cas05	mapflag	loadevent
    payg_cas01	mapflag	loadevent
    payg_cas02	mapflag	loadevent
    payg_cas03	mapflag	loadevent
    payg_cas04	mapflag	loadevent
    payg_cas05	mapflag	loadevent
    prtg_cas01	mapflag	loadevent
    prtg_cas02	mapflag	loadevent
    prtg_cas03	mapflag	loadevent
    prtg_cas04	mapflag	loadevent
    prtg_cas05	mapflag	loadevent
    nguild_alde	mapflag	loadevent
    nguild_gef	mapflag	loadevent
    nguild_pay	mapflag	loadevent
    nguild_prt	mapflag	loadevent
    schg_cas01	mapflag	loadevent
    schg_cas02	mapflag	loadevent
    schg_cas03	mapflag	loadevent
    schg_cas04	mapflag	loadevent
    schg_cas05	mapflag	loadevent
    arug_cas01	mapflag	loadevent
    arug_cas02	mapflag	loadevent
    arug_cas03	mapflag	loadevent
    arug_cas04	mapflag	loadevent
    arug_cas05	mapflag	loadevent

    Hi guys,

     

    Can someone help me with this? trying to disable the following skill effects on woe maps. Thanks!

  2. no worries. Thanks for your reply. I made another skill just for a 1 hand quicken, same as the 1 hand spear quicken, needs to have a soul link. ^_^ thanks again.

  3. On 4/26/2017 at 4:08 AM, Playtester said:

    You can define the boost of SPEARQUICKEN in status.c for pre-renewal:

    
    #ifndef RENEWAL_ASPD
    		case SC_SPEARQUICKEN:
    			val2 = 200+10*val1;
    			break;
    #endif

    There's no easy way to make it work differently depending on weapon type, though.

    Hi,

    if I'm correct, 200 means 20% and 10*Val1 means the skill level? And, #ifndef RENEWAL_ASPD, does it only indicate for renewal system or does it include pre renewal?

    Thanks for your reply.

  4. I'm sorry sir. What I'm trying to do is mentioned above. I know that the renewal system has it. as I have mentioned, I'm using pre-renewal and I'm trying to edit it on my pre-renewal SRC. Can you guide me where to find it and where to edit it. 

    I can't figure out where to edit the ASPD of the spear quicken in pre-renewal. and if possible, I want to create a spear quicken code for 1-handed spear which is only 15% ASPD... or less

     

     

  5. On 4/16/2017 at 2:25 PM, Cyro said:
    
    bindatcmd is used to create custom commands using npc scripts, if you are unable to turn off a command in groups, 
    may be you using a npc script,
    which is with bindatcmd function so find the script and remove that from ur npc scripts list. 
    

    then your problem might be solved 

    Hi! Thanks for the reply. Can you send me a script like this? I just want to remove the #storage from players. It seems that some of them are using this to stall other players during pvp and woe.

  6. Hi guys! 

    Can you help me editing the ASPD for 1 handed spear when using Spear Quicken? Please guide me where can I edit it and what should I be putting on it. Thanks! Btw, I'm using pre renewal but activated spear quicken for 1 handed spear. I just want to reduce ASPD for 1 handed spears not 2 handed. Thanks again!

  7. 10 hours ago, Jey said:

    Are there any other changes that may affect your atcommand settings?

    Normally you need to explicitly allow charcommands like:

    
    item: [true, true]

    The second true allows the char command. Unless the group has the permission "all_commands".

    Edit:

    My first post is just wrong, sorry for that. See:

    
    @charcommands
    
    Displays a list of # commands available to the player.

    Edit2:

    Recheck which commands are concerned. Maybe you are mixing these commands with script bound commands?

    I see. How can I remove "storage" on @charcommands? it seems like it is a script bound command.

     

  8. Hi guys,

     

    I'm not sure if im on the right page. If not, kindly move this post to the right one.

     

    Here's my question:

    My players can use # commands. such as #storage #go. I want to remove this and only enable it on my GM's. 
    Here's my player's group.conf

    {
    	id: 0 /* group 0 is the default group for every new account */
    	name: "Player"
    	level: 0
    	inherit: ( /*empty list*/ )
    	commands: {
    		commands: true
    		charcommands: true
    		help: true
    		rates: true
    		uptime: true
    		showdelay: true
    		exp: true
    		mobinfo: true
    		iteminfo: true
    		whodrops: true
    		time: true
    		whereis: true
    		request: true
    		hominfo: true
    		go: true
    		breakguild: true
    		autoloot: true
    		alootid: true
    		autoloottype: true
    		duel: true
    		accept: true
    		reject: true
    		storage: true
    		gstorage: true
    		changegm: true
    		guildstorage: true
    		leave: true
    		autotrade: true
    		feelreset: true
    		load: true
    		guild: true
    		noks: true
    	}
    	permissions: {
    		/* without this basic permissions regular players could not 
    		trade or party */
    		can_trade: true
    		can_party: true
    		command_enable: true
    	}
    },

     

  9. Hi,

    Anyone here knows who should we contact for RagnaHosting support? Tried emailing, creating ticket, calling their number, and even contacting Conflict (Rathena member) but no one is answering. We got a big issue right now and we have not received any support from them. Please help me.

  10. Hi Freya, yes it is all skills. as in, all skills. I received:

    error server received crash signal attempting to save all online characters

    I can't provide screenshots since it shuts down my map server and no other error just "disconnected from server". if the map server shuts down, we will be disconnected. it seems there's a problem with my homunculus skills. 

     

  11. Hi guys!

    Does anyone here familiar with this problem? If a player cast or use his homunculus skill, all players will be disconnected and the map server will shutdown. Please help. i believe it should be somewhere in homunculus.c. FYI: I'm using pre-renewal and latest client.

    anyhelp will be appreciated.

×
×
  • Create New...