

MuffinEater
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Everything posted by MuffinEater
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1st there is a timer for all stats ( How to make it permanent ) 2nd once you get stats and talk again she will take the required item and zeny but wont give you stats. 3rd there is no Luk on allstats 4th how to do this like this if random 1 stats either 1 of this "str,agi,vit,int,dex,luk" the stats you will get is random 1 to 100 and the allstats is only 100 or 200 thanks a lot
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NPC Stats Randomizer that requirements red pots and 10mil zeny that can give Random value upto 200 of at random combination of (str,agi,vit,int,dex,luk) and low chance 5% for all stats 100 upto 500 with corresponding icon buff of this TIA.
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Having an error
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SOLVED!
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the spiritball requirement 0 of Asura Strike , when group id is higher than 1 and critical explosion is active thanks in advance
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Mid rate lang sir kaya di ako nag base on grimtooth slotted or any - def ang question ko po may randomizer ako upto 300 allstats and i need npc na makapag edit ka ng vit sa allstats na nakuha mo thanks
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may npc randomizer na makakuha ka ng upto 150 allstats ang prob ko since may thanatos card overpower ung bawas.. help po sana ng npc script na kung saan pwde ko istore sa npc yung vit na nakuha sa randomizer then pwde ko rin kunin ulit salamat po sa tutulong
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Nandito yung guide https://rathena.org/board/topic/83136-adding-custom-items-renewal/
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Its working thanks
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How about on register sir there is no option where i can type an information about the account i want to register
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'ServerAddress' => 'cookie.ro-online.top', // This value is the hostname:port i already try that sir
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'ServerAddress' => '', //<-- ip of my server (sample 127.0.0.1) example.com or example.com:80) 'BaseURI' => '', //<--- www.ro-online.org into this sir? sorry kinda newbie
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you can use dynamic shop npc https://rathena.org/board/topic/75400-dynamic-quest-npc/ just edit setarray .Shops$[1],"Headgears"; <----- this // set .Shops$,"n/a"; // Add(<shop number>,<reward ID>,<reward amount>,<Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // Shop number corresponds with order above (default is 1). // Note: Do NOT use a reward item more than once! Add(1,30001,1,0,0,948,300,950,250,931,250,998,250,607,50); <--- and this
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this one sir how i can solve this? <?php exit('Forbidden'); ?> [2017-02-06 11:51:28] (Flux_Error) Exception Flux_Error: ServerAddress must be specified in your application config. [2017-02-06 11:51:28] (Flux_Error) **TRACE** #0 /home/cookierov2/public_html/lib/Flux.php(300): Flux::raise('ServerAddress m...') [2017-02-06 11:51:28] (Flux_Error) **TRACE** #1 /home/cookierov2/public_html/lib/Flux.php(120): Flux::parseAppConfigFile('config/applicat...') [2017-02-06 11:51:28] (Flux_Error) **TRACE** #2 /home/cookierov2/public_html/index.php(69): Flux::initialize(Array) [2017-02-06 11:51:28] (Flux_Error) **TRACE** #3 {main}
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Hellow Everyone im using this Costume Theme https://rathena.org/board/files/file/2835-free-animated-flux-theme-coded-just-add-your-banner/ on register area there's no label where i can type information of account and login account error any ideas how to fix this? all help is grealy appreciated and thanks in advance
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So for example... uh... case MO_CHAINCOMBO: if(!sc) return false; if(sc->data[SC_BLADESTOP]) break; if(sc->data[SC_COMBO] && (pc_get_group_id(sd) > 0 || sc->data[SC_COMBO]->val1 == MO_TRIPLEATTACK)) break; return false; i change it into like this its working thanks a lot case CH_CHAINCRUSH: if(!sc) return false; if(sc->data[SC_BLADESTOP]) break; if(sc->data[SC_COMBO] && (pc_get_group_id(sd) > 0 || sc->data[SC_COMBO]->val1 == MO_TRIPPLEATTACK)) break;
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Group ID? getgroupid sorry
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how you use those skill with any condition or requirement when getgroupid "group.conf" is 1 or higher ?Tia case MO_CHAINCOMBO: if(!sc) return false; if(sc->data[SC_BLADESTOP]) break; if(sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == MO_TRIPLEATTACK) break; return false; case MO_COMBOFINISH: if(!(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == MO_CHAINCOMBO)) return false; break; case CH_TIGERFIST: if(!(sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == MO_COMBOFINISH)) return false; break; case CH_CHAINCRUSH: if(!(sc && sc->data[SC_COMBO])) return false; if(sc->data[SC_COMBO]->val1 != MO_COMBOFINISH && sc->data[SC_COMBO]->val1 != CH_TIGERFIST) return false; break;
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auto broadcast sa card na makukuha from old card album salamat po
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2 max deadly combo instead po sana na unequip sya magiging auto decard po pag sinout hindi mo rin po kasi sya madedecard kasi hindi mo nga po ma equip salamat function script lhz { if( isequippedcnt( 4359,4361,4367,4399,4407 ) > 2 ){ message strcharinfo(0),"Cant Wear More than 2 LHZ Card."; nude; } return; }
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how about killed by @die and NPC?
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item drop penalty po ito based on karma kapag + karma ka may chance mahulugan ka ng item ang problema gusto ko po kasi sana for player vs player lang sya hindi sana kasama pag monster vs player - script penalty_drop -1,{ OnPCDieEvent: if ( killedrid != getcharid(3) && KARMAPOINTS > -800 ) { if ( KARMAPOINTS <= 1000 ) { .@drop_count = rand( 1,2 ); .@rate = 20; } else if ( KARMAPOINTS >= 1001 && KARMAPOINTS <= 20000 ) { .@drop_count = rand( 1,3 ); .@rate = 100; } else if ( KARMAPOINTS >= 20001 && KARMAPOINTS <= 30000 ) { .@drop_count = rand( 2,4 ); .@rate = 100; } else if ( KARMAPOINTS >= 30001 && KARMAPOINTS <= 40000 ) { .@drop_count = rand( 2,5 ); .@rate = 100; } else if ( KARMAPOINTS >= 40001 && KARMAPOINTS <= 50000 ) { .@drop_count = rand( 3,5 ); .@rate = 100; } else if ( KARMAPOINTS >= 50001 && KARMAPOINTS <= 60000 ) { .@drop_count = rand( 4,6 ); .@rate = 100; } else if ( KARMAPOINTS >= 60001 && KARMAPOINTS <= 70000 ) { .@drop_count = rand( 5,7 ); .@rate = 100; } else if ( KARMAPOINTS >= 70001 ) { .@drop_count = rand( 5,7 ); .@rate = 100; } if ( .@rate > 0 && .@drop_count > 0 ) { while( .@drop < .@drop_count ) { getinventorylist; if ( @inventorylist_count == 0 ) end; .@index = rand( @inventorylist_count ); getmapxy( .@map$,.@x,.@y,0 ); if ( countitem2(@inventorylist_id[.@index],@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]) ) { delitem2 @inventorylist_id[.@index],@inventorylist_amount[.@index],@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]; makeitem2 @inventorylist_id[.@index],@inventorylist_amount[.@index],.@map$,.@x,.@y,@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]; .@drop++; } } } } end; }
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item drop penalty po ito based on karma kapag + karma ka may chance mahulugan ka ng item ang problema ko po gusto ko po sana na mahuhulugan ka lang kapag player lang ang naka kill sayo at lalabas sana sa chat box kung anong item nahulog sayo maraming Salamat ! - script penalty_drop -1,{ OnPCDieEvent: if ( killedrid != getcharid(3) && KARMAPOINTS > -800 ) { if ( KARMAPOINTS <= 1000 ) { .@drop_count = rand( 1,2 ); .@rate = 20; } else if ( KARMAPOINTS >= 1001 && KARMAPOINTS <= 20000 ) { .@drop_count = rand( 1,3 ); .@rate = 100; } else if ( KARMAPOINTS >= 20001 && KARMAPOINTS <= 30000 ) { .@drop_count = rand( 2,4 ); .@rate = 100; } else if ( KARMAPOINTS >= 30001 && KARMAPOINTS <= 40000 ) { .@drop_count = rand( 2,5 ); .@rate = 100; } else if ( KARMAPOINTS >= 40001 && KARMAPOINTS <= 50000 ) { .@drop_count = rand( 3,5 ); .@rate = 100; } else if ( KARMAPOINTS >= 50001 && KARMAPOINTS <= 60000 ) { .@drop_count = rand( 4,6 ); .@rate = 100; } else if ( KARMAPOINTS >= 60001 && KARMAPOINTS <= 70000 ) { .@drop_count = rand( 5,7 ); .@rate = 100; } else if ( KARMAPOINTS >= 70001 ) { .@drop_count = rand( 5,7 ); .@rate = 100; } if ( .@rate > 0 && .@drop_count > 0 ) { while( .@drop < .@drop_count ) { getinventorylist; if ( @inventorylist_count == 0 ) end; .@index = rand( @inventorylist_count ); getmapxy( .@map$,.@x,.@y,0 ); if ( countitem2(@inventorylist_id[.@index],@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]) ) { delitem2 @inventorylist_id[.@index],@inventorylist_amount[.@index],@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]; makeitem2 @inventorylist_id[.@index],@inventorylist_amount[.@index],.@map$,.@x,.@y,@inventorylist_identify[.@index],@inventorylist_refine[.@index],@inventorylist_attribute[.@index],@inventorylist_card1[.@index],@inventorylist_card2[.@index],@inventorylist_card3[.@index],@inventorylist_card4[.@index]; .@drop++; } } } } end; }