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grvl

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  1. Hello, I'm trying to make a status condition (I used SC_STRIKING for testing) that grants 20% HP drain for all attacks and skills for a certain duration. I tried using the NPC_BLOODDRAIN script, but I can't seem to make it work for splash skills or basic attacks. I also tried using an item script that worked if the status condition was active, but it would not last for the appropriate duration and it looked exploitable to me. Is there another way I could go about this?
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