Jump to content

Mirage25

Members
  • Posts

    37
  • Joined

  • Last visited

Posts posted by Mirage25

  1. On 5/23/2022 at 1:46 PM, Pride said:

    @meyraw Since your the creator of ANDRO maybe if you provide good service and more upgraded features i think people will still try to avail your services so you need not have to worry about others. This piracy and reselling of codes has become so common but one thing we cannot change and that is the service and content that the Creator provides cannot be provided by resellers. Lesson learnt and next time secure codes and try provide best service and cool features. People dont usually care about the price if they get something cool so its worth buying it

    That doesn't sounds right.
    So if the script is not good and you modified it afterwards. You can re-sell it? ?

  2. I'd pick Vultr no lag at all and their ticket response is very excellent. Lesson learned to my previous hoster. I still got tons of Credits but its useless now since they close all of the available service -,-! Dont know if I've been scammed or whut but I smell fishy on it.

  3. Change this:


                //Fails on noteleport maps, except for GvG and BG maps [Skotlex]
                if( mapdata->flag[MF_NOTELEPORT] &&
                    !(mapdata->flag[MF_BATTLEGROUND] || mapdata_flag_gvg2(mapdata) )

     

    Into this:

     

                //Fails on noteleport maps, except for GvG and BG maps [Skotlex]
                if( mapdata->flag[MF_BATTLEGROUND] &&
                    !(mapdata_flag_gvg2(mapdata))
                ) {

    • Upvote 1
  4. Hello, Everyone.

    This might be my first post here but I kinda need about my client because it crashes when I warp anywhere but it is not often. It will take few @warp, @go or @jump to get crashed. My doubt will be on my client side but I dont know where to start since it didn't say any error or anything else. Any same errors like this to you guys? Need some help! Thx

  5. In file included from script.c:22841:0:
    ../custom/script.inc: In function 'buildin_setbgid':
    ../custom/script.inc:39:3: error: too few arguments to function 'map_nick2sd'
    In file included from script.c:31:0:
    map.h:865:27: note: declared here
    In file included from script.c:22841:0:
    ../custom/script.inc:43:3: warning: passing argument 2 of 'scriptrid2sd' from            incompatible pointer type [enabled by default]
    script.c:2664:13: note: expected 'struct map_session_data ' but argument is of            type 'struct script_state '
    In file included from script.c:22841:0:
    ../custom/script.inc:43:6: warning: assignment makes pointer from integer withou           t a cast [enabled by default]
    make[1]:  [obj/script.o] Error 1
    make[1]: Leaving directory `/home/trincli1066/trunk/src/map'
    make:  [map] Error 2

     

    Too much error on script.inc and script_def

     

    any can help? was trying to compile it with linux server

  6. client.bmp -clientinfo

    Core.h

     

    Quote

    // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
    // For more information, see LICENCE in the main folder

    #ifndef    _CORE_H_
    #define    _CORE_H_

    /* so that developers with --enable-debug can raise signals from any section of the code they'd like */
    #ifdef DEBUG
        #include <signal.h>
    #endif

    extern int arg_c;
    extern char **arg_v;

    #if defined(BUILDBOT)
        extern int buildbotflag;
    #endif

    #define UNKNOWN_VERSION '\x02'

    /// @see E_CORE_ST
    extern int runflag;
    extern char *SERVER_NAME;
    extern char db_path[12]; /// relative path for db from servers

    enum {
        ATHENA_SERVER_NONE = 0,    // not defined
        ATHENA_SERVER_LOGIN    = 1,    // login server
        ATHENA_SERVER_CHAR = 2,    // char server
        ATHENA_SERVER_INTER    = 4,    // inter server
        ATHENA_SERVER_MAP = 8,    // map server
    };

    extern char SERVER_TYPE;

    extern int parse_console(const char* buf);
    const char *get_svn_revision(void);
    const char *get_git_hash(void);
    extern int do_init(int,char**);
    extern void set_server_type(void);
    extern void do_abort(void);
    extern void do_final(void);

    /// The main loop continues until runflag is CORE_ST_STOP
    enum E_CORE_ST
    {
        CORE_ST_STOP = 0,
        CORE_ST_RUN,
        CORE_ST_LAST
    };

    /// Called when a terminate signal is received. (Ctrl+C pressed)
    /// If NULL, runflag is set to CORE_ST_STOP instead.
    extern void (*shutdown_callback)(void);

    #endif /* _CORE_H_ */
     

    Mga 3days ko na hinahanap kung ano ang mali ko. Napagana ko to noon kasi ito yung testing area ko sa mga NPCs na ginagawa ko noon -.-

×
×
  • Create New...