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Posts posted by Dhall
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STATUS.CONF ... si entendí bien, entonces es lo que te dijo Ciruela
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DO NOT ERASE A SINGLE FILE!
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Use 00:00 ... I'm guessing you are looking for 24:00, am I right?
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A que te refieres con dejar los status en 150? Hablas de que deseas cambiar la resistencia y luego los stats... Si deseas cambiar los stats hay guías aquí en el foro y en la wiki de rAthena... O explicate un poco mejor para poder ayudarte... Saludos
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On the text, and it depends on if you're using pre or renewal system... If it's renewal what you use, then go to the re folders.. If pre, go to pre folders
You can use this guide https://rathena.org/wiki/Custom_Mobshope it helps
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Deja ver tu map.h, client.conf y job_exp.txt...
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Sigue esto, con eso deberías de arreglar tu problema. Otra cosa, no olivdes compilar tu servidor después...La guía lo explica bien, sigue paso a paso y se acabó.
Saludos
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There's no need of recompile to set up your new rates...
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MODE
canMove: 1
Boss:32
plant: 64
castsensor: 16
assist: 8
aggresive: 4
looter: 2
canAttack: 128
detector: 256
changetarget: 512
These are the basic modes. You add them up to make the ones below:
64: Plant
128: Immobile being, passive (Pupa)
129: normal
131: looter
132: Immobile being, attacker (Hydra)
133: aggressive
137: supportive (Wolf)
139: supportive & looter (Thief Bug)
141: aggressive & supportive
145: detectors (Giearth)
149: aggresive & detectors (Hunter Fly)
171: Boss type and looter (Golden Thief Bug)
181: Boss type
ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper
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use @whereis on your server
Example: @whereis poring or @whereis MobID
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This is why...
As rizal84150 said, you have to disable packet obfuscation
So, disable packety encryption, and disable First, second and third key encryption as well
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status.c
stat += level + status->agi + (bl->type == BL_MER ? 0 : bl->type == BL_PC ? status->luk / 5 : 0) + 100; //base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100
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Mmm...ya leíste el post anterior verdad? Ps, el que tu mismo citaste...
That means, that the Magenta #FF00FF color is smoothing the color edges and adding some other tones to make the image look better, but, the game only recognizes the exact color to be transparent.
Also if you smooth the font, that will happen.En español:
Esto pasa generalmente cuando cubres tu logo con la herramienta de "Paint Bucket" de photoshop con el "anti-alias" habilitado.
Eso quiere decir, que el color magenta # FF00FF suviza los bordes de color y la adición de algunos otros tonos para que la imagen se vea mejor, pero, el juego sólo reconoce el color exacto para que sea transparente.
También si suavizas la fuente, esto sucederá
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npc: npc/battleground/bg_common.txt
Busca estas lineas y cambialo por la cantidad de medallas que deseas entregar. Ya respondí tu PM también
Saludos!
// Badge Reward Function //============================================================ function script F_BG_Badge { if (getarg(2) == "Tierra") { set .@badge,7828; //BF_Badge1 set .@amount_win,3; set .@amount_lose,1; } else if (getarg(2) == "Flavius") { set .@badge,7829; //BF_Badge2 set .@amount_win,9; set .@amount_lose,3; } else return;
set .@amount_win,3; --- Cambia el 3 por el número de medallas que deseas dar si ganas.
set .@amount_lose,3; --- Cambia el 3 por el número de medallas que deseas dar si pierdes.
Esto lo debes de hacer tanto en Flavius como en Tierra.
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maybe it is because there is no "System/iteminfo.lua"
https://github.com/ROClientSide/Translation
There is a folder called "System" add that to your RO folder!
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Thanks
But I do not ready ..
"No idea why people keep asking for old clients"
a true old times.
I just think that the new clients are better ... I hope these are the ones you're looking for.
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Look for "Hexed Clients"
No idea why people keep asking for old clients
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Coloca el script de tu warper
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Hello! Thanks for the effort on this one. I'd like to report two issues I found so far. I think both items have wrong description since I checked RMS and the item_db.txt for their actually effects.
And here's the RMS description: http://ratemyserver.net/index.php?iname=Rainbow+Scarf&page=re_item_db&quick=1&isearch=Search
And here's the description from RMS : http://ratemyserver.net/index.php?iname=Spiked+Scarf&page=re_item_db&quick=1&isearch=Search
Do not use ratemyserver for the descriptions, its outdated... I recommend you to use divine-pride
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@Emistry
- script Sample -1,{
OnInit:
setarray .Map$, // <mapname>,<Map Nick>,
"payon","A City in Forest ..LOL",
"hugel","Where is this ?",
"izlude","Swordman City ",
"prontera","Rune Midgaard ",
"geffen","Magician Town ?";
for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 )
setmapflag .Map$[.i],mf_loadevent;
end;
OnPCLoadMapEvent:
for( set .i,0; .i < getarraysize( .Map$ ) - 1; set .i,.i + 2 )
if( strcharinfo(3) == .Map$[.i] )
announce "You entered map : "+.Map$[.i+1]+" .",bc_all,0xFFFFFF;
end;
}
New update patching
in Client-side Support
Posted
It is not a patch...
https://rathena.org/wiki/Custom_Items