Thanks ! but does the / in this line
set .@mob_base,((getmonsterinfo(killedrid,MOB_BASEEXP) / 100) * YOURBONUS);
mean base xp from that mob divided by 100 and then times my bonus
so should the input be 1.2
set .@mob_base,((getmonsterinfo(killedrid,MOB_BASEEXP) / 100) * 1.2);
or times 20 to increase 20 percents like
set .@mob_base,((getmonsterinfo(killedrid,MOB_BASEEXP) / 100) * 20);
anyhow, thanks so much, i appreciate your help !!